Player Matchup

Kuzenbo
Kuzenbo
Avedyn
Kuzenbo
Level 16
God Stats
10W - 1L
1,615 SR
Queue Stats
17W - 6L
1,580 Elo+
Party 1
Zeus
Zeus
IchessSeife
Zeus
Level 40
God Stats
7W - 2L
1,597 SR
Queue Stats
85W - 58L
1,583 Elo+
Party 1
Arachne
Arachne
SaronBamedi69
Arachne
Level 43
God Stats
4W - 0L
1,702 SR
Queue Stats
55W - 37L
1,528 Elo+
Party 1
Danzaburou
Danzaburou
Sunny03062012
Danzaburou
Level 128
God Stats
12W - 5L
1,504 SR
Queue Stats
165W - 126L
1,558 Elo+
Party 1
Hades
Hades
XXLOKINONMAINXX
Hades
Level 56
God Stats
5W - 1L
1,523 SR
Queue Stats
149W - 129L
1,502 Elo+
Party 1
Team Averages
Level 57
1,588 SR
1,550 Elo+

VS

Team Averages
Level 128
1,558 SR
1,485 Elo+
Ymir
Ymir
 
Ymir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BrownKing91
Nemesis
Level 128
God Stats
0W - 1L
1,704 SR
Queue Stats
124W - 123L
1,514 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Giggles--O_O
Ah Muzen Cab
Level 108
God Stats
6W - 10L
1,472 SR
Queue Stats
552W - 536L
1,486 Elo+
Solo
Merlin
Merlin
RaApTooR-
Merlin
Level 158
God Stats
40W - 41L
1,543 SR
Queue Stats
487W - 465L
1,462 Elo+
Solo
Achilles
Achilles
ThornWeaver
Achilles
Level 146
God Stats
12W - 16L
1,574 SR
Queue Stats
201W - 187L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Avedyn
Kuzenbo
10
1 / 0 / 3
5,982
544
4,381
7,701
6,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
11 / 4 / 2
8,281
753
11,459
7,698
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
11
3 / 0 / 5
6,750
614
3,990
7,027
2,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Sunny03062012
Danzaburou
10
4 / 0 / 1
6,235
567
7,323
8,273
2,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 0 / 4
6,928
630
3,762
5,843
2,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
1 / 3 / 0
4,864
442
3,230
10,223
5,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
BrownKing91
Nemesis
9
2 / 5 / 0
5,672
516
2,926
8,771
2,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Giggles--O_O
Ah Muzen Cab
8
0 / 3 / 0
4,851
441
7,010
7,854
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
RaApTooR-
Merlin
10
1 / 7 / 1
5,826
530
2,784
6,906
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
ThornWeaver
Achilles
8
0 / 2 / 0
4,653
423
3,108
7,778
4,167
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
20
Kills
4
4
Deaths
20
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
3
0
0.33
W
Kuzenbo
Avedyn
Kuzenbo
1
0
3
2.5
L
Nemesis
BrownKing91
Nemesis
2
5
0
0.4
L
Ah Muzen Cab
Giggles--O_O
Ah Muzen Cab
0
3
0
0
W
11
4
2
3
L
Merlin
RaApTooR-
Merlin
1
7
1
0.21
W
Arachne
3
0
5
5.5
W
Danzaburou
Sunny03062012
Danzaburou
4
0
1
4.5
L
Achilles
ThornWeaver
Achilles
0
2
0
0
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,915
Damage
19,058
36,542
Taken
41,532
16,885
Mitigated
16,695
17,180
Healing
12,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,230
280
0
2,521
10,223
5,148
0
4,475
5,657
14,214
0
W
Kuzenbo
Avedyn
Kuzenbo
4,381
2,052
351
2,011
7,701
6,772
44
918
6,783
9,160
0
L
Nemesis
BrownKing91
Nemesis
2,926
972
0
2,574
8,771
2,947
0
3,766
4,863
0
25,043
L
Ah Muzen Cab
Giggles--O_O
Ah Muzen Cab
7,010
2,619
0
3,671
7,854
1,914
0
2,269
5,585
0
34,346
W
11,459
2,670
0
1,572
7,698
2,054
0
2,168
5,530
45,270
0
L
Merlin
RaApTooR-
Merlin
2,784
92
0
809
6,906
2,519
0
5,377
1,290
31,610
0
W
Arachne
3,990
2,230
0
3,334
7,027
2,814
450
1,112
5,915
0
40,593
W
Danzaburou
Sunny03062012
Danzaburou
7,323
2,677
348
4,966
8,273
2,647
756
1,816
6,457
0
41,797
L
Achilles
ThornWeaver
Achilles
3,108
720
0
2,951
7,778
4,167
0
3,243
4,535
0
23,461
W
3,762
1,778
2
4,596
5,843
2,598
48
0
5,843
42,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,176
Gold Earned
25,866
351
Minions Killed
244
0
Camps Cleared
0
1,009,456
Distance Traveled
920,221
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,864
442
25
2
0
180,572
1
W
Kuzenbo
5,982
544
7
1
0
213,119
2
L
Nemesis
5,672
516
67
6
0
195,338
3
L
Ah Muzen Cab
4,851
441
54
5
0
180,835
0
W
Zeus
8,281
753
93
8
0
201,037
2
L
Merlin
5,826
530
60
5
0
185,007
5
W
Arachne
6,750
614
78
7
0
238,401
0
W
Danzaburou
6,235
567
69
6
0
184,447
0
L
Achilles
4,653
423
38
3
0
178,469
3
W
Hades
6,928
630
104
9
0
172,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role