Player Matchup

Hel
Hel
JinNixx
Hel
Level 152
God Stats
23W - 7L
1,710 SR
Queue Stats
369W - 176L
1,741 Elo+
Party 1
Geb
Geb
Nor-Qd
Geb
Level 29
God Stats
173W - 81L
1,713 SR
Queue Stats
370W - 252L
1,627 Elo+
Party 1
Thanatos
Thanatos
Y3ll0wSn0wman
Thanatos
Level 124
God Stats
4W - 3L
1,527 SR
Queue Stats
160W - 114L
1,604 Elo+
Party 1
Team Averages
Level 102
1,650 SR
1,658 Elo+

VS

Team Averages
Level 73
1,451 SR
1,389 Elo+
Rama
Rama
GOLDENGOD247
Rama
Level 129
God Stats
6W - 8L
1,442 SR
Queue Stats
178W - 198L
1,483 Elo+
Party 2
Thoth
Thoth
Kas and Jas
Thoth
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,189 Elo+
Solo
Ares
Ares
working251
Ares
Level 83
God Stats
1W - 1L
1,411 SR
Queue Stats
126W - 143L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
11
6 / 0 / 11
6,980
873
5,395
3,519
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Geb
Nor-Qd
Geb
10
2 / 0 / 15
7,274
909
3,375
3,986
2,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Y3ll0wSn0wman
Thanatos
11
10 / 0 / 8
7,522
940
12,599
6,237
2,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
4,839
605
3,011
6,591
1,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

7
0 / 6 / 0
4,627
578
806
5,386
1,340
7
0 / 6 / 0
4,655
582
2,438
11,697
6,859
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
0
18
Kills
0
0
Deaths
18
34
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Hel
6
0
11
11.5
L
0
6
0
0
W
Geb
Nor-Qd
Geb
2
0
15
9.5
W
Thanatos
Y3ll0wSn0wman
Thanatos
10
0
8
14
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,369
Damage
6,255
13,742
Taken
23,674
6,782
Mitigated
9,949
12,617
Healing
816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,011
1,747
0
96
6,591
1,750
0
1,738
4,463
0
14,515
W
Hel
5,395
516
3,444
2,160
3,519
1,482
305
1,641
1,878
19,233
0
L
806
194
0
0
5,386
1,340
0
2,569
2,513
1,690
0
W
Geb
Nor-Qd
Geb
3,375
445
0
1,100
3,986
2,374
419
954
3,032
11,932
0
W
Thanatos
Y3ll0wSn0wman
Thanatos
12,599
3,550
0
5,913
6,237
2,926
793
832
5,405
0
25,441
L
2,438
280
0
720
11,697
6,859
0
4,135
6,903
7,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,776
Gold Earned
14,121
86
Minions Killed
34
4
Camps Cleared
2
477,979
Distance Traveled
337,702
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,839
605
21
3
2
107,707
1
W
Hel
6,980
873
47
6
4
163,042
2
L
Thoth
4,627
578
5
1
0
109,517
0
W
Geb
7,274
909
12
2
0
155,731
2
W
Thanatos
7,522
940
27
3
0
159,206
0
L
Ares
4,655
582
8
1
0
120,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role