Player Matchup

Ymir
Ymir
blackout98
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,190 Elo+
Solo
Skadi
Skadi
ibrahimzeusdj
Skadi
Level 147
God Stats
3W - 5L
1,480 SR
Queue Stats
54W - 64L
1,457 Elo+
Party 2
Jormungandr
Jormungandr
xXJackRazeXx
Jormungandr
Level 42
God Stats
17W - 16L
1,541 SR
Queue Stats
100W - 79L
1,499 Elo+
Party 2
Team Averages
Level 72
1,507 SR
1,382 Elo+

VS

Team Averages
Level 34
1,406 SR
1,307 Elo+
Danzaburou
Danzaburou
MasterTimer
Danzaburou
Level 63
God Stats
7W - 12L
1,359 SR
Queue Stats
23W - 32L
1,440 Elo+
Party 1
Chang'e
Chang'e
MoniNiflheim
Chang'e
Level 28
God Stats
3W - 4L
1,358 SR
Queue Stats
8W - 16L
1,278 Elo+
Party 1
King Arthur
King Arthur
ZeroToooHero
King Arthur
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 12 / 5
10,597
589
8,424
17,889
10,548
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 9 / 2
11,792
655
15,207
15,235
5,932
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
xXJackRazeXx
Jormungandr
15
5 / 5 / 1
12,727
707
13,274
17,265
18,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MasterTimer
Danzaburou
17
11 / 4 / 12
14,014
779
18,150
18,541
7,604
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
MoniNiflheim
Chang'e
17
7 / 1 / 13
12,851
714
15,203
16,183
6,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
ZeroToooHero
King Arthur
16
8 / 3 / 18
13,224
735
12,705
18,627
23,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
69
8
Kills
26
26
Deaths
8
8
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
MasterTimer
Danzaburou
11
4
12
4.25
W
Chang'e
MoniNiflheim
Chang'e
7
1
13
13.5
W
King Arthur
ZeroToooHero
King Arthur
8
3
18
5.67
L
0
12
5
0.21
L
3
9
2
0.44
L
Jormungandr
xXJackRazeXx
Jormungandr
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,905
Damage
46,058
50,389
Taken
53,351
35,121
Mitigated
37,484
1,971
Healing
20,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
MasterTimer
Danzaburou
18,150
10,557
0
4,642
18,541
7,604
1,265
8,093
10,448
0
48,329
W
Chang'e
MoniNiflheim
Chang'e
15,203
1,073
5,099
8,057
16,183
6,267
1,591
6,266
9,917
58,699
0
W
King Arthur
ZeroToooHero
King Arthur
12,705
2,263
0
2,576
18,627
23,613
263
8,493
10,134
1,360
24,745
L
8,424
844
0
530
17,889
10,548
29
6,862
10,617
17,596
0
L
15,207
6,474
0
799
15,235
5,932
652
4,903
10,066
0
42,288
L
Jormungandr
xXJackRazeXx
Jormungandr
13,274
2,348
0
642
17,265
18,641
176
4,603
12,130
34,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,116
Gold Earned
40,089
135
Minions Killed
148
7
Camps Cleared
8
789,930
Distance Traveled
977,462
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,014
779
41
2
0
318,928
5
W
Chang'e
12,851
714
89
5
8
336,456
11
W
King Arthur
13,224
735
18
1
0
322,078
2
L
Ymir
10,597
589
29
2
1
247,777
4
L
Skadi
11,792
655
59
3
4
260,865
7
L
Jormungandr
12,727
707
47
3
2
281,288
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role