Player Matchup

Artemis
Artemis
Azheir85
Artemis
Level 150
God Stats
3W - 1L
1,487 SR
Queue Stats
76W - 79L
1,357 Elo+
Party 1
King Arthur
King Arthur
CHIDORINITEMARE
King Arthur
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 125L
1,418 Elo+
Party 1
Osiris
Osiris
SithPrime7
Osiris
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,356 Elo+
Solo
Geb
Geb
Smokee02
Geb
Level 32
God Stats
3W - 1L
1,515 SR
Queue Stats
105W - 108L
1,398 Elo+
Solo
Thoth
Thoth
Trumpet_god8555
Thoth
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,371 Elo+
Solo
Team Averages
Level 90
1,500 SR
1,380 Elo+

VS

Team Averages
Level 101
1,441 SR
1,417 Elo+
Ah Puch
Ah Puch
Miami_Hooligan
Ah Puch
Level 49
God Stats
0W - 2L
1,285 SR
Queue Stats
33W - 32L
1,498 Elo+
Solo
Cabrakan
Cabrakan
WarthogNYC
Cabrakan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 57L
1,487 Elo+
Party 2
Medusa
Medusa
Yng_Mario
Medusa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,305 Elo+
Solo
Ganesha
Ganesha
imthaBIGone
Ganesha
Level 156
God Stats
2W - 3L
1,564 SR
Queue Stats
249W - 230L
1,382 Elo+
Party 2
Janus
Janus
jjl254texas
Janus
Level 145
God Stats
4W - 7L
1,355 SR
Queue Stats
124W - 118L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Azheir85
Artemis
20
11 / 4 / 13
11,768
905
24,917
12,223
5,465
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
CHIDORINITEMARE
King Arthur
14
4 / 7 / 8
9,710
747
9,549
16,646
14,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
SithPrime7
Osiris
19
10 / 2 / 11
11,150
858
9,782
11,381
13,781
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 2 / 12
9,434
726
6,545
11,975
11,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
4 / 2 / 18
10,897
838
13,195
7,550
3,279
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 11
9,109
701
13,217
11,001
4,317
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
WarthogNYC
Cabrakan
16
6 / 5 / 9
9,870
759
6,834
14,884
18,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Yng_Mario
Medusa
14
2 / 9 / 5
8,288
638
6,400
13,571
4,691
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
imthaBIGone
Ganesha
17
0 / 6 / 13
9,082
699
4,457
18,833
23,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
6 / 6 / 9
9,856
758
12,351
11,769
4,261
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
64
31
Kills
17
17
Deaths
31
62
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Artemis
Azheir85
Artemis
11
4
13
4.38
W
King Arthur
CHIDORINITEMARE
King Arthur
4
7
8
1.14
L
3
5
11
1.7
W
Osiris
SithPrime7
Osiris
10
2
11
7.75
W
2
2
12
4
W
4
2
18
6.5
L
Cabrakan
WarthogNYC
Cabrakan
6
5
9
2.1
L
Medusa
Yng_Mario
Medusa
2
9
5
0.5
L
Ganesha
imthaBIGone
Ganesha
0
6
13
1.08
L
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,988
Damage
43,259
59,775
Taken
70,058
48,329
Mitigated
55,158
22,563
Healing
17,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Azheir85
Artemis
24,917
11,886
1,934
4,477
12,223
5,465
2,567
7,952
4,271
0
39,167
W
King Arthur
CHIDORINITEMARE
King Arthur
9,549
1,914
594
2,134
16,646
14,464
106
8,649
7,997
0
15,452
L
13,217
1,106
90
2,271
11,001
4,317
0
1,405
9,509
25,968
0
W
Osiris
SithPrime7
Osiris
9,782
1,014
2,337
2,573
11,381
13,781
537
7,752
3,629
3,952
16,038
W
6,545
419
2,394
3,979
11,975
11,340
121
7,297
4,678
11,372
0
W
13,195
1,076
1,482
659
7,550
3,279
1,561
5,209
2,341
35,856
0
L
Cabrakan
WarthogNYC
Cabrakan
6,834
1,008
590
3,514
14,884
18,526
0
6,259
8,408
14,943
0
L
Medusa
Yng_Mario
Medusa
6,400
3,928
146
1,441
13,571
4,691
0
4,039
9,398
0
10,393
L
Ganesha
imthaBIGone
Ganesha
4,457
786
1,064
2,735
18,833
23,363
0
6,636
11,987
13,179
0
L
12,351
530
2,682
2,648
11,769
4,261
0
2,455
9,091
24,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,959
Gold Earned
46,205
137
Minions Killed
101
0
Camps Cleared
0
1,215,348
Distance Traveled
1,002,971
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,768
905
38
3
0
222,276
1
W
King Arthur
9,710
747
13
1
0
195,970
0
L
Ah Puch
9,109
701
35
3
0
209,349
0
W
Osiris
11,150
858
22
2
0
280,367
0
W
Geb
9,434
726
17
1
0
263,797
0
W
Thoth
10,897
838
47
4
0
252,938
0
L
Cabrakan
9,870
759
16
1
0
202,642
1
L
Medusa
8,288
638
14
1
0
192,555
0
L
Ganesha
9,082
699
2
0
0
228,191
2
L
Janus
9,856
758
34
3
0
170,234
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role