Player Matchup

Kali
Kali
AGhostInAShell
Kali
Level 143
God Stats
0W - 2L
1,303 SR
Queue Stats
48W - 50L
1,546 Elo+
Party 1
Discordia
Discordia
AbaddonsAnzu
Discordia
Level 41
God Stats
2W - 2L
1,579 SR
Queue Stats
34W - 37L
1,500 Elo+
Party 1
Artio
Artio
GrislyAtrophy
Artio
Level 134
God Stats
1W - 1L
1,830 SR
Queue Stats
23W - 31L
1,430 Elo+
Party 1
Team Averages
Level 106
1,571 SR
1,492 Elo+

VS

Team Averages
Level 103
1,585 SR
1,547 Elo+
Pele
Pele
OC3ANK1SS
Pele
Level 84
God Stats
1W - 0L
1,368 SR
Queue Stats
334W - 346L
1,574 Elo+
Solo
Mulan
Mulan
Yankeez58i
Mulan
Level 140
God Stats
11W - 2L
1,658 SR
Queue Stats
113W - 90L
1,533 Elo+
Solo
Cthulhu
Cthulhu
kingslash45
Cthulhu
Level 85
God Stats
11W - 9L
1,728 SR
Queue Stats
278W - 284L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,113
556
4,701
9,986
4,137
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
AbaddonsAnzu
Discordia
11
0 / 2 / 0
6,392
581
7,175
4,844
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 4 / 0
5,980
544
4,793
12,685
10,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
4 / 0 / 6
7,883
717
8,603
9,790
4,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
11
2 / 0 / 7
7,355
669
7,856
8,826
7,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
kingslash45
Cthulhu
12
4 / 0 / 6
8,125
739
7,471
13,406
13,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
10
10
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Discordia
AbaddonsAnzu
Discordia
0
2
0
0
L
0
4
0
0
W
Pele
4
0
6
7
W
Mulan
2
0
7
5.5
W
Cthulhu
kingslash45
Cthulhu
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,669
Damage
23,930
27,515
Taken
32,022
16,203
Mitigated
26,004
5,647
Healing
11,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,701
1,873
0
612
9,986
4,137
0
2,824
6,524
0
18,404
L
Discordia
AbaddonsAnzu
Discordia
7,175
235
0
720
4,844
1,862
0
2,694
2,024
28,433
0
L
4,793
727
702
3,613
12,685
10,204
0
3,245
8,462
11,303
0
W
Pele
8,603
1,577
0
3,186
9,790
4,603
408
3,858
5,932
0
34,890
W
Mulan
7,856
679
0
2,863
8,826
7,458
127
3,881
4,945
2,676
18,152
W
Cthulhu
kingslash45
Cthulhu
7,471
434
881
4,948
13,406
13,943
61
4,656
8,750
19,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,485
Gold Earned
23,363
100
Minions Killed
142
3
Camps Cleared
6
579,356
Distance Traveled
673,827
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,113
556
30
3
3
189,553
2
L
Discordia
6,392
581
58
5
0
196,555
3
L
Artio
5,980
544
12
1
0
193,248
2
W
Pele
7,883
717
77
7
3
225,160
2
W
Mulan
7,355
669
30
3
1
220,344
2
W
Cthulhu
8,125
739
35
3
2
228,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role