Player Matchup

Tsukuyomi
Tsukuyomi
Blackd270
Tsukuyomi
Level 17
God Stats
8W - 5L
1,591 SR
Queue Stats
18W - 18L
1,531 Elo+
Solo
Skadi
Skadi
Buster_Hymyn
Skadi
Level 2
God Stats
0W - 2L
1,323 SR
Queue Stats
1W - 4L
1,491 Elo+
Solo
Cliodhna
Cliodhna
McFallenOver
Cliodhna
Level 18
God Stats
16W - 8L
1,632 SR
Queue Stats
40W - 32L
1,585 Elo+
Solo
Hercules
Hercules
cakebatter_AXP
Hercules
Level 6
God Stats
1W - 2L
1,202 SR
Queue Stats
3W - 5L
1,643 Elo+
Solo
Ra
Ra
okNolan
Ra
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 31L
1,535 Elo+
Solo
Team Averages
Level 14
1,450 SR
1,557 Elo+

VS

Team Averages
Level 21
1,537 SR
1,502 Elo+
Apollo
Apollo
Monee OM
Apollo
Level 27
God Stats
1W - 4L
1,288 SR
Queue Stats
20W - 24L
1,498 Elo+
Solo
Neith
Neith
Mutschi2
Neith
Level 19
God Stats
5W - 4L
1,575 SR
Queue Stats
50W - 60L
1,313 Elo+
Solo
Hades
Hades
WormsBattlegRg4
Hades
Level 4
God Stats
9W - 3L
1,633 SR
Queue Stats
11W - 7L
1,546 Elo+
Solo
Geb
Geb
iwuldzi
Geb
Level 29
God Stats
10W - 10L
1,487 SR
Queue Stats
136W - 127L
1,569 Elo+
Solo
Anubis
Anubis
unaturalpsyche
Anubis
Level 27
God Stats
6W - 4L
1,701 SR
Queue Stats
84W - 81L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Blackd270
Tsukuyomi
11
0 / 6 / 3
8,302
377
4,980
12,306
3,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
0 / 2 / 0
6,110
278
417
1,493
258
Mace

Mace

+10
Physical Power

Cliodhna
McFallenOver
Cliodhna
17
8 / 7 / 3
10,985
499
17,290
18,182
6,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
17
0 / 1 / 1
10,794
491
7,554
16,526
10,566
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 7 / 4
10,989
500
16,785
18,590
6,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Monee OM
Apollo
19
5 / 3 / 4
12,171
553
9,024
15,291
5,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Mutschi2
Neith
17
2 / 1 / 7
11,506
523
4,246
11,218
4,384
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
10 / 1 / 3
14,772
671
19,432
19,944
15,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
14
3 / 1 / 9
10,585
481
7,040
17,111
17,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 7 / 4
10,702
486
6,584
17,536
8,601
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
13
Kills
22
23
Deaths
13
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Blackd270
Tsukuyomi
0
6
3
0.25
L
0
2
0
0
L
Cliodhna
McFallenOver
Cliodhna
8
7
3
1.36
W
Apollo
Monee OM
Apollo
5
3
4
2.33
W
Neith
Mutschi2
Neith
2
1
7
5.5
W
10
1
3
11.5
L
Hercules
0
1
1
0.5
W
Geb
3
1
9
7.5
L
5
7
4
1
W
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,026
Damage
46,326
67,097
Taken
81,100
27,026
Mitigated
51,815
20,204
Healing
34,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Blackd270
Tsukuyomi
4,980
1,411
0
1,366
12,306
3,749
398
4,517
7,789
0
39,625
L
417
162
0
153
1,493
258
0
332
1,161
0
3,070
L
Cliodhna
McFallenOver
Cliodhna
17,290
1,756
0
5,100
18,182
6,266
0
8,610
9,572
0
83,997
W
Apollo
Monee OM
Apollo
9,024
5,782
0
5,841
15,291
5,992
3,167
2,115
13,042
0
96,094
W
Neith
Mutschi2
Neith
4,246
848
473
3,171
11,218
4,384
5,105
685
10,505
0
79,271
W
19,432
1,407
231
14,829
19,944
15,128
916
2,106
17,699
123,973
0
L
Hercules
7,554
1,754
0
5,758
16,526
10,566
593
7,876
8,650
0
77,311
W
Geb
7,040
458
290
3,707
17,111
17,710
152
5,427
11,240
29,912
0
L
16,785
1,770
769
7,058
18,590
6,187
811
11,952
6,638
77,414
0
W
6,584
1,272
0
6,189
17,536
8,601
441
5,415
11,679
57,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,180
Gold Earned
59,736
470
Minions Killed
674
0
Camps Cleared
0
1,701,323
Distance Traveled
2,034,475
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,302
377
58
3
0
332,566
0
L
Skadi
6,110
278
6
0
0
63,331
0
L
Cliodhna
10,985
499
105
5
0
453,498
4
W
Apollo
12,171
553
157
7
0
422,359
4
W
Neith
11,506
523
140
6
0
387,559
1
W
Hades
14,772
671
258
12
0
411,587
2
L
Hercules
10,794
491
165
8
0
446,500
10
W
Geb
10,585
481
25
1
0
467,922
1
L
Ra
10,989
500
136
6
0
405,428
0
W
Anubis
10,702
486
94
4
0
345,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role