Player Matchup

Chaac
Chaac
BoomerRemover69
Chaac
Level 143
God Stats
47W - 26L
1,598 SR
Queue Stats
356W - 328L
1,609 Elo+
Party 1
Cthulhu
Cthulhu
Vonatage
Cthulhu
Level 136
God Stats
5W - 0L
1,973 SR
Queue Stats
292W - 287L
1,605 Elo+
Party 1
Discordia
Discordia
scopes52
Discordia
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
80W - 57L
1,514 Elo+
Party 1
Team Averages
Level 101
1,690 SR
1,576 Elo+

VS

Team Averages
Level 20
1,548 SR
1,444 Elo+
Olorun
Olorun
ChuteMiii
Olorun
Level 36
God Stats
4W - 4L
1,677 SR
Queue Stats
264W - 205L
1,542 Elo+
Party 2
Ares
Ares
ItWasWeenerPewp
Ares
Level 8
God Stats
0W - 1L
1,295 SR
Queue Stats
11W - 17L
1,285 Elo+
Solo
Hades
Hades
shrapnelbeast
Hades
Level 16
God Stats
25W - 11L
1,672 SR
Queue Stats
61W - 49L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 8
11,301
753
13,949
10,568
10,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Vonatage
Cthulhu
15
6 / 2 / 10
11,057
737
9,214
12,809
8,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
scopes52
Discordia
14
2 / 1 / 12
10,194
680
6,374
3,478
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ChuteMiii
Olorun
12
2 / 5 / 2
9,295
620
2,203
9,725
3,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 6 / 2
8,218
548
1,898
13,258
13,528
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 5 / 2
9,097
606
4,650
12,829
5,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
16
Kills
4
4
Deaths
16
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
1
8
12
L
Olorun
ChuteMiii
Olorun
2
5
2
0.6
L
0
6
2
0.17
W
Cthulhu
Vonatage
Cthulhu
6
2
10
5.5
W
Discordia
scopes52
Discordia
2
1
12
8
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,537
Damage
8,751
26,855
Taken
35,812
20,989
Mitigated
22,344
6,493
Healing
6,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,949
3,828
0
3,495
10,568
10,698
767
3,621
6,947
0
46,768
L
Olorun
ChuteMiii
Olorun
2,203
774
750
1,657
9,725
3,674
0
4,386
4,994
30,773
0
L
1,898
150
0
740
13,258
13,528
0
4,926
7,680
14,570
0
W
Cthulhu
Vonatage
Cthulhu
9,214
510
287
2,291
12,809
8,976
330
2,998
9,217
28,597
0
W
Discordia
scopes52
Discordia
6,374
863
0
420
3,478
1,315
1,274
3,120
358
37,369
0
L
4,650
320
54
2,949
12,829
5,142
0
5,558
6,672
25,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,552
Gold Earned
26,610
175
Minions Killed
131
11
Camps Cleared
2
821,751
Distance Traveled
695,864
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,301
753
88
6
4
280,902
0
L
Olorun
9,295
620
48
3
1
218,218
0
L
Ares
8,218
548
35
2
1
252,390
0
W
Cthulhu
11,057
737
30
2
1
258,298
1
W
Discordia
10,194
680
57
4
6
282,551
3
L
Hades
9,097
606
48
3
0
225,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role