Player Matchup

Ra
Ra
Icepsih
Ra
Level 115
God Stats
5W - 6L
1,226 SR
Queue Stats
90W - 119L
1,412 Elo+
Party 1
Ares
Ares
JayRafiei
Ares
Level 106
God Stats
21W - 19L
1,604 SR
Queue Stats
275W - 180L
1,672 Elo+
Solo
Mercury
Mercury
Prizis
Mercury
Level 120
God Stats
5W - 13L
1,406 SR
Queue Stats
80W - 107L
1,340 Elo+
Party 1
Team Averages
Level 114
1,412 SR
1,475 Elo+

VS

Team Averages
Level 67
1,599 SR
1,458 Elo+
Bakasura
Bakasura
GodSlayerM2
Bakasura
Level 67
God Stats
0W - 1L
1,606 SR
Queue Stats
2W - 4L
1,316 Elo+
Solo
Tyr
Tyr
chaan145
Tyr
Level 70
God Stats
0W - 3L
1,651 SR
Queue Stats
7W - 6L
1,529 Elo+
Party 2
Merlin
Merlin
iPryZz
Merlin
Level 63
God Stats
3W - 5L
1,541 SR
Queue Stats
7W - 6L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 17
13,557
797
23,560
15,881
9,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ares
17
8 / 2 / 18
12,714
748
16,654
18,024
24,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Prizis
Mercury
16
10 / 7 / 14
13,439
791
14,062
21,749
9,488
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GodSlayerM2
Bakasura
15
4 / 10 / 5
11,169
657
11,776
20,747
14,167
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 7 / 5
11,600
682
14,390
28,634
32,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
iPryZz
Merlin
15
2 / 11 / 8
10,988
646
14,944
16,652
5,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
29
28
Kills
11
11
Deaths
28
49
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bakasura
GodSlayerM2
Bakasura
4
10
5
0.65
W
10
2
17
9.25
W
Ares
8
2
18
8.5
W
Mercury
Prizis
Mercury
10
7
14
2.43
L
5
7
5
1.07
L
Merlin
iPryZz
Merlin
2
11
8
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,276
Damage
41,110
55,654
Taken
66,033
42,606
Mitigated
52,482
21,035
Healing
10,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
GodSlayerM2
Bakasura
11,776
8,078
769
3,843
20,747
14,167
0
12,592
8,155
0
29,805
W
23,560
2,118
7,998
7,686
15,881
9,030
1,263
4,562
9,528
75,337
0
W
Ares
16,654
1,050
0
1,639
18,024
24,088
231
5,358
11,252
33,435
0
W
Mercury
Prizis
Mercury
14,062
7,346
0
3,712
21,749
9,488
1,394
5,892
13,944
0
40,682
L
14,390
2,516
0
4,742
28,634
32,316
0
17,447
11,187
692
33,208
L
Merlin
iPryZz
Merlin
14,944
201
96
1,148
16,652
5,999
0
11,076
5,576
50,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,710
Gold Earned
33,757
198
Minions Killed
171
9
Camps Cleared
6
1,039,949
Distance Traveled
890,731
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,169
657
72
4
2
313,501
4
W
Ra
13,557
797
125
7
4
339,690
0
W
Ares
12,714
748
21
1
5
373,179
2
W
Mercury
13,439
791
52
3
0
327,080
3
L
Tyr
11,600
682
33
2
2
337,831
5
L
Merlin
10,988
646
66
4
2
239,399
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role