Player Matchup

Ullr
Ullr
Suetologiy
Ullr
Level 20
God Stats
2W - 5L
1,500 SR
Queue Stats
70W - 89L
1,377 Elo+
Party 1
Hades
Hades
kotelnikovkvkv
Hades
Level 17
God Stats
17W - 22L
1,549 SR
Queue Stats
65W - 86L
1,311 Elo+
Party 1
Artio
Artio
qNicole53
Artio
Level 78
God Stats
2W - 0L
1,847 SR
Queue Stats
4W - 0L
1,764 Elo+
Solo
Team Averages
Level 38
1,632 SR
1,484 Elo+

VS

Team Averages
Level 20
1,545 SR
1,267 Elo+
Chaac
Chaac
Arilac
Chaac
Level 28
God Stats
0W - 1L
1,764 SR
Queue Stats
31W - 40L
1,336 Elo+
Solo
Cliodhna
Cliodhna
Lion182003
Cliodhna
Level 15
God Stats
1W - 3L
1,371 SR
Queue Stats
2W - 7L
1,197 Elo+
Party 2
Ra
Ra
dzhestro100
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 3 / 6
12,242
816
11,588
11,566
4,007
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 1 / 17
11,061
737
13,027
12,013
9,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
qNicole53
Artio
14
2 / 6 / 19
10,203
680
9,262
20,391
24,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Arilac
Chaac
12
0 / 6 / 6
8,485
566
8,706
11,331
14,074
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
Lion182003
Cliodhna
14
6 / 10 / 1
9,819
655
10,067
17,102
5,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 6 / 5
9,963
664
14,182
10,869
3,761
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
22
Kills
10
10
Deaths
22
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
Arilac
Chaac
0
6
6
0.5
L
Cliodhna
Lion182003
Cliodhna
6
10
1
0.65
W
15
3
6
6
L
4
6
5
1.08
W
5
1
17
13.5
W
Artio
qNicole53
Artio
2
6
19
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,877
Damage
32,955
43,970
Taken
39,302
37,898
Mitigated
23,613
10,201
Healing
5,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Arilac
Chaac
8,706
556
0
1,222
11,331
14,074
191
6,545
4,538
0
18,901
L
Cliodhna
Lion182003
Cliodhna
10,067
1,123
0
1,874
17,102
5,778
733
9,355
7,356
0
21,327
W
11,588
3,874
0
45
11,566
4,007
1,934
5,807
5,759
0
36,982
L
14,182
1,407
1,194
1,330
10,869
3,761
638
6,046
4,689
46,140
0
W
13,027
606
868
5,109
12,013
9,657
446
3,979
8,034
34,352
0
W
Artio
qNicole53
Artio
9,262
544
1,708
2,471
20,391
24,234
648
4,831
15,560
26,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,506
Gold Earned
28,267
138
Minions Killed
118
6
Camps Cleared
5
742,862
Distance Traveled
675,534
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,485
566
15
1
0
241,578
3
L
Cliodhna
9,819
655
28
2
0
215,664
0
W
Ullr
12,242
816
37
2
1
223,949
0
L
Ra
9,963
664
75
5
5
218,292
2
W
Hades
11,061
737
64
4
4
259,850
3
W
Artio
10,203
680
37
2
1
259,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role