Player Matchup

Set
Set
DeathsAspects
Set
Level 26
God Stats
2W - 5L
1,362 SR
Queue Stats
80W - 72L
1,523 Elo+
Party 1
Baba Yaga
Baba Yaga
GarMarkLogan
Baba Yaga
Level 29
God Stats
10W - 4L
1,751 SR
Queue Stats
31W - 23L
1,527 Elo+
Solo
Bellona
Bellona
Romzi89
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,554 Elo+
Solo
Skadi
Skadi
Six0fSpades
Skadi
Level 16
God Stats
5W - 7L
1,524 SR
Queue Stats
15W - 18L
1,399 Elo+
Party 1
Thor
Thor
ZenoToaster
Thor
Level 20
God Stats
1W - 2L
1,124 SR
Queue Stats
28W - 38L
1,477 Elo+
Solo
Team Averages
Level 23
1,452 SR
1,496 Elo+

VS

Team Averages
Level 20
1,449 SR
1,468 Elo+
Nike
Nike
 
Nike
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BigDaddyLoganUwU
Ra
Level 24
God Stats
6W - 5L
1,671 SR
Queue Stats
96W - 90L
1,597 Elo+
Solo
Thoth
Thoth
ChiefKingKody
Thoth
Level 28
God Stats
27W - 29L
1,532 SR
Queue Stats
173W - 178L
1,527 Elo+
Solo
Mercury
Mercury
Lemas05
Mercury
Level 12
God Stats
1W - 2L
1,330 SR
Queue Stats
13W - 15L
1,387 Elo+
Solo
Izanami
Izanami
TwoHumpChamp
Izanami
Level 22
God Stats
1W - 1L
1,214 SR
Queue Stats
7W - 9L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 0
4,823
482
3,335
5,724
2,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
GarMarkLogan
Baba Yaga
11
5 / 0 / 1
6,648
665
4,976
5,429
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
Romzi89
Bellona
6
0 / 8 / 0
4,285
429
2,029
8,373
4,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 4 / 2
4,686
469
3,819
5,649
1,233
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
2 / 3 / 3
5,476
548
2,876
6,070
2,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
10 / 0 / 1
7,227
723
8,517
8,751
5,280
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 1 / 4
5,513
551
3,957
6,363
2,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 4 / 1
4,923
492
2,598
4,307
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Lemas05
Mercury
7
0 / 2 / 2
4,729
473
1,334
6,033
1,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
TwoHumpChamp
Izanami
9
4 / 2 / 0
5,481
548
3,942
4,492
1,025
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
9
Kills
15
16
Deaths
9
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
10
0
1
10.5
W
1
1
4
3
W
0
4
1
0.13
L
2
1
0
2
L
Baba Yaga
GarMarkLogan
Baba Yaga
5
0
1
5.5
W
Mercury
Lemas05
Mercury
0
2
2
0.5
L
Bellona
Romzi89
Bellona
0
8
0
0
L
0
4
2
0.25
W
Izanami
TwoHumpChamp
Izanami
4
2
0
2
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,035
Damage
20,348
31,245
Taken
29,946
12,787
Mitigated
11,386
4,275
Healing
8,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
8,517
1,041
0
2,345
8,751
5,280
87
422
8,329
8,726
30,052
W
3,957
1,137
723
3,184
6,363
2,147
0
798
5,406
23,576
0
W
2,598
0
0
77
4,307
1,406
629
3,202
1,105
23,430
0
L
3,335
928
0
450
5,724
2,406
588
1,861
3,863
0
18,039
L
Baba Yaga
GarMarkLogan
Baba Yaga
4,976
172
0
2,005
5,429
1,903
102
2,387
2,670
41,064
0
W
Mercury
Lemas05
Mercury
1,334
648
0
1,822
6,033
1,528
47
749
5,247
0
15,397
L
Bellona
Romzi89
Bellona
2,029
670
0
365
8,373
4,969
0
1,366
7,007
1,600
11,928
L
3,819
1,447
0
330
5,649
1,233
780
1,253
4,396
0
19,602
W
Izanami
TwoHumpChamp
Izanami
3,942
3,042
0
752
4,492
1,025
929
65
4,270
0
24,569
L
2,876
923
0
1,125
6,070
2,276
0
1,255
4,771
0
24,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,918
Gold Earned
27,873
217
Minions Killed
253
0
Camps Cleared
0
919,211
Distance Traveled
869,119
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,227
723
84
8
0
191,851
4
W
Ra
5,513
551
27
3
0
159,447
5
W
Thoth
4,923
492
46
5
0
170,405
0
L
Set
4,823
482
36
4
0
177,805
0
L
Baba Yaga
6,648
665
69
7
0
195,161
2
W
Mercury
4,729
473
36
4
0
169,237
0
L
Bellona
4,285
429
26
3
0
173,427
0
L
Skadi
4,686
469
35
4
0
174,993
0
W
Izanami
5,481
548
60
6
0
178,179
3
L
Thor
5,476
548
51
5
0
197,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role