Player Matchup

Medusa
Medusa
 
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
TchronicT
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,505 Elo+
Party 2
Sobek
Sobek
asweatycasual
Sobek
Level 26
God Stats
9W - 6L
1,653 SR
Queue Stats
47W - 43L
1,543 Elo+
Party 2
Team Averages
Level 21
1,551 SR
1,516 Elo+

VS

Team Averages
Level 91
1,354 SR
1,513 Elo+
Ah Puch
Ah Puch
HerculesMWP
Ah Puch
Level 148
God Stats
3W - 1L
1,443 SR
Queue Stats
289W - 217L
1,585 Elo+
Solo
Fafnir
Fafnir
M1k3K0ckurtz
Fafnir
Level 109
God Stats
4W - 13L
1,164 SR
Queue Stats
445W - 331L
1,617 Elo+
Party 1
Izanami
Izanami
xEraKillz
Izanami
Level 15
God Stats
6W - 7L
1,457 SR
Queue Stats
161W - 183L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 4 / 0
5,918
592
4,225
9,449
2,758
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
TchronicT
Merlin
9
0 / 4 / 1
5,612
561
2,336
7,066
1,892
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 1
6,124
612
3,123
11,465
7,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HerculesMWP
Ah Puch
12
5 / 0 / 4
7,796
780
11,823
4,327
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fafnir
11
1 / 0 / 9
7,716
772
4,345
7,270
7,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
xEraKillz
Izanami
11
5 / 1 / 4
7,735
774
7,551
4,389
1,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
11
11
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
0
0.25
W
Ah Puch
HerculesMWP
Ah Puch
5
0
4
7
W
Fafnir
1
0
9
5.5
L
Merlin
TchronicT
Merlin
0
4
1
0.13
L
0
3
1
0.17
W
Izanami
xEraKillz
Izanami
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,684
Damage
23,719
27,980
Taken
15,986
12,273
Mitigated
10,923
3,853
Healing
5,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,225
2,338
0
596
9,449
2,758
0
5,851
3,252
0
13,575
W
Ah Puch
HerculesMWP
Ah Puch
11,823
1,021
0
1,962
4,327
1,510
556
2,108
2,219
31,489
0
W
Fafnir
4,345
1,026
0
2,317
7,270
7,862
53
1,950
5,320
9,804
0
L
Merlin
TchronicT
Merlin
2,336
453
0
320
7,066
1,892
0
3,044
3,822
12,749
0
L
3,123
148
0
2,937
11,465
7,623
0
6,939
4,202
12,722
0
W
Izanami
xEraKillz
Izanami
7,551
5,217
0
908
4,389
1,551
884
1,649
2,740
0
24,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,654
Gold Earned
23,247
84
Minions Killed
121
2
Camps Cleared
6
453,723
Distance Traveled
561,003
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,918
592
44
4
0
159,141
1
W
Ah Puch
7,796
780
58
6
2
187,825
2
W
Fafnir
7,716
772
14
1
0
184,923
4
L
Merlin
5,612
561
22
2
0
144,638
0
L
Sobek
6,124
612
18
2
2
149,944
0
W
Izanami
7,735
774
49
5
4
188,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role