Player Matchup

Horus
Horus
Platinum I
 
Horus
Platinum I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum III
ReAcTiOnZ527
Mulan
Platinum III
Level 114
God Stats
17W - 12L
1,666 SR
Queue Stats
228W - 216L
1,841 MMR
Solo
Thanatos
Thanatos
Platinum II
Wreckreativac
Thanatos
Platinum II
Level 160
God Stats
20W - 20L
1,697 SR
Queue Stats
212W - 207L
1,908 MMR
Solo
Chiron
Chiron
Platinum II
parathurnax
Chiron
Platinum II
Level 150
God Stats
8W - 3L
1,670 SR
Queue Stats
268W - 269L
1,829 MMR
Solo
Sol
Sol
Gold III
xWoIF
Sol
Gold III
Level 129
God Stats
5W - 1L
1,628 SR
Queue Stats
18W - 4L
1,776 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,632 SR
1,771 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,508 SR
1,695 MMR
Anhur
Anhur
Platinum II
 
Anhur
Platinum II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Platinum IV
 
Nike
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum II
Hydrooze
Ra
Platinum II
Level 99
God Stats
16W - 10L
1,690 SR
Queue Stats
78W - 79L
1,928 MMR
Solo
Cerberus
Cerberus
Diamond V
qawzsexdrcft
Cerberus
Diamond V
Level 156
God Stats
4W - 8L
1,493 SR
Queue Stats
291W - 289L
1,896 MMR
Party 1
Nemesis
Nemesis
Platinum IV
Åkakma
Nemesis
Platinum IV
Level 156
God Stats
0W - 6L
1,359 SR
Queue Stats
535W - 533L
1,653 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
5 / 1 / 17
13,073
568
11,429
23,165
30,495
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
2 / 5 / 7
12,882
560
16,639
22,317
18,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Wreckreativac
Thanatos
20
10 / 5 / 9
15,609
679
16,570
20,844
7,652
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
20
5 / 4 / 7
13,330
580
17,869
20,204
6,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sol
xWoIF
Sol
20
9 / 6 / 10
14,216
618
32,034
21,940
9,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
ArtioAthenaCliodhna

VS

Bans
Morgan Le FayOdinGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
4 / 7 / 4
11,803
513
14,097
19,264
6,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
 
Nike
15
0 / 5 / 12
9,856
429
7,036
22,995
21,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
6 / 7 / 3
11,790
513
13,391
19,139
8,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
qawzsexdrcft
Cerberus
20
6 / 3 / 3
13,144
571
19,481
27,330
35,100
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Åkakma
Nemesis
18
5 / 9 / 10
11,828
514
13,559
24,958
9,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
53
31
Kills
21
21
Deaths
31
50
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
1
17
13.5
L
Anhur
 
Anhur
4
7
4
0.86
L
Nike
 
Nike
0
5
12
1.2
L
6
7
3
1.07
W
2
5
7
1.1
W
Thanatos
Wreckreativac
Thanatos
10
5
9
2.9
W
Chiron
5
4
7
2.13
L
Cerberus
qawzsexdrcft
Cerberus
6
3
3
2.5
W
Sol
xWoIF
Sol
9
6
10
2.33
L
Nemesis
Åkakma
Nemesis
5
9
10
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,541
Damage
67,564
108,470
Taken
113,686
72,195
Mitigated
79,873
63,612
Healing
33,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
11,429
5,110
3,003
9,794
23,165
30,495
476
5,947
16,773
0
38,709
L
Anhur
 
Anhur
14,097
8,385
0
5,984
19,264
6,156
3,080
3,139
16,072
0
90,920
L
Nike
 
Nike
7,036
825
0
2,829
22,995
21,235
0
5,933
16,902
0
31,426
L
13,391
1,256
2,837
4,491
19,139
8,331
0
7,218
11,921
84,237
0
W
16,639
1,219
0
7,740
22,317
18,280
1,157
10,416
10,589
0
79,611
W
Thanatos
Wreckreativac
Thanatos
16,570
5,509
0
23,655
20,844
7,652
2,946
2,898
17,795
0
117,786
W
Chiron
17,869
9,626
1,289
7,222
20,204
6,497
3,575
4,735
15,229
0
110,939
L
Cerberus
qawzsexdrcft
Cerberus
19,481
628
0
10,934
27,330
35,100
0
4,464
21,330
99,542
0
W
Sol
xWoIF
Sol
32,034
14,042
0
10,909
21,940
9,271
4,488
8,666
13,019
115,471
12,106
L
Nemesis
Åkakma
Nemesis
13,559
5,552
0
6,823
24,958
9,051
0
8,036
16,825
0
72,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,110
Gold Earned
58,421
686
Minions Killed
671
0
Camps Cleared
0
2,290,037
Distance Traveled
2,192,326
38
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,073
568
46
2
0
477,018
11
L
Anhur
11,803
513
136
6
0
377,135
3
L
Nike
9,856
429
39
2
0
435,842
9
L
Ra
11,790
513
140
6
0
446,794
5
W
Mulan
12,882
560
165
7
0
439,218
8
W
Thanatos
15,609
679
164
7
0
505,617
5
W
Chiron
13,330
580
135
6
0
436,002
7
L
Cerberus
13,144
571
243
11
0
458,049
9
W
Sol
14,216
618
176
8
0
432,182
7
L
Nemesis
11,828
514
113
5
0
474,506
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role