Player Matchup

Bastet
Bastet
 
Bastet
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
SavageMode43
Raijin
Level 56
God Stats
1W - 1L
1,243 SR
Queue Stats
54W - 79L
1,296 Elo+
Party 1
Cerberus
Cerberus
hersztt
Cerberus
Level 126
God Stats
17W - 21L
1,492 SR
Queue Stats
397W - 516L
1,346 Elo+
Solo
Team Averages
Level 90
1,412 SR
1,381 Elo+

VS

Team Averages
Level 24
1,503 SR
1,326 Elo+
Kukulkan
Kukulkan
CreepyXan150
Kukulkan
Level 22
God Stats
11W - 11L
1,588 SR
Queue Stats
138W - 157L
1,377 Elo+
Solo
Geb
Geb
EinhornKlub
Geb
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,143 Elo+
Solo
Mercury
Mercury
TopChrupek
Mercury
Level 39
God Stats
1W - 2L
1,420 SR
Queue Stats
14W - 11L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
9 / 0 / 4
8,635
785
10,416
6,694
2,578
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
12
3 / 0 / 8
7,731
703
6,270
4,462
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
hersztt
Cerberus
12
1 / 0 / 11
8,190
745
4,192
9,128
9,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CreepyXan150
Kukulkan
10
0 / 4 / 0
6,290
572
5,982
6,174
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 6 / 0
6,394
581
3,502
11,652
7,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
TopChrupek
Mercury
8
0 / 3 / 0
5,955
541
3,715
6,763
1,823
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
13
Kills
0
0
Deaths
13
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
0
4
11
L
Kukulkan
CreepyXan150
Kukulkan
0
4
0
0
L
0
6
0
0
W
Raijin
3
0
8
7
L
Mercury
TopChrupek
Mercury
0
3
0
0
W
Cerberus
hersztt
Cerberus
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,878
Damage
13,199
20,284
Taken
24,589
13,825
Mitigated
11,247
5,758
Healing
1,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,416
2,721
0
1,247
6,694
2,578
717
3,005
3,491
0
24,139
L
Kukulkan
CreepyXan150
Kukulkan
5,982
491
0
537
6,174
1,786
0
1,415
4,737
24,806
0
L
3,502
603
0
718
11,652
7,638
0
5,340
6,000
7,948
0
W
Raijin
6,270
646
0
377
4,462
1,731
309
2,380
1,830
29,312
0
L
Mercury
TopChrupek
Mercury
3,715
1,872
0
648
6,763
1,823
0
3,369
3,258
0
10,512
W
Cerberus
hersztt
Cerberus
4,192
538
380
3,754
9,128
9,516
35
4,014
4,888
19,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,556
Gold Earned
18,639
146
Minions Killed
91
8
Camps Cleared
1
606,009
Distance Traveled
561,262
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,635
785
35
3
2
215,751
2
L
Kukulkan
6,290
572
61
6
1
180,200
1
L
Geb
6,394
581
10
1
0
177,203
0
W
Raijin
7,731
703
75
7
3
200,877
0
L
Mercury
5,955
541
20
2
0
203,859
4
W
Cerberus
8,190
745
36
3
3
189,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role