Player Matchup

Scylla
Scylla
Arxadious
Scylla
Level 17
God Stats
2W - 2L
1,811 SR
Queue Stats
106W - 59L
1,659 Elo+
Party 1
Ganesha
Ganesha
ICANTLOS3
Ganesha
Level 153
God Stats
2W - 6L
1,350 SR
Queue Stats
615W - 684L
1,591 Elo+
Party 1
Hou Yi
Hou Yi
newborn13
Hou Yi
Level 69
God Stats
22W - 24L
1,461 SR
Queue Stats
144W - 145L
1,362 Elo+
Party 1
Team Averages
Level 80
1,541 SR
1,537 Elo+

VS

Team Averages
Level 41
1,603 SR
1,562 Elo+
King Arthur
King Arthur
FlyingMaGiic
King Arthur
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 219L
1,530 Elo+
Party 2
He Bo
He Bo
HandOutLs
He Bo
Level 27
God Stats
22W - 13L
1,592 SR
Queue Stats
148W - 126L
1,513 Elo+
Party 2
Charybdis
Charybdis
HecticFish78
Charybdis
Level 16
God Stats
0W - 1L
1,717 SR
Queue Stats
4W - 3L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arxadious
Scylla
19
18 / 2 / 4
14,134
785
20,247
9,215
3,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
ICANTLOS3
Ganesha
15
0 / 3 / 21
11,119
618
13,501
17,488
17,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hou Yi
newborn13
Hou Yi
16
7 / 7 / 10
12,254
681
14,466
13,122
5,185
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FlyingMaGiic
King Arthur
14
3 / 7 / 6
11,005
611
6,826
22,134
14,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
HandOutLs
He Bo
15
5 / 10 / 5
11,527
640
12,867
15,170
6,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
HecticFish78
Charybdis
14
3 / 8 / 8
11,630
646
10,255
17,441
5,438
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
25
Kills
11
12
Deaths
25
35
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
Arxadious
Scylla
18
2
4
10
L
King Arthur
FlyingMaGiic
King Arthur
3
7
6
0.86
L
He Bo
HandOutLs
He Bo
5
10
5
0.75
L
Charybdis
HecticFish78
Charybdis
3
8
8
0.88
W
Ganesha
ICANTLOS3
Ganesha
0
3
21
3.5
W
Hou Yi
newborn13
Hou Yi
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,214
Damage
29,948
39,825
Taken
54,745
26,269
Mitigated
25,888
5,863
Healing
6,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Arxadious
Scylla
20,247
1,184
0
1,199
9,215
3,761
921
2,343
6,658
66,900
0
L
King Arthur
FlyingMaGiic
King Arthur
6,826
1,447
0
2,498
22,134
14,223
0
11,053
11,081
0
30,810
L
He Bo
HandOutLs
He Bo
12,867
289
0
3,407
15,170
6,227
276
10,366
4,804
39,858
0
L
Charybdis
HecticFish78
Charybdis
10,255
6,596
0
999
17,441
5,438
493
12,815
4,626
0
32,387
W
Ganesha
ICANTLOS3
Ganesha
13,501
492
529
3,063
17,488
17,323
46
6,613
10,596
36,758
0
W
Hou Yi
newborn13
Hou Yi
14,466
7,774
0
1,072
13,122
5,185
604
4,324
8,405
0
30,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,507
Gold Earned
34,162
193
Minions Killed
171
8
Camps Cleared
7
962,091
Distance Traveled
828,976
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,134
785
123
7
8
358,716
2
L
King Arthur
11,005
611
56
3
4
311,478
5
L
He Bo
11,527
640
64
4
2
279,415
2
L
Charybdis
11,630
646
51
3
1
238,083
4
W
Ganesha
11,119
618
4
0
0
321,987
5
W
Hou Yi
12,254
681
66
4
0
281,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role