Player Matchup

Fenrir
Fenrir
GapedSoda
Fenrir
Level 27
God Stats
14W - 15L
1,605 SR
Queue Stats
151W - 135L
1,574 Elo+
Solo
Sun Wukong
Sun Wukong
JetLeee
Sun Wukong
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 3L
1,799 Elo+
Party 1
Hachiman
Hachiman
Rafter2807
Hachiman
Level 27
God Stats
1W - 2L
1,774 SR
Queue Stats
47W - 42L
1,551 Elo+
Party 3
Khepri
Khepri
tomas379
Khepri
Level 29
God Stats
22W - 27L
1,558 SR
Queue Stats
58W - 64L
1,530 Elo+
Party 3
Ra
Ra
xNohellz
Ra
Level 23
God Stats
2W - 3L
1,540 SR
Queue Stats
45W - 34L
1,694 Elo+
Party 1
Team Averages
Level 23
1,595 SR
1,630 Elo+

VS

Team Averages
Level 23
1,625 SR
1,666 Elo+
Odin
Odin
SPAZGOD420
Odin
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 4L
1,612 Elo+
Party 2
Poseidon
Poseidon
SquashyActor10
Poseidon
Level 29
God Stats
25W - 27L
1,443 SR
Queue Stats
177W - 162L
1,624 Elo+
Party 2
Anhur
Anhur
Vyscól
Anhur
Level 29
God Stats
21W - 5L
1,921 SR
Queue Stats
184W - 76L
1,799 Elo+
Solo
Thor
Thor
minecraftero3000
Thor
Level 17
God Stats
6W - 5L
1,668 SR
Queue Stats
74W - 49L
1,636 Elo+
Solo
Artemis
Artemis
uphr
Artemis
Level 24
God Stats
9W - 8L
1,593 SR
Queue Stats
112W - 108L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GapedSoda
Fenrir
8
2 / 5 / 1
4,977
498
3,241
7,582
1,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
JetLeee
Sun Wukong
7
0 / 3 / 0
4,381
438
1,229
5,374
2,687
Hachiman
Rafter2807
Hachiman
6
0 / 5 / 0
4,054
405
1,563
5,383
856
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
tomas379
Khepri
6
0 / 2 / 1
4,321
432
1,500
6,211
4,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 3 / 1
5,845
585
3,261
6,218
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
6,614
661
3,079
3,759
1,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poseidon
10
0 / 4 / 4
5,863
586
2,779
5,210
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Vyscól
Anhur
11
8 / 0 / 1
6,746
675
4,537
6,318
2,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 0 / 7
6,087
609
6,011
5,403
1,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
uphr
Artemis
11
5 / 0 / 2
6,779
678
7,110
4,633
1,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
18
18
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
GapedSoda
Fenrir
2
5
1
0.5
L
Sun Wukong
JetLeee
Sun Wukong
0
3
0
0
L
Hachiman
Rafter2807
Hachiman
0
5
0
0
W
2
0
1
2.5
W
Poseidon
0
4
4
0.5
W
Anhur
Vyscól
Anhur
8
0
1
8.5
W
3
0
7
6.5
L
Khepri
tomas379
Khepri
0
2
1
0.25
W
Artemis
uphr
Artemis
5
0
2
6
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,794
Damage
23,516
30,768
Taken
25,323
11,950
Mitigated
8,430
2,846
Healing
9,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
GapedSoda
Fenrir
3,241
531
0
70
7,582
1,665
0
646
6,904
0
15,702
L
Sun Wukong
JetLeee
Sun Wukong
1,229
86
0
119
5,374
2,687
0
0
5,374
0
17,118
L
Hachiman
Rafter2807
Hachiman
1,563
924
0
675
5,383
856
0
0
5,383
0
11,163
W
3,079
1,069
0
1,220
3,759
1,802
0
0
3,759
0
37,355
W
Poseidon
2,779
493
0
826
5,210
1,424
537
1,584
3,489
34,349
0
W
Anhur
Vyscól
Anhur
4,537
2,125
0
1,993
6,318
2,241
35
750
5,514
0
34,873
W
6,011
1,696
0
3,150
5,403
1,516
416
1,351
4,018
0
27,105
L
Khepri
tomas379
Khepri
1,500
165
0
300
6,211
4,860
0
217
5,966
11,709
0
W
Artemis
uphr
Artemis
7,110
3,848
0
2,345
4,633
1,447
758
845
3,782
0
33,126
L
3,261
206
188
1,494
6,218
1,882
0
1,708
4,362
38,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,578
Gold Earned
32,089
188
Minions Killed
337
0
Camps Cleared
0
909,992
Distance Traveled
969,538
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,977
498
31
3
0
189,017
0
L
Sun Wukong
4,381
438
36
4
0
179,860
1
L
Hachiman
4,054
405
26
3
0
159,702
2
W
Odin
6,614
661
83
8
0
187,095
3
W
Poseidon
5,863
586
66
7
0
180,667
2
W
Anhur
6,746
675
66
7
0
214,148
1
W
Thor
6,087
609
46
5
0
197,999
3
L
Khepri
4,321
432
11
1
0
188,728
1
W
Artemis
6,779
678
76
8
0
189,629
2
L
Ra
5,845
585
84
8
0
192,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role