Player Matchup

King Arthur
King Arthur
BedfastAcorn103
King Arthur
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 7L
1,142 Elo+
Solo
Ares
Ares
I am also cruit
Ares
Level 17
God Stats
0W - 2L
1,562 SR
Queue Stats
7W - 7L
1,367 Elo+
Party 1
Janus
Janus
Mars3559715
Janus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,367 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shmorple
Tsukuyomi
Level 24
God Stats
3W - 1L
1,729 SR
Queue Stats
40W - 45L
1,339 Elo+
Solo
Xbalanque
Xbalanque
hylekagen
Xbalanque
Level 28
God Stats
2W - 3L
1,504 SR
Queue Stats
121W - 143L
1,347 Elo+
Solo
Team Averages
Level 16
1,559 SR
1,313 Elo+

VS

Team Averages
Level 22
1,436 SR
1,308 Elo+
Loki
Loki
AGGSoulThief
Loki
Level 27
God Stats
10W - 9L
1,526 SR
Queue Stats
251W - 269L
1,429 Elo+
Solo
Hel
Hel
ASDToMuitoLoka
Hel
Level 26
God Stats
8W - 8L
1,309 SR
Queue Stats
46W - 48L
1,354 Elo+
Solo
Agni
Agni
Josemariua
Agni
Level 5
God Stats
3W - 2L
1,446 SR
Queue Stats
5W - 4L
1,143 Elo+
Solo
Tyr
Tyr
KrisC65
Tyr
Level 29
God Stats
4W - 3L
1,203 SR
Queue Stats
15W - 15L
1,266 Elo+
Solo
Neith
Neith
soulzdriftz
Neith
Level 21
God Stats
9W - 5L
1,693 SR
Queue Stats
120W - 106L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BedfastAcorn103
King Arthur
13
0 / 12 / 1
8,460
338
4,734
24,563
14,414
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 10 / 4
9,314
373
10,337
29,967
34,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 20 / 3
8,020
321
9,627
25,169
6,849
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
Shmorple
Tsukuyomi
16
7 / 13 / 0
11,358
454
21,936
26,416
11,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
hylekagen
Xbalanque
14
3 / 12 / 0
9,272
371
12,244
24,133
8,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 12
14,098
564
22,677
19,162
8,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
28 / 2 / 16
15,571
623
40,285
24,087
11,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 6 / 17
12,615
505
16,957
18,764
6,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
17
8 / 1 / 27
11,923
477
9,039
24,507
33,948
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

20
8 / 1 / 10
14,342
574
14,649
15,289
6,542
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
148
10
Kills
66
67
Deaths
11
8
Assists
82
Player
Kills
Deaths
Assists
KDA
W
14
1
12
20
W
28
2
16
18
L
King Arthur
BedfastAcorn103
King Arthur
0
12
1
0.04
L
0
10
4
0.2
W
8
6
17
2.75
W
Tyr
8
1
27
21.5
L
0
20
3
0.08
L
Tsukuyomi
Shmorple
Tsukuyomi
7
13
0
0.54
L
Xbalanque
hylekagen
Xbalanque
3
12
0
0.25
W
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,878
Damage
103,607
130,248
Taken
101,809
75,725
Mitigated
66,572
12,442
Healing
51,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,677
6,741
0
3,914
19,162
8,590
593
3,091
15,931
0
116,125
W
40,285
2,344
12,370
17,209
24,087
11,486
3,596
6,330
17,579
112,939
0
L
King Arthur
BedfastAcorn103
King Arthur
4,734
513
0
2,134
24,563
14,414
0
10,485
13,590
4,829
33,820
L
10,337
2,447
0
1,513
29,967
34,863
0
11,295
18,040
27,013
0
W
16,957
2,042
616
3,198
18,764
6,006
4,490
3,056
15,548
65,520
0
W
Tyr
9,039
1,163
1,152
5,871
24,507
33,948
790
5,067
19,362
0
29,433
L
9,627
2,988
0
1,301
25,169
6,849
0
13,785
10,853
34,130
0
L
Tsukuyomi
Shmorple
Tsukuyomi
21,936
4,209
0
2,526
26,416
11,016
0
10,315
15,589
0
74,680
L
Xbalanque
hylekagen
Xbalanque
12,244
5,336
0
4,968
24,133
8,583
0
9,297
14,564
0
59,937
W
14,649
5,669
0
6,838
15,289
6,542
8,054
2,839
12,450
0
118,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,424
Gold Earned
68,549
306
Minions Killed
638
0
Camps Cleared
0
1,918,097
Distance Traveled
2,392,131
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,098
564
154
6
0
491,628
0
W
Hel
15,571
623
160
6
0
499,760
1
L
King Arthur
8,460
338
58
2
0
417,097
3
L
Ares
9,314
373
30
1
0
391,142
0
W
Agni
12,615
505
108
4
0
420,505
0
W
Tyr
11,923
477
51
2
0
534,814
2
L
Janus
8,020
321
34
1
0
355,859
0
L
Tsukuyomi
11,358
454
97
4
0
382,777
0
L
Xbalanque
9,272
371
87
3
0
371,222
3
W
Neith
14,342
574
165
7
0
445,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role