Player Matchup

Susano
Susano
JobaGaming
Susano
Level 16
God Stats
0W - 1L
1,393 SR
Queue Stats
2W - 7L
1,394 Elo+
Solo
Neith
Neith
VacatedFerret66
Neith
Level 6
God Stats
0W - 3L
1,172 SR
Queue Stats
0W - 4L
1,163 Elo+
Solo
Discordia
Discordia
adri298
Discordia
Level 26
God Stats
1W - 5L
1,432 SR
Queue Stats
35W - 51L
1,438 Elo+
Solo
Sun Wukong
Sun Wukong
corn864
Sun Wukong
Level 24
God Stats
0W - 3L
1,287 SR
Queue Stats
29W - 30L
1,460 Elo+
Solo
Medusa
Medusa
juggalo928jrb
Medusa
Level 15
God Stats
0W - 1L
1,286 SR
Queue Stats
1W - 3L
1,362 Elo+
Solo
Team Averages
Level 17
1,314 SR
1,363 Elo+

VS

Team Averages
Level 36
1,728 SR
1,619 Elo+
Gilgamesh
Gilgamesh
AmandaDillinger
Gilgamesh
Level 22
God Stats
10W - 4L
1,871 SR
Queue Stats
68W - 23L
1,728 Elo+
Party 1
The Morrigan
The Morrigan
FazeLonnieKemper
The Morrigan
Level 23
God Stats
2W - 0L
1,852 SR
Queue Stats
76W - 37L
1,681 Elo+
Party 1
Yemoja
Yemoja
IBangedA9YearOld
Yemoja
Level 7
God Stats
6W - 1L
1,944 SR
Queue Stats
6W - 1L
1,766 Elo+
Party 1
Xbalanque
Xbalanque
Qu00t
Xbalanque
Level 109
God Stats
3W - 2L
1,595 SR
Queue Stats
614W - 505L
1,630 Elo+
Party 1
Set
Set
petec307242
Set
Level 17
God Stats
20W - 25L
1,379 SR
Queue Stats
25W - 36L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
JobaGaming
Susano
10
3 / 5 / 2
6,586
507
7,661
10,957
3,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 5 / 0
4,745
365
447
6,698
1,485
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
adri298
Discordia
8
0 / 5 / 2
5,415
417
3,017
5,235
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
corn864
Sun Wukong
11
5 / 2 / 2
6,980
537
7,392
8,739
4,234
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

9
0 / 5 / 2
5,580
429
1,713
5,756
1,538
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AmandaDillinger
Gilgamesh
12
5 / 3 / 1
7,803
600
9,483
11,875
6,932
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
FazeLonnieKemper
The Morrigan
13
3 / 1 / 3
7,579
583
4,189
4,162
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 1 / 5
6,472
498
1,180
5,521
3,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Xbalanque
Qu00t
Xbalanque
15
10 / 1 / 1
9,017
694
8,958
8,646
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 3 / 2
6,451
496
2,024
8,837
2,837
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
8
Kills
21
22
Deaths
9
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AmandaDillinger
Gilgamesh
5
3
1
1.83
W
The Morrigan
FazeLonnieKemper
The Morrigan
3
1
3
4.5
W
2
1
5
4.5
L
Susano
JobaGaming
Susano
3
5
2
0.8
W
Xbalanque
Qu00t
Xbalanque
10
1
1
10.5
L
0
5
0
0
L
Discordia
adri298
Discordia
0
5
2
0.2
L
Sun Wukong
corn864
Sun Wukong
5
2
2
3
L
0
5
2
0.2
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,230
Damage
25,834
37,385
Taken
39,041
11,874
Mitigated
17,381
7,860
Healing
10,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AmandaDillinger
Gilgamesh
9,483
3,336
0
704
11,875
6,932
0
1,244
10,631
3,345
36,778
W
The Morrigan
FazeLonnieKemper
The Morrigan
4,189
772
0
501
4,162
1,330
0
1,261
2,901
50,200
460
W
1,180
224
546
1,038
5,521
3,573
0
512
5,009
8,991
0
L
Susano
JobaGaming
Susano
7,661
1,404
328
2,774
10,957
3,148
0
721
10,236
0
33,064
W
Xbalanque
Qu00t
Xbalanque
8,958
6,732
0
5,983
8,646
2,709
0
0
8,646
0
67,409
L
447
112
0
517
6,698
1,485
10
451
6,247
0
7,602
L
Discordia
adri298
Discordia
3,017
133
0
395
5,235
1,469
0
3,255
1,980
21,296
0
L
Sun Wukong
corn864
Sun Wukong
7,392
2,649
0
3,212
8,739
4,234
439
638
8,101
0
34,012
L
1,713
901
0
634
5,756
1,538
0
370
5,386
0
20,377
W
2,024
845
0
2,033
8,837
2,837
389
0
8,837
0
37,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,306
Gold Earned
37,322
217
Minions Killed
394
0
Camps Cleared
0
1,095,307
Distance Traveled
1,153,930
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,803
600
84
6
0
241,266
1
W
The Morrigan
7,579
583
95
7
0
223,122
1
W
Yemoja
6,472
498
21
2
0
248,317
3
L
Susano
6,586
507
63
5
0
242,870
4
W
Xbalanque
9,017
694
119
9
0
234,942
2
L
Neith
4,745
365
16
1
0
188,286
0
L
Discordia
5,415
417
28
2
0
211,193
0
L
Sun Wukong
6,980
537
71
5
0
250,363
1
L
Medusa
5,580
429
39
3
0
202,595
0
W
Set
6,451
496
75
6
0
206,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role