Player Matchup

Amaterasu
Amaterasu
Fuworld
Amaterasu
Level 5
God Stats
1W - 1L
1,828 SR
Queue Stats
2W - 1L
1,626 Elo+
Solo
Arachne
Arachne
LockdownSolo
Arachne
Level 95
God Stats
8W - 3L
1,611 SR
Queue Stats
171W - 186L
1,428 Elo+
Party 1
Medusa
Medusa
Vexlly
Medusa
Level 11
God Stats
1W - 2L
1,337 SR
Queue Stats
8W - 4L
1,412 Elo+
Party 1
Chang'e
Chang'e
foundcupid
Chang'e
Level 14
God Stats
6W - 3L
1,563 SR
Queue Stats
53W - 51L
1,421 Elo+
Party 2
Hercules
Hercules
psyboi
Hercules
Level 20
God Stats
28W - 34L
1,536 SR
Queue Stats
209W - 161L
1,509 Elo+
Party 2
Team Averages
Level 29
1,575 SR
1,479 Elo+

VS

Team Averages
Level 15
1,540 SR
1,427 Elo+
Olorun
Olorun
ICarryforgirls
Olorun
Level 17
God Stats
6W - 1L
1,798 SR
Queue Stats
42W - 40L
1,560 Elo+
Solo
Cthulhu
Cthulhu
TheBear2010
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,175 Elo+
Solo
Ymir
Ymir
TheForceStrix
Ymir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 13L
1,425 Elo+
Solo
Izanami
Izanami
Yaboichang
Izanami
Level 14
God Stats
12W - 5L
1,328 SR
Queue Stats
36W - 18L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
itzHollow
Gilgamesh
Level 12
God Stats
20W - 10L
1,575 SR
Queue Stats
36W - 30L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Fuworld
Amaterasu
13
1 / 14 / 2
8,466
423
7,213
21,146
16,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
LockdownSolo
Arachne
14
7 / 11 / 3
9,682
484
13,403
18,592
7,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
Vexlly
Medusa
14
2 / 5 / 3
8,854
443
11,291
17,907
5,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
foundcupid
Chang'e
13
2 / 9 / 3
8,523
426
11,070
19,378
6,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
psyboi
Hercules
11
0 / 13 / 3
7,578
379
7,570
28,297
21,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 4 / 9
12,814
641
22,640
20,662
8,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
TheBear2010
Cthulhu
8
0 / 4 / 7
8,225
411
395
9,372
4,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 2 / 27
11,087
554
9,117
14,074
13,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Izanami
Yaboichang
Izanami
20
17 / 1 / 10
13,983
699
24,429
15,943
6,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
itzHollow
Gilgamesh
19
19 / 1 / 9
13,500
675
27,371
19,995
22,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
114
12
Kills
52
52
Deaths
12
14
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Fuworld
Amaterasu
1
14
2
0.14
W
13
4
9
4.38
L
Arachne
LockdownSolo
Arachne
7
11
3
0.77
W
Cthulhu
TheBear2010
Cthulhu
0
4
7
0.88
W
3
2
27
8.25
L
Medusa
Vexlly
Medusa
2
5
3
0.7
W
Izanami
Yaboichang
Izanami
17
1
10
22
L
Chang'e
foundcupid
Chang'e
2
9
3
0.39
W
Gilgamesh
itzHollow
Gilgamesh
19
1
9
23.5
L
Hercules
psyboi
Hercules
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,547
Damage
83,952
105,320
Taken
80,046
58,655
Mitigated
55,580
17,082
Healing
35,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Fuworld
Amaterasu
7,213
2,925
0
2,042
21,146
16,978
1,138
3,575
16,660
4,428
35,957
W
22,640
14,224
703
13,956
20,662
8,221
4,457
4,753
15,557
81,388
0
L
Arachne
LockdownSolo
Arachne
13,403
10,029
0
3,788
18,592
7,760
0
6,280
12,127
0
51,314
W
Cthulhu
TheBear2010
Cthulhu
395
35
0
1,339
9,372
4,789
0
374
8,958
13,538
0
W
9,117
2,230
0
1,746
14,074
13,687
32
2,065
11,919
17,500
0
L
Medusa
Vexlly
Medusa
11,291
6,709
0
2,692
17,907
5,849
0
6,038
11,605
0
57,852
W
Izanami
Yaboichang
Izanami
24,429
16,450
0
11,670
15,943
6,093
13,145
2,127
13,654
0
121,735
L
Chang'e
foundcupid
Chang'e
11,070
1,877
2,070
3,784
19,378
6,892
561
10,068
9,123
49,196
0
W
Gilgamesh
itzHollow
Gilgamesh
27,371
7,825
0
5,736
19,995
22,790
732
1,595
18,306
17,637
69,655
L
Hercules
psyboi
Hercules
7,570
2,102
0
2,706
28,297
21,176
85
10,070
17,980
0
19,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,103
Gold Earned
59,609
340
Minions Killed
502
0
Camps Cleared
0
1,582,500
Distance Traveled
1,784,951
3
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,466
423
92
5
0
298,646
0
W
Olorun
12,814
641
121
6
0
350,347
3
L
Arachne
9,682
484
78
4
0
367,051
1
W
Cthulhu
8,225
411
25
1
0
257,724
0
W
Ymir
11,087
554
19
1
0
425,736
13
L
Medusa
8,854
443
77
4
0
305,031
1
W
Izanami
13,983
699
203
10
0
366,206
4
L
Chang'e
8,523
426
70
4
0
296,344
0
W
Gilgamesh
13,500
675
134
7
0
384,938
3
L
Hercules
7,578
379
23
1
0
315,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role