Player Matchup

Jormungandr
Jormungandr
ATrueTreeNinja
Jormungandr
Level 121
God Stats
8W - 3L
1,767 SR
Queue Stats
105W - 107L
1,500 Elo+
Solo
Janus
Janus
Nicho_07
Janus
Level 126
God Stats
1W - 5L
1,253 SR
Queue Stats
83W - 103L
1,481 Elo+
Solo
Geb
Geb
PerpetualSylph
Geb
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,441 Elo+
Party 1
He Bo
He Bo
SweetStealer
He Bo
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,430 Elo+
Party 1
Serqet
Serqet
filipealves95
Serqet
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 116L
1,462 Elo+
Solo
Team Averages
Level 112
1,504 SR
1,463 Elo+

VS

Team Averages
Level 126
1,558 SR
1,449 Elo+
Kukulkan
Kukulkan
JojolapinaX
Kukulkan
Level 157
God Stats
12W - 12L
1,464 SR
Queue Stats
530W - 554L
1,502 Elo+
Solo
Fafnir
Fafnir
RookieBeast411
Fafnir
Level 132
God Stats
1W - 2L
1,578 SR
Queue Stats
51W - 54L
1,449 Elo+
Solo
Izanami
Izanami
bredboi
Izanami
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 26L
1,321 Elo+
Party 2
Pele
Pele
fleaboi_
Pele
Level 129
God Stats
3W - 1L
1,908 SR
Queue Stats
218W - 227L
1,462 Elo+
Party 2
Ratatoskr
Ratatoskr
rd22d7
Ratatoskr
Level 109
God Stats
0W - 2L
1,339 SR
Queue Stats
194W - 173L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ATrueTreeNinja
Jormungandr
20
13 / 3 / 14
13,391
957
21,207
18,480
22,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
Nicho_07
Janus
18
8 / 5 / 15
11,637
831
15,754
10,684
3,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
2 / 4 / 25
11,404
815
14,819
24,260
27,251
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
8 / 6 / 14
10,890
778
11,040
13,364
5,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 5 / 20
11,095
793
14,703
13,012
9,369
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JojolapinaX
Kukulkan
18
6 / 7 / 11
10,994
785
15,678
15,604
7,808
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
2 / 4 / 14
10,887
778
10,719
20,258
31,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
bredboi
Izanami
13
0 / 9 / 10
8,280
591
8,048
12,394
5,722
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
18
9 / 7 / 6
10,755
768
15,660
18,327
17,137
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ratatoskr
rd22d7
Ratatoskr
14
5 / 9 / 9
9,621
687
12,964
18,485
19,619
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
72
36
Kills
22
23
Deaths
36
88
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ATrueTreeNinja
Jormungandr
13
3
14
6.67
L
Kukulkan
JojolapinaX
Kukulkan
6
7
11
1.64
W
Janus
Nicho_07
Janus
8
5
15
3.1
W
2
4
25
3.63
L
2
4
14
2.25
W
8
6
14
2.5
L
Izanami
bredboi
Izanami
0
9
10
0.56
W
5
5
20
3
L
Pele
9
7
6
1.71
L
Ratatoskr
rd22d7
Ratatoskr
5
9
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,523
Damage
63,069
79,800
Taken
85,068
69,230
Mitigated
81,328
31,118
Healing
21,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ATrueTreeNinja
Jormungandr
21,207
3,157
3,206
6,336
18,480
22,690
795
4,963
12,928
43,602
0
L
Kukulkan
JojolapinaX
Kukulkan
15,678
2,286
1,557
3,556
15,604
7,808
207
11,860
2,404
34,076
0
W
Janus
Nicho_07
Janus
15,754
339
2,737
3,095
10,684
3,980
1,637
4,532
5,824
38,238
0
W
14,819
2,032
1,528
4,607
24,260
27,251
700
6,247
17,718
23,219
0
L
10,719
2,558
1,135
5,083
20,258
31,042
0
14,356
3,928
24,137
0
W
11,040
1,734
1,991
3,625
13,364
5,940
1,511
7,225
5,962
12,959
0
L
Izanami
bredboi
Izanami
8,048
5,260
1,600
1,651
12,394
5,722
579
9,547
2,316
0
14,265
W
14,703
3,088
2,766
1,227
13,012
9,369
1,410
3,430
8,966
0
12,987
L
Pele
15,660
3,909
1,630
3,667
18,327
17,137
0
12,547
4,251
0
25,253
L
Ratatoskr
rd22d7
Ratatoskr
12,964
3,338
16
1,478
18,485
19,619
0
12,070
5,854
0
18,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,417
Gold Earned
50,537
118
Minions Killed
123
0
Camps Cleared
0
1,324,168
Distance Traveled
1,255,055
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,391
957
37
3
0
277,659
0
L
Kukulkan
10,994
785
42
3
0
236,034
2
W
Janus
11,637
831
53
4
0
247,156
1
W
Geb
11,404
815
20
1
0
268,593
4
L
Fafnir
10,887
778
27
2
0
274,703
2
W
He Bo
10,890
778
2
0
0
249,032
3
L
Izanami
8,280
591
18
1
0
250,022
0
W
Serqet
11,095
793
6
0
0
281,728
2
L
Pele
10,755
768
25
2
0
260,627
0
L
Ratatoskr
9,621
687
11
1
0
233,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role