Player Matchup

Mercury
Mercury
DixBe
Mercury
Level 12
God Stats
6W - 2L
1,683 SR
Queue Stats
12W - 13L
1,443 Elo+
Party 1
Hel
Hel
Ragnárók
Hel
Level 25
God Stats
7W - 3L
1,809 SR
Queue Stats
9W - 17L
1,334 Elo+
Party 1
Izanami
Izanami
Toni1214
Izanami
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 27L
1,366 Elo+
Party 1
Team Averages
Level 17
1,664 SR
1,381 Elo+

VS

Team Averages
Level 27
1,487 SR
1,315 Elo+
Nemesis
Nemesis
StarshinataBG
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 77L
1,298 Elo+
Solo
Ymir
Ymir
Trickster1337
Ymir
Level 28
God Stats
1W - 3L
1,414 SR
Queue Stats
7W - 10L
1,349 Elo+
Party 2
Olorun
Olorun
W00D3
Olorun
Level 27
God Stats
0W - 1L
1,546 SR
Queue Stats
16W - 26L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DixBe
Mercury
12
2 / 1 / 5
7,047
641
8,043
4,325
1,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
4 / 0 / 3
7,608
692
5,316
8,042
3,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
Toni1214
Izanami
11
1 / 0 / 6
6,985
635
8,620
5,281
1,882
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
0 / 3 / 1
6,327
575
3,046
7,646
3,886
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 0
7,383
671
6,589
10,471
11,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
W00D3
Olorun
10
0 / 4 / 1
6,386
581
4,697
9,707
4,578
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
1
1
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
DixBe
Mercury
2
1
5
4.5
W
4
0
3
5.5
L
Nemesis
0
3
1
0.17
W
Izanami
Toni1214
Izanami
1
0
6
4
L
1
0
0
1
L
Olorun
W00D3
Olorun
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,979
Damage
14,332
17,648
Taken
27,824
6,661
Mitigated
19,885
11,385
Healing
5,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
DixBe
Mercury
8,043
2,315
435
716
4,325
1,528
0
2,774
1,551
0
15,048
W
5,316
531
3,951
5,984
8,042
3,251
0
5,333
2,709
28,601
0
L
Nemesis
3,046
857
0
308
7,646
3,886
0
814
6,832
0
6,745
W
Izanami
Toni1214
Izanami
8,620
4,866
0
299
5,281
1,882
410
3,561
1,720
0
28,745
L
6,589
965
0
1,140
10,471
11,421
0
2,029
8,442
21,403
0
L
Olorun
W00D3
Olorun
4,697
2,158
1,391
3,098
9,707
4,578
0
2,741
6,966
26,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,640
Gold Earned
20,096
136
Minions Killed
98
5
Camps Cleared
5
638,346
Distance Traveled
595,838
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,047
641
14
1
1
225,112
2
W
Hel
7,608
692
68
6
3
223,943
2
L
Nemesis
6,327
575
11
1
0
207,969
0
W
Izanami
6,985
635
54
5
1
189,291
0
L
Ymir
7,383
671
35
3
3
205,452
5
L
Olorun
6,386
581
52
5
2
182,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role