Player Matchup

Ullr
Ullr
ATrumpet
Ullr
Level 67
God Stats
4W - 5L
1,727 SR
Queue Stats
63W - 21L
1,779 Elo+
Party 1
Janus
Janus
Yemi
Janus
Level 132
God Stats
1W - 3L
1,514 SR
Queue Stats
83W - 33L
1,718 Elo+
Party 1
Horus
Horus
peanut5
Horus
Level 126
God Stats
16W - 6L
1,698 SR
Queue Stats
75W - 30L
1,729 Elo+
Party 1
Ymir
Ymir
snosasha
Ymir
Level 51
God Stats
3W - 2L
1,729 SR
Queue Stats
5W - 5L
1,575 Elo+
Party 1
Team Averages
Level 94
1,667 SR
1,700 Elo+

VS

Team Averages
Level 142
1,505 SR
1,573 Elo+
Hercules
Hercules
Dragonkiller301
Hercules
Level 156
God Stats
4W - 3L
1,665 SR
Queue Stats
57W - 50L
1,688 Elo+
Party 2
Izanami
Izanami
MagykWes
Izanami
Level 157
God Stats
1W - 0L
1,379 SR
Queue Stats
18W - 14L
1,622 Elo+
Party 2
Nu Wa
Nu Wa
StopG MONEY23
Nu Wa
Level 147
God Stats
11W - 14L
1,456 SR
Queue Stats
157W - 180L
1,468 Elo+
Solo
Odin
Odin
StyxZidonya
Odin
Level 108
God Stats
4W - 1L
1,518 SR
Queue Stats
13W - 15L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
0 / 1 / 2
6,403
800
5,353
5,855
1,877
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
Yemi
Janus
13
2 / 1 / 5
7,467
933
5,387
4,177
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
peanut5
Horus
12
4 / 3 / 2
7,323
915
5,744
9,153
5,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
11
1 / 2 / 2
6,439
805
633
5,989
2,947
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
1 / 1 / 3
8,077
1,010
3,355
9,695
9,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
MagykWes
Izanami
13
1 / 0 / 3
8,077
1,010
5,243
4,641
1,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 3 / 1
8,079
1,010
6,030
6,354
1,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 3 / 2
7,840
980
3,296
7,766
5,424
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
7
Kills
7
7
Deaths
7
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ullr
0
1
2
1
W
Hercules
1
1
3
2.5
W
Izanami
MagykWes
Izanami
1
0
3
2.5
W
3
3
1
1.17
W
2
3
2
1
L
Janus
Yemi
Janus
2
1
5
4.5
L
Horus
peanut5
Horus
4
3
2
1.67
L
Ymir
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,117
Damage
17,924
25,174
Taken
28,456
11,563
Mitigated
18,937
4,290
Healing
6,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
5,353
2,537
0
605
5,855
1,877
162
1,403
4,452
0
27,648
W
Hercules
3,355
555
0
2,559
9,695
9,981
931
1,707
7,903
0
11,542
W
Izanami
MagykWes
Izanami
5,243
2,463
521
1,661
4,641
1,926
5,846
1,007
3,634
0
37,294
W
6,030
2,122
0
1,189
6,354
1,606
1,593
2,392
3,795
32,735
0
W
3,296
609
503
384
7,766
5,424
357
1,520
6,069
0
14,621
L
Janus
Yemi
Janus
5,387
678
0
795
4,177
1,380
500
990
3,187
36,294
0
L
Horus
peanut5
Horus
5,744
2,438
410
2,480
9,153
5,359
34
3,524
5,629
2,412
20,597
L
Ymir
633
0
0
0
5,989
2,947
428
495
5,494
7,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,632
Gold Earned
32,073
178
Minions Killed
166
7
Camps Cleared
8
655,820
Distance Traveled
642,051
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,403
800
48
6
1
174,168
2
W
Hercules
8,077
1,010
21
3
0
167,650
4
W
Izanami
8,077
1,010
73
9
4
172,031
3
W
Nu Wa
8,079
1,010
46
6
3
147,939
2
W
Odin
7,840
980
26
3
1
154,431
0
L
Janus
7,467
933
80
10
2
179,775
2
L
Horus
7,323
915
39
5
2
150,803
1
L
Ymir
6,439
805
11
1
2
151,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role