Player Matchup

Zeus
Zeus
Skully12
Zeus
Level 101
God Stats
3W - 1L
1,613 SR
Queue Stats
38W - 29L
1,636 Elo+
Party 2
Danzaburou
Danzaburou
blsry
Danzaburou
Level 16
God Stats
1W - 0L
1,794 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
madersplatter
Artemis
Level 140
God Stats
1W - 0L
1,680 SR
Queue Stats
22W - 22L
1,553 Elo+
Party 2
Team Averages
Level 86
1,696 SR
1,563 Elo+

VS

Team Averages
Level 79
1,500 SR
1,343 Elo+
Poseidon
Poseidon
LotsaCoffee
Poseidon
Level 28
God Stats
4W - 7L
1,802 SR
Queue Stats
283W - 316L
1,412 Elo+
Solo
Chiron
Chiron
Yawn Filmz
Chiron
Level 144
God Stats
2W - 6L
1,192 SR
Queue Stats
173W - 215L
1,379 Elo+
Party 1
Thoth
Thoth
Yawnfilmz
Thoth
Level 66
God Stats
7W - 13L
1,507 SR
Queue Stats
455W - 635L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
12 / 0 / 6
10,266
856
14,559
7,421
3,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
blsry
Danzaburou
13
2 / 2 / 15
8,740
728
4,310
5,936
2,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
12
6 / 2 / 9
8,972
748
8,569
7,909
3,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
LotsaCoffee
Poseidon
10
1 / 7 / 1
7,111
593
4,591
11,153
3,848
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
Yawn Filmz
Chiron
11
3 / 7 / 1
7,697
641
6,619
11,222
3,733
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Yawnfilmz
Thoth
10
0 / 6 / 2
6,595
550
4,169
7,462
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
20
Kills
4
4
Deaths
20
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Poseidon
LotsaCoffee
Poseidon
1
7
1
0.21
W
Zeus
12
0
6
15
L
Chiron
Yawn Filmz
Chiron
3
7
1
0.5
L
Thoth
Yawnfilmz
Thoth
0
6
2
0.17
W
Danzaburou
blsry
Danzaburou
2
2
15
4.75
W
Artemis
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,438
Damage
15,379
21,266
Taken
29,837
9,074
Mitigated
10,130
3,373
Healing
2,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
LotsaCoffee
Poseidon
4,591
690
0
792
11,153
3,848
0
5,305
5,848
18,607
0
W
Zeus
14,559
4,127
0
2,729
7,421
3,988
393
2,482
4,692
46,341
3,585
L
Chiron
Yawn Filmz
Chiron
6,619
832
292
1,235
11,222
3,733
0
4,231
6,991
0
25,681
L
Thoth
Yawnfilmz
Thoth
4,169
0
0
18
7,462
2,549
0
4,772
2,690
12,939
0
W
Danzaburou
blsry
Danzaburou
4,310
2,301
0
504
5,936
2,027
687
2,662
3,176
0
20,614
W
Artemis
8,569
3,020
0
140
7,909
3,059
421
3,181
4,554
0
18,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,978
Gold Earned
21,403
147
Minions Killed
120
7
Camps Cleared
3
597,460
Distance Traveled
568,714
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,111
593
46
4
1
191,433
4
W
Zeus
10,266
856
78
7
5
216,467
4
L
Chiron
7,697
641
38
3
2
179,761
3
L
Thoth
6,595
550
36
3
0
197,520
1
W
Danzaburou
8,740
728
46
4
2
196,709
1
W
Artemis
8,972
748
23
2
0
184,284
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role