Player Matchup

Geb
Geb
Ki11aTroN
Geb
Level 28
God Stats
4W - 2L
1,722 SR
Queue Stats
27W - 18L
1,502 Elo+
Party 2
Horus
Horus
Riflemaker
Horus
Level 31
God Stats
16W - 11L
1,538 SR
Queue Stats
182W - 180L
1,510 Elo+
Party 2
He Bo
He Bo
ShooterMcGRB
He Bo
Level 26
God Stats
15W - 6L
1,648 SR
Queue Stats
121W - 127L
1,492 Elo+
Party 2
Neith
Neith
TrickTock
Neith
Level 17
God Stats
3W - 2L
1,662 SR
Queue Stats
27W - 14L
1,563 Elo+
Party 2
Thanatos
Thanatos
nutzu1
Thanatos
Level 29
God Stats
17W - 26L
1,380 SR
Queue Stats
154W - 188L
1,381 Elo+
Solo
Team Averages
Level 26
1,590 SR
1,490 Elo+

VS

Team Averages
Level 12
1,495 SR
1,474 Elo+
King Arthur
King Arthur
Amayaedu2002
King Arthur
Level 4
God Stats
14W - 21L
1,500 SR
Queue Stats
15W - 22L
1,486 Elo+
Party 1
Tiamat
Tiamat
HawethorneEffect
Tiamat
Level 26
God Stats
7W - 6L
1,659 SR
Queue Stats
61W - 46L
1,567 Elo+
Solo
Ares
Ares
XinoChan1
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,486 Elo+
Party 1
Izanami
Izanami
ekstazi12
Izanami
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,549 Elo+
Solo
Erlang Shen
Erlang Shen
iwangeni
Erlang Shen
Level 17
God Stats
3W - 10L
1,317 SR
Queue Stats
15W - 25L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 22
11,299
538
13,584
17,806
16,732
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
15
5 / 1 / 16
9,942
473
10,175
13,224
10,140
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
9 / 4 / 12
10,265
489
15,992
9,292
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
TrickTock
Neith
16
8 / 2 / 10
10,278
489
13,479
12,111
5,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
nutzu1
Thanatos
17
12 / 6 / 7
11,537
549
12,230
19,943
8,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Amayaedu2002
King Arthur
12
0 / 11 / 2
7,770
370
3,352
18,347
8,006
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
9 / 7 / 2
10,434
497
16,505
15,631
8,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ares
11
0 / 11 / 4
7,816
372
2,719
19,643
13,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
ekstazi12
Izanami
17
4 / 6 / 0
10,187
485
14,805
17,293
4,978
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
iwangeni
Erlang Shen
14
0 / 7 / 2
8,598
409
3,903
16,803
6,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
23
42
Kills
13
13
Deaths
42
67
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Amayaedu2002
King Arthur
0
11
2
0.09
L
9
7
2
1.43
W
8
0
22
19
W
Horus
5
1
16
13
W
9
4
12
3.75
W
Neith
TrickTock
Neith
8
2
10
6.5
L
Ares
0
11
4
0.18
L
Izanami
ekstazi12
Izanami
4
6
0
0.67
L
Erlang Shen
iwangeni
Erlang Shen
0
7
2
0.14
W
Thanatos
nutzu1
Thanatos
12
6
7
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,460
Damage
41,284
72,376
Taken
87,717
43,511
Mitigated
41,217
33,390
Healing
16,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Amayaedu2002
King Arthur
3,352
1,055
0
2,372
18,347
8,006
25
5,037
13,234
0
28,107
L
16,505
715
0
3,729
15,631
8,526
172
7,015
8,336
58,419
0
W
13,584
2,223
0
7,574
17,806
16,732
808
4,451
13,017
45,518
0
W
Horus
10,175
4,220
2,163
4,032
13,224
10,140
1,033
4,108
8,846
0
30,503
W
15,992
1,158
0
1,840
9,292
3,088
1,231
3,224
5,812
46,634
0
W
Neith
TrickTock
Neith
13,479
6,569
0
2,414
12,111
5,220
4,955
2,623
9,314
0
71,758
L
Ares
2,719
251
0
681
19,643
13,559
89
8,471
10,742
18,815
0
L
Izanami
ekstazi12
Izanami
14,805
9,190
0
4,322
17,293
4,978
1,054
5,047
12,089
0
75,801
L
Erlang Shen
iwangeni
Erlang Shen
3,903
1,158
0
5,622
16,803
6,148
0
2,955
13,740
0
58,458
W
Thanatos
nutzu1
Thanatos
12,230
3,990
0
15,367
19,943
8,331
189
3,554
16,163
0
75,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,321
Gold Earned
44,805
411
Minions Killed
424
0
Camps Cleared
0
1,981,554
Distance Traveled
1,767,637
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,770
370
44
2
0
341,203
2
L
Tiamat
10,434
497
98
5
0
365,171
5
W
Geb
11,299
538
69
3
0
383,823
2
W
Horus
9,942
473
38
2
0
449,008
9
W
He Bo
10,265
489
66
3
0
383,499
2
W
Neith
10,278
489
123
6
0
371,264
2
L
Ares
7,816
372
34
2
0
327,577
2
L
Izanami
10,187
485
140
7
0
346,045
4
L
Erlang Shen
8,598
409
108
5
0
387,641
1
W
Thanatos
11,537
549
115
5
0
393,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role