Player Matchup

Thanatos
Thanatos
Asentlse
Thanatos
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,826 Elo+
Solo
Ra
Ra
RaviolesDeRicota
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 45L
1,701 Elo+
Party 1
Izanami
Izanami
TacticalBad
Izanami
Level 29
God Stats
1W - 3L
1,253 SR
Queue Stats
210W - 212L
1,604 Elo+
Solo
Kukulkan
Kukulkan
garyu2012
Kukulkan
Level 29
God Stats
11W - 8L
1,518 SR
Queue Stats
154W - 182L
1,487 Elo+
Party 1
Tiamat
Tiamat
solzionbet
Tiamat
Level 15
God Stats
14W - 7L
1,720 SR
Queue Stats
23W - 18L
1,538 Elo+
Solo
Team Averages
Level 16
1,498 SR
1,631 Elo+

VS

Team Averages
Level 16
1,548 SR
1,639 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Alex11tn
Ne Zha
Level 20
God Stats
1W - 1L
1,757 SR
Queue Stats
13W - 11L
1,640 Elo+
Solo
Anubis
Anubis
PlayArtMattiun
Anubis
Level 18
God Stats
1W - 1L
1,783 SR
Queue Stats
27W - 23L
1,566 Elo+
Solo
Artio
Artio
XDarthMiriX
Artio
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,831 Elo+
Solo
Da Ji
Da Ji
micro562
Da Ji
Level 8
God Stats
1W - 3L
1,201 SR
Queue Stats
7W - 6L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Asentlse
Thanatos
13
10 / 4 / 6
8,835
631
9,256
12,412
5,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 3 / 7
9,031
645
4,455
6,744
5,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
TacticalBad
Izanami
17
8 / 1 / 1
10,319
737
9,385
7,629
2,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
garyu2012
Kukulkan
12
3 / 6 / 3
7,665
548
4,798
8,546
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
solzionbet
Tiamat
12
4 / 1 / 2
7,955
568
6,566
7,319
4,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
4 / 7 / 1
7,625
545
4,855
9,570
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
Alex11tn
Ne Zha
8
0 / 5 / 2
5,794
414
1,760
6,488
1,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 6 / 2
7,205
515
6,557
12,854
5,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

7
0 / 3 / 1
5,317
380
1,126
7,697
2,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
micro562
Da Ji
12
9 / 7 / 1
8,336
595
10,795
11,669
3,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
28
Kills
14
15
Deaths
28
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
4
7
1
0.64
L
Ne Zha
Alex11tn
Ne Zha
0
5
2
0.2
W
Thanatos
Asentlse
Thanatos
10
4
6
3.25
L
1
6
2
0.33
W
3
3
7
2.17
W
Izanami
TacticalBad
Izanami
8
1
1
8.5
L
0
3
1
0.17
W
Kukulkan
garyu2012
Kukulkan
3
6
3
0.75
L
Da Ji
micro562
Da Ji
9
7
1
1.36
W
Tiamat
solzionbet
Tiamat
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,460
Damage
25,093
42,650
Taken
48,278
20,412
Mitigated
14,827
17,625
Healing
10,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
4,855
863
0
613
9,570
1,968
31
1,565
7,726
34,813
725
L
Ne Zha
Alex11tn
Ne Zha
1,760
351
0
1,738
6,488
1,572
0
1,078
5,278
0
19,764
W
Thanatos
Asentlse
Thanatos
9,256
2,500
0
8,826
12,412
5,202
326
3,905
8,507
0
38,669
L
6,557
977
0
5,291
12,854
5,144
24
6,271
5,817
43,092
0
W
4,455
1,176
953
1,799
6,744
5,179
547
1,949
4,795
46,632
0
W
Izanami
TacticalBad
Izanami
9,385
6,455
0
2,717
7,629
2,598
4,508
1,780
5,808
0
86,621
L
1,126
173
0
2,359
7,697
2,371
0
244
7,414
15,166
0
W
Kukulkan
garyu2012
Kukulkan
4,798
1,206
0
620
8,546
2,685
726
1,247
7,299
40,165
0
L
Da Ji
micro562
Da Ji
10,795
3,994
93
536
11,669
3,772
0
5,995
5,442
0
31,671
W
Tiamat
solzionbet
Tiamat
6,566
829
0
2,710
7,319
4,748
475
2,991
4,285
29,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,805
Gold Earned
34,277
477
Minions Killed
273
0
Camps Cleared
0
1,314,909
Distance Traveled
989,043
18
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,625
545
69
5
0
249,469
0
L
Ne Zha
5,794
414
39
3
0
143,109
1
W
Thanatos
8,835
631
69
5
0
284,948
0
L
Anubis
7,205
515
88
6
0
206,203
0
W
Ra
9,031
645
90
6
0
277,159
5
W
Izanami
10,319
737
171
12
0
253,370
8
L
Artio
5,317
380
32
2
0
142,326
0
W
Kukulkan
7,665
548
71
5
0
234,730
3
L
Da Ji
8,336
595
45
3
0
247,936
0
W
Tiamat
7,955
568
76
5
0
264,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role