Player Matchup

Xbalanque
Xbalanque
Daddychokingme
Xbalanque
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 21L
1,746 Elo+
Solo
Poseidon
Poseidon
DunderxMifflin
Poseidon
Level 29
God Stats
3W - 1L
1,797 SR
Queue Stats
123W - 125L
1,625 Elo+
Solo
Jormungandr
Jormungandr
EVILTWINN
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 23L
1,664 Elo+
Solo
Bakasura
Bakasura
Onichan_Senpai-_
Bakasura
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 22L
1,671 Elo+
Party 1
Cthulhu
Cthulhu
cap_kabischris
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 20L
1,671 Elo+
Party 1
Team Averages
Level 12
1,559 SR
1,676 Elo+

VS

Team Averages
Level 20
1,585 SR
1,552 Elo+
Ymir
Ymir
DirtyDan18675
Ymir
Level 28
God Stats
149W - 136L
1,598 SR
Queue Stats
210W - 219L
1,585 Elo+
Solo
Raijin
Raijin
Dnesieyn
Raijin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,559 Elo+
Solo
Vulcan
Vulcan
FallGryphon8433
Vulcan
Level 29
God Stats
5W - 6L
1,757 SR
Queue Stats
122W - 142L
1,529 Elo+
Solo
Mulan
Mulan
Omq_ItsCream
Mulan
Level 17
God Stats
1W - 4L
1,205 SR
Queue Stats
90W - 92L
1,532 Elo+
Solo
Erlang Shen
Erlang Shen
pansita0911
Erlang Shen
Level 17
God Stats
3W - 2L
1,862 SR
Queue Stats
38W - 38L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Daddychokingme
Xbalanque
20
13 / 2 / 4
13,990
636
24,588
19,374
7,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
20
10 / 2 / 8
13,890
631
18,064
12,470
4,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
EVILTWINN
Jormungandr
17
6 / 4 / 12
12,420
565
15,010
24,823
22,456
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 6 / 2
11,563
526
5,421
14,791
6,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 6 / 6
10,686
486
5,950
13,712
10,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 4
10,810
491
10,646
18,895
19,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Raijin
Dnesieyn
Raijin
8
1 / 5 / 1
7,053
321
2,584
5,211
981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 10 / 7
10,122
460
12,547
16,983
5,807
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 3 / 6
10,915
496
14,331
19,647
18,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
pansita0911
Erlang Shen
14
7 / 11 / 1
9,981
454
13,030
23,833
10,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
39
34
Kills
20
20
Deaths
34
32
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Daddychokingme
Xbalanque
13
2
4
7.5
L
2
5
4
0.8
L
Raijin
Dnesieyn
Raijin
1
5
1
0.3
W
Poseidon
10
2
8
7
W
Jormungandr
EVILTWINN
Jormungandr
6
4
12
3
L
5
10
7
0.85
L
5
3
6
2.67
W
4
6
2
0.83
W
1
6
6
0.67
L
Erlang Shen
pansita0911
Erlang Shen
7
11
1
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,033
Damage
53,138
85,170
Taken
84,569
51,366
Mitigated
54,925
23,942
Healing
22,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Daddychokingme
Xbalanque
24,588
14,086
0
11,575
19,374
7,377
7,053
7,464
11,582
0
119,916
L
10,646
4,541
285
4,387
18,895
19,452
0
5,417
13,314
80,685
5,591
L
Raijin
Dnesieyn
Raijin
2,584
420
0
411
5,211
981
0
654
4,518
18,064
0
W
Poseidon
18,064
3,651
0
3,674
12,470
4,501
1,349
3,672
8,605
104,324
0
W
Jormungandr
EVILTWINN
Jormungandr
15,010
2,701
0
1,387
24,823
22,456
592
9,485
14,866
54,699
0
L
12,547
2,745
159
2,258
16,983
5,807
78
9,684
7,095
52,977
0
L
14,331
1,511
0
8,076
19,647
18,459
708
10,435
8,436
13,023
62,146
W
5,421
4,028
0
6,258
14,791
6,896
58
3,992
10,621
0
60,853
W
5,950
675
210
838
13,712
10,136
1,189
2,521
10,602
42,988
0
L
Erlang Shen
pansita0911
Erlang Shen
13,030
6,631
0
7,088
23,833
10,226
0
12,106
11,376
0
54,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,549
Gold Earned
48,881
589
Minions Killed
506
0
Camps Cleared
0
2,140,685
Distance Traveled
1,681,969
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,990
636
147
7
0
409,827
1
L
Ymir
10,810
491
144
7
0
377,723
3
L
Raijin
7,053
321
40
2
0
144,629
0
W
Poseidon
13,890
631
165
8
0
440,791
0
W
Jormungandr
12,420
565
72
3
0
401,180
2
L
Vulcan
10,122
460
97
4
0
346,596
6
L
Mulan
10,915
496
141
6
0
415,066
4
W
Bakasura
11,563
526
120
5
0
490,251
0
W
Cthulhu
10,686
486
85
4
0
398,636
0
L
Erlang Shen
9,981
454
84
4
0
397,955
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role