Player Matchup

Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SIRIUSMORGAN
Ah Muzen Cab
Level 87
God Stats
3W - 1L
1,884 SR
Queue Stats
334W - 329L
1,480 Elo+
Solo
Aphrodite
Aphrodite
SusanooMikoto
Aphrodite
Level 108
God Stats
3W - 1L
1,914 SR
Queue Stats
268W - 272L
1,467 Elo+
Solo
Mercury
Mercury
bredboi
Mercury
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,331 Elo+
Party 2
Jing Wei
Jing Wei
fleaboi_
Jing Wei
Level 129
God Stats
4W - 6L
1,526 SR
Queue Stats
218W - 227L
1,471 Elo+
Party 2
Team Averages
Level 117
1,665 SR
1,450 Elo+

VS

Team Averages
Level 134
1,517 SR
1,522 Elo+
Vamana
Vamana
 
Vamana
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ChigiVaro
Izanami
Level 141
God Stats
2W - 0L
1,594 SR
Queue Stats
113W - 86L
1,540 Elo+
Party 1
Yemoja
Yemoja
KaczySan
Yemoja
Level 142
God Stats
30W - 29L
1,456 SR
Queue Stats
1,501W - 1,602L
1,495 Elo+
Solo
Persephone
Persephone
ThePapin
Persephone
Level 120
God Stats
3W - 0L
1,505 SR
Queue Stats
112W - 85L
1,559 Elo+
Party 1
Bacchus
Bacchus
Батенька
Bacchus
Level 153
God Stats
2W - 0L
1,531 SR
Queue Stats
83W - 79L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
4 / 6 / 5
8,988
817
12,101
11,402
4,295
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
SIRIUSMORGAN
Ah Muzen Cab
17
5 / 6 / 4
9,696
881
16,033
12,121
5,274
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
SusanooMikoto
Aphrodite
7
0 / 3 / 2
6,139
558
1,256
4,586
1,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
bredboi
Mercury
13
0 / 8 / 0
6,952
632
4,236
14,872
11,552
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
fleaboi_
Jing Wei
14
1 / 7 / 6
8,043
731
10,618
11,728
4,311
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
9 / 2 / 18
10,147
922
9,345
19,625
16,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
ChigiVaro
Izanami
16
9 / 1 / 10
10,070
915
7,976
10,772
6,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
KaczySan
Yemoja
16
1 / 0 / 21
9,160
833
2,000
8,239
10,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Persephone
ThePapin
Persephone
17
7 / 3 / 15
11,188
1,017
18,332
12,278
6,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 4 / 17
9,746
886
9,902
17,792
23,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
111
10
Kills
30
30
Deaths
10
17
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
6
5
1.08
W
Vamana
 
Vamana
9
2
18
9
W
Izanami
ChigiVaro
Izanami
9
1
10
14
W
Yemoja
KaczySan
Yemoja
1
0
21
11.5
L
Ah Muzen Cab
SIRIUSMORGAN
Ah Muzen Cab
5
6
4
1.17
L
Aphrodite
SusanooMikoto
Aphrodite
0
3
2
0.33
W
Persephone
ThePapin
Persephone
7
3
15
4.83
L
Mercury
bredboi
Mercury
0
8
0
0
L
Jing Wei
fleaboi_
Jing Wei
1
7
6
0.57
W
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,244
Damage
47,555
54,709
Taken
68,706
27,387
Mitigated
63,329
11,270
Healing
40,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
12,101
1,510
1,548
1,686
11,402
4,295
0
7,319
4,083
21,883
0
W
Vamana
 
Vamana
9,345
4,612
1,237
7,360
19,625
16,212
1,417
4,123
15,502
0
19,665
W
Izanami
ChigiVaro
Izanami
7,976
4,009
361
698
10,772
6,894
2,403
2,830
7,942
0
24,055
W
Yemoja
KaczySan
Yemoja
2,000
946
19,654
4,103
8,239
10,142
520
2,225
6,014
5,553
0
L
Ah Muzen Cab
SIRIUSMORGAN
Ah Muzen Cab
16,033
7,005
455
2,417
12,121
5,274
0
6,355
5,766
0
34,598
L
Aphrodite
SusanooMikoto
Aphrodite
1,256
90
1,284
1,068
4,586
1,955
0
2,345
2,241
1,600
0
W
Persephone
ThePapin
Persephone
18,332
970
889
2,437
12,278
6,336
1,084
2,331
9,944
37,516
0
L
Mercury
bredboi
Mercury
4,236
503
450
649
14,872
11,552
0
7,007
7,865
0
9,657
L
Jing Wei
fleaboi_
Jing Wei
10,618
7,295
287
1,426
11,728
4,311
0
7,208
4,520
0
19,583
W
9,902
978
770
2,495
17,792
23,745
270
1,848
15,944
12,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,818
Gold Earned
50,311
87
Minions Killed
114
0
Camps Cleared
0
768,155
Distance Traveled
1,081,247
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,988
817
23
2
0
179,798
0
W
Vamana
10,147
922
17
2
0
241,670
0
W
Izanami
10,070
915
31
3
0
172,182
0
W
Yemoja
9,160
833
8
1
0
216,096
1
L
Ah Muzen Cab
9,696
881
33
3
0
159,864
0
L
Aphrodite
6,139
558
1
0
0
42,469
1
W
Persephone
11,188
1,017
58
5
0
222,003
4
L
Mercury
6,952
632
9
1
0
191,221
0
L
Jing Wei
8,043
731
21
2
0
194,803
0
W
Bacchus
9,746
886
0
0
0
229,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role