Player Matchup

Merlin
Merlin
ITzWitchCraft
Merlin
Level 27
God Stats
8W - 5L
1,530 SR
Queue Stats
108W - 102L
1,495 Elo+
Solo
Loki
Loki
Juice_Fast
Loki
Level 27
God Stats
2W - 2L
1,294 SR
Queue Stats
30W - 33L
1,489 Elo+
Party 1
Bastet
Bastet
Sinister_burst46
Bastet
Level 20
God Stats
6W - 1L
1,695 SR
Queue Stats
55W - 41L
1,585 Elo+
Solo
Sun Wukong
Sun Wukong
blackmindrs
Sun Wukong
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 31L
1,498 Elo+
Party 1
Izanami
Izanami
gustavorazor1gus
Izanami
Level 13
God Stats
1W - 3L
1,290 SR
Queue Stats
8W - 13L
1,322 Elo+
Party 1
Team Averages
Level 23
1,462 SR
1,478 Elo+

VS

Team Averages
Level 21
1,438 SR
1,359 Elo+
Nemesis
Nemesis
Brno0
Nemesis
Level 28
God Stats
2W - 4L
1,529 SR
Queue Stats
122W - 106L
1,535 Elo+
Party 3
Nike
Nike
Jessyk
Nike
Level 28
God Stats
11W - 10L
1,499 SR
Queue Stats
81W - 66L
1,530 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
NHT_Davisiq2005
Morgan Le Fay
Level 18
God Stats
5W - 12L
1,147 SR
Queue Stats
24W - 42L
1,201 Elo+
Party 2
Neith
Neith
SNC_KAKASHI
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 31L
1,234 Elo+
Party 2
Medusa
Medusa
admagic_9
Medusa
Level 17
God Stats
13W - 9L
1,513 SR
Queue Stats
83W - 86L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
6,364
636
3,278
2,616
797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 0 / 1
6,168
617
2,710
5,969
1,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
4 / 1 / 1
6,194
619
7,337
7,064
2,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
blackmindrs
Sun Wukong
9
2 / 0 / 6
5,157
516
3,329
6,724
2,625
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
5 / 0 / 3
5,816
582
4,704
4,031
1,017
Hidden Dagger

Hidden Dagger

+15
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brno0
Nemesis
7
0 / 2 / 0
4,473
447
1,344
5,325
1,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
Jessyk
Nike
10
1 / 3 / 0
5,544
554
4,654
7,885
4,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
NHT_Davisiq2005
Morgan Le Fay
8
1 / 6 / 0
4,891
489
1,736
6,495
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 2 / 0
4,177
418
3,575
4,133
1,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
admagic_9
Medusa
7
0 / 5 / 0
4,415
442
3,363
5,787
1,163
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
18
Kills
2
2
Deaths
18
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Brno0
Nemesis
0
2
0
0
W
3
1
3
4.5
L
Nike
Jessyk
Nike
1
3
0
0.33
W
4
0
1
4.5
L
Morgan Le Fay
NHT_Davisiq2005
Morgan Le Fay
1
6
0
0.17
L
0
2
0
0
W
4
1
1
4.5
L
Medusa
admagic_9
Medusa
0
5
0
0
W
Sun Wukong
blackmindrs
Sun Wukong
2
0
6
5
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,358
Damage
14,672
26,404
Taken
29,625
8,505
Mitigated
10,398
10,745
Healing
5,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Brno0
Nemesis
1,344
199
0
1,874
5,325
1,295
0
0
5,192
0
16,904
W
3,278
0
0
316
2,616
797
0
1,101
1,344
36,401
0
L
Nike
Jessyk
Nike
4,654
1,217
0
2,509
7,885
4,944
0
0
7,234
4,208
24,915
W
2,710
553
0
2,725
5,969
1,609
0
295
5,572
0
30,887
L
Morgan Le Fay
NHT_Davisiq2005
Morgan Le Fay
1,736
195
0
134
6,495
1,840
0
3,041
3,454
17,607
0
L
3,575
1,704
0
350
4,133
1,156
0
82
4,051
0
16,021
W
7,337
1,925
0
3,952
7,064
2,457
0
689
5,774
0
33,887
L
Medusa
admagic_9
Medusa
3,363
1,319
0
320
5,787
1,163
0
155
5,632
0
16,891
W
Sun Wukong
blackmindrs
Sun Wukong
3,329
470
0
1,974
6,724
2,625
0
29
6,695
0
11,351
W
4,704
3,683
0
1,778
4,031
1,017
132
245
3,742
0
32,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,699
Gold Earned
23,500
300
Minions Killed
204
0
Camps Cleared
0
1,044,666
Distance Traveled
939,183
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,473
447
39
4
0
200,857
2
W
Merlin
6,364
636
71
7
0
184,979
1
L
Nike
5,544
554
62
6
0
180,172
5
W
Loki
6,168
617
67
7
0
213,882
1
L
Morgan Le Fay
4,891
489
44
4
0
176,636
0
L
Neith
4,177
418
29
3
0
172,829
0
W
Bastet
6,194
619
70
7
0
220,027
1
L
Medusa
4,415
442
30
3
0
208,689
1
W
Sun Wukong
5,157
516
12
1
0
230,621
2
W
Izanami
5,816
582
80
8
0
195,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role