Player Matchup

Bacchus
Bacchus
DOOM s Star 995
Bacchus
Level 125
God Stats
3W - 1L
1,689 SR
Queue Stats
323W - 217L
1,622 Elo+
Party 2
Baron Samedi
Baron Samedi
Doublefist2744
Baron Samedi
Level 17
God Stats
2W - 3L
1,401 SR
Queue Stats
16W - 18L
1,448 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Spaggiari13015
Tsukuyomi
Level 101
God Stats
1W - 0L
1,285 SR
Queue Stats
235W - 164L
1,569 Elo+
Party 2
Team Averages
Level 81
1,458 SR
1,547 Elo+

VS

Team Averages
Level 50
1,566 SR
1,422 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
BeyondNyx
Ao Kuang
Level 109
God Stats
2W - 2L
1,697 SR
Queue Stats
284W - 279L
1,500 Elo+
Party 1
Izanami
Izanami
byTaXzX
Izanami
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 7 / 12
11,886
743
15,803
19,107
12,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Doublefist2744
Baron Samedi
16
7 / 3 / 17
13,060
816
11,469
21,235
24,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Spaggiari13015
Tsukuyomi
16
8 / 6 / 14
12,273
767
23,126
14,895
6,588
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
4 / 7 / 10
11,625
727
12,322
24,759
25,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
BeyondNyx
Ao Kuang
15
8 / 8 / 5
11,798
737
15,266
21,792
13,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
byTaXzX
Izanami
12
2 / 9 / 6
10,034
627
3,004
11,850
3,566
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
35
24
Kills
14
16
Deaths
24
43
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
7
10
1.29
L
Ao Kuang
BeyondNyx
Ao Kuang
8
8
5
1.31
W
9
7
12
2.14
W
Baron Samedi
Doublefist2744
Baron Samedi
7
3
17
5.17
W
Tsukuyomi
Spaggiari13015
Tsukuyomi
8
6
14
2.5
L
Izanami
byTaXzX
Izanami
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,398
Damage
30,592
55,237
Taken
58,401
43,314
Mitigated
42,383
14,221
Healing
7,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
12,322
824
0
1,756
24,759
25,111
0
11,014
13,315
36,864
0
L
Ao Kuang
BeyondNyx
Ao Kuang
15,266
3,729
0
4,263
21,792
13,706
36
9,728
11,632
37,086
0
W
15,803
1,486
0
1,249
19,107
12,619
922
9,483
9,164
28,521
0
W
Baron Samedi
Doublefist2744
Baron Samedi
11,469
1,167
4,286
7,595
21,235
24,107
359
10,142
9,920
36,652
0
W
Tsukuyomi
Spaggiari13015
Tsukuyomi
23,126
4,833
0
1,091
14,895
6,588
1,258
7,394
7,403
0
54,904
L
Izanami
byTaXzX
Izanami
3,004
2,249
50
1,118
11,850
3,566
0
6,013
5,583
0
10,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,219
Gold Earned
33,457
160
Minions Killed
110
6
Camps Cleared
6
818,589
Distance Traveled
619,330
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,625
727
43
3
1
250,531
3
L
Ao Kuang
11,798
737
49
3
5
238,360
2
W
Bacchus
11,886
743
43
3
1
271,926
3
W
Baron Samedi
13,060
816
50
3
2
254,173
3
W
Tsukuyomi
12,273
767
67
4
3
292,490
1
L
Izanami
10,034
627
18
1
0
130,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role