Player Matchup

Skadi
Skadi
CevzoYouTube
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,673 Elo+
Solo
Artemis
Artemis
Fritzasa
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,393 Elo+
Solo
Izanami
Izanami
Jonas14000
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,378 Elo+
Solo
Ymir
Ymir
MaoriTanwhia
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,451 Elo+
Solo
Cthulhu
Cthulhu
Skyrnoxx
Cthulhu
Level 12
God Stats
8W - 9L
1,449 SR
Queue Stats
22W - 23L
1,520 Elo+
Solo
Team Averages
Level 8
1,490 SR
1,483 Elo+

VS

Team Averages
Level 12
1,503 SR
1,461 Elo+
Danzaburou
Danzaburou
DarkEclipes
Danzaburou
Level 11
God Stats
21W - 8L
1,568 SR
Queue Stats
48W - 25L
1,533 Elo+
Party 2
Cthulhu
Cthulhu
SinofSloth1996
Cthulhu
Level 6
God Stats
3W - 2L
1,407 SR
Queue Stats
26W - 24L
1,353 Elo+
Party 1
Heimdallr
Heimdallr
Tophlcx
Heimdallr
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
assassinkills66
Fenrir
Level 15
God Stats
7W - 10L
1,248 SR
Queue Stats
87W - 76L
1,342 Elo+
Party 1
Nu Wa
Nu Wa
vClampYourVC
Nu Wa
Level 23
God Stats
6W - 0L
1,790 SR
Queue Stats
153W - 90L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,307
885
1,365
2,199
531
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Fritzasa
Artemis
11
0 / 1 / 1
5,963
994
2,802
4,650
1,344
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Jonas14000
Izanami
10
0 / 5 / 0
5,448
908
438
5,055
1,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 1 / 2
6,047
1,008
384
8,032
3,582
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Skyrnoxx
Cthulhu
11
2 / 0 / 0
6,518
1,086
5,245
10,405
4,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

292

VS

Team 2 Tickets

419

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkEclipes
Danzaburou
11
0 / 0 / 4
6,006
1,001
4,571
1,665
573
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 0 / 3
6,450
1,075
5,803
6,197
3,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
Tophlcx
Heimdallr
12
3 / 1 / 4
6,674
1,112
4,782
4,028
1,452
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 0 / 4
6,192
1,032
1,378
2,109
943
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
4 / 1 / 4
7,182
1,197
9,943
2,866
954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
9
9
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Danzaburou
DarkEclipes
Danzaburou
0
0
4
2
L
Artemis
Fritzasa
Artemis
0
1
1
0.5
L
Izanami
Jonas14000
Izanami
0
5
0
0
L
0
1
2
1
W
1
0
3
2.5
L
Cthulhu
Skyrnoxx
Cthulhu
2
0
0
2
W
Heimdallr
Tophlcx
Heimdallr
3
1
4
5
W
1
0
4
3
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,234
Damage
26,477
30,341
Taken
16,865
11,295
Mitigated
7,873
3,559
Healing
2,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,365
843
0
51
2,199
531
0
453
1,706
0
2,174
W
Danzaburou
DarkEclipes
Danzaburou
4,571
1,631
0
743
1,665
573
0
487
1,088
0
11,510
L
Artemis
Fritzasa
Artemis
2,802
524
0
0
4,650
1,344
0
2,435
1,987
0
10,869
L
Izanami
Jonas14000
Izanami
438
135
0
0
5,055
1,370
0
2,308
2,530
0
4,903
L
384
0
0
1,615
8,032
3,582
0
3,484
4,367
4,206
0
W
5,803
504
252
1,351
6,197
3,951
0
1,947
3,949
14,643
0
L
Cthulhu
Skyrnoxx
Cthulhu
5,245
400
76
1,817
10,405
4,468
0
5,863
4,005
20,372
0
W
Heimdallr
Tophlcx
Heimdallr
4,782
2,134
0
383
4,028
1,452
0
1,278
2,621
0
15,147
W
1,378
327
0
37
2,109
943
0
510
1,560
0
5,849
W
9,943
3,759
0
0
2,866
954
0
764
2,018
20,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,283
Gold Earned
32,504
67
Minions Killed
98
3
Camps Cleared
4
447,529
Distance Traveled
570,437
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,307
885
3
1
0
54,902
0
W
Danzaburou
6,006
1,001
18
3
2
107,339
0
L
Artemis
5,963
994
26
4
0
97,560
0
L
Izanami
5,448
908
5
1
1
57,242
0
L
Ymir
6,047
1,008
10
2
1
103,752
0
W
Cthulhu
6,450
1,075
17
3
0
140,163
2
L
Cthulhu
6,518
1,086
23
4
1
134,073
1
W
Heimdallr
6,674
1,112
22
4
0
107,342
0
W
Fenrir
6,192
1,032
10
2
1
124,272
0
W
Nu Wa
7,182
1,197
31
5
1
91,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role