Player Matchup

Aphrodite
Aphrodite
BlitZ-Trickshots
Aphrodite
Level 63
God Stats
4W - 3L
1,486 SR
Queue Stats
65W - 63L
1,384 Elo+
Party 1
Cernunnos
Cernunnos
KidRisto
Cernunnos
Level 72
God Stats
13W - 12L
1,439 SR
Queue Stats
132W - 142L
1,398 Elo+
Solo
Thanatos
Thanatos
OverratedxShadow
Thanatos
Level 45
God Stats
12W - 11L
1,460 SR
Queue Stats
36W - 47L
1,368 Elo+
Party 1
Gilgamesh
Gilgamesh
SebastianSlimey
Gilgamesh
Level 61
God Stats
8W - 7L
1,500 SR
Queue Stats
87W - 101L
1,400 Elo+
Party 1
Jormungandr
Jormungandr
TheFreedomDood
Jormungandr
Level 121
God Stats
2W - 1L
1,511 SR
Queue Stats
387W - 410L
1,369 Elo+
Solo
Team Averages
Level 72
1,479 SR
1,384 Elo+

VS

Team Averages
Level 59
1,379 SR
1,350 Elo+
Nike
Nike
Alex05RM
Nike
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,279 Elo+
Solo
Ymir
Ymir
Graysonium
Ymir
Level 64
God Stats
6W - 6L
1,475 SR
Queue Stats
103W - 123L
1,391 Elo+
Party 2
Thanatos
Thanatos
Hudon
Thanatos
Level 44
God Stats
25W - 35L
1,365 SR
Queue Stats
110W - 155L
1,347 Elo+
Party 2
Chang'e
Chang'e
Jwatt
Chang'e
Level 68
God Stats
12W - 13L
1,448 SR
Queue Stats
305W - 360L
1,391 Elo+
Party 2
Charybdis
Charybdis
sStormin
Charybdis
Level 60
God Stats
9W - 15L
1,109 SR
Queue Stats
152W - 240L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
17
3 / 2 / 7
10,701
486
11,919
17,978
6,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
KidRisto
Cernunnos
17
1 / 2 / 4
9,796
445
10,654
14,619
5,355
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 1 / 1
11,563
526
4,611
18,362
7,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
SebastianSlimey
Gilgamesh
19
6 / 2 / 4
11,907
541
9,201
14,387
9,874
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
TheFreedomDood
Jormungandr
17
7 / 2 / 6
11,174
508
22,424
16,026
13,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
5
1 / 2 / 1
7,112
323
872
2,503
875
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mace

Mace

+10
Physical Power

14
0 / 4 / 3
9,587
436
6,772
22,640
15,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Hudon
Thanatos
20
5 / 3 / 1
12,057
548
11,249
20,110
9,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Jwatt
Chang'e
16
3 / 6 / 2
10,730
488
16,095
19,928
7,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
sStormin
Charybdis
14
0 / 5 / 1
8,954
407
8,659
19,754
6,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
20
Kills
9
9
Deaths
20
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nike
1
2
1
0.75
W
Aphrodite
3
2
7
3.25
L
0
4
3
0.38
L
Thanatos
Hudon
Thanatos
5
3
1
1.83
L
Chang'e
Jwatt
Chang'e
3
6
2
0.67
W
Cernunnos
KidRisto
Cernunnos
1
2
4
1.5
W
3
1
1
3.5
W
Gilgamesh
SebastianSlimey
Gilgamesh
6
2
4
4
W
Jormungandr
TheFreedomDood
Jormungandr
7
2
6
5
L
Charybdis
sStormin
Charybdis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,809
Damage
43,647
81,372
Taken
84,935
43,471
Mitigated
39,911
49,055
Healing
39,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
872
441
0
630
2,503
875
89
0
2,503
0
7,194
W
Aphrodite
11,919
1,958
4,107
12,091
17,978
6,876
1,011
7,600
9,857
68,905
0
L
6,772
1,335
2,639
5,236
22,640
15,802
224
11,124
11,516
32,683
0
L
Thanatos
Hudon
Thanatos
11,249
5,497
0
16,138
20,110
9,319
2,739
4,926
15,184
0
99,604
L
Chang'e
Jwatt
Chang'e
16,095
1,309
2,147
6,431
19,928
7,392
0
9,745
10,183
57,392
0
W
Cernunnos
KidRisto
Cernunnos
10,654
5,445
811
6,913
14,619
5,355
559
4,125
10,240
0
69,126
W
4,611
1,712
0
20,960
18,362
7,855
125
567
17,745
0
102,637
W
Gilgamesh
SebastianSlimey
Gilgamesh
9,201
2,132
0
1,623
14,387
9,874
908
3,360
10,807
9,514
55,715
W
Jormungandr
TheFreedomDood
Jormungandr
22,424
6,761
229
2,321
16,026
13,511
1,041
5,912
9,856
65,330
0
L
Charybdis
sStormin
Charybdis
8,659
5,612
0
6,228
19,754
6,523
0
10,373
9,381
0
67,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,141
Gold Earned
48,440
580
Minions Killed
448
0
Camps Cleared
0
2,043,509
Distance Traveled
1,675,559
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,112
323
9
0
0
58,752
0
W
Aphrodite
10,701
486
102
5
0
421,940
3
L
Ymir
9,587
436
30
1
0
423,346
0
L
Thanatos
12,057
548
171
8
0
442,206
4
L
Chang'e
10,730
488
102
5
0
386,912
4
W
Cernunnos
9,796
445
89
4
0
357,868
0
W
Thanatos
11,563
526
169
8
0
441,410
0
W
Gilgamesh
11,907
541
126
6
0
429,569
0
W
Jormungandr
11,174
508
94
4
0
392,722
2
L
Charybdis
8,954
407
136
6
0
364,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role