Player Matchup

Nu Wa
Nu Wa
JF Crimson4
Nu Wa
Level 143
God Stats
2W - 2L
1,537 SR
Queue Stats
124W - 133L
1,396 Elo+
Solo
Sun Wukong
Sun Wukong
Quikpuff
Sun Wukong
Level 100
God Stats
12W - 15L
1,443 SR
Queue Stats
432W - 490L
1,399 Elo+
Solo
Jing Wei
Jing Wei
arcanexguardian
Jing Wei
Level 145
God Stats
15W - 11L
1,636 SR
Queue Stats
266W - 261L
1,435 Elo+
Solo
Set
Set
asesino12233
Set
Level 77
God Stats
0W - 1L
1,212 SR
Queue Stats
159W - 164L
1,398 Elo+
Solo
Athena
Athena
hipocrisy88
Athena
Level 109
God Stats
35W - 31L
1,496 SR
Queue Stats
538W - 635L
1,414 Elo+
Solo
Team Averages
Level 115
1,465 SR
1,408 Elo+

VS

Team Averages
Level 105
1,497 SR
1,406 Elo+
Mulan
Mulan
BOOKIEBEAR8
Mulan
Level 69
God Stats
17W - 11L
1,486 SR
Queue Stats
193W - 206L
1,351 Elo+
Solo
Chronos
Chronos
Frazzless
Chronos
Level 138
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 124L
1,469 Elo+
Solo
Tsukuyomi
Tsukuyomi
ReDS_267
Tsukuyomi
Level 109
God Stats
11W - 12L
1,606 SR
Queue Stats
117W - 111L
1,440 Elo+
Solo
Ymir
Ymir
TrickShotLogan
Ymir
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 186L
1,391 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iiPurpleSkittle
Morgan Le Fay
Level 152
God Stats
18W - 26L
1,393 SR
Queue Stats
336W - 370L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
8,513
473
13,650
9,871
3,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Quikpuff
Sun Wukong
15
2 / 5 / 1
8,808
489
8,866
17,114
15,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
15
1 / 4 / 0
8,768
487
8,772
12,280
4,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
6 / 6 / 1
10,159
564
7,709
17,603
7,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
14
1 / 4 / 2
8,207
456
7,166
14,778
13,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 3
9,836
546
13,301
15,843
17,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Frazzless
Chronos
16
6 / 1 / 5
9,884
549
12,838
12,661
4,505
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
ReDS_267
Tsukuyomi
17
8 / 2 / 2
9,926
551
9,172
13,620
4,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
4 / 1 / 6
9,337
519
8,288
16,987
8,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
iiPurpleSkittle
Morgan Le Fay
16
2 / 4 / 1
9,599
533
9,748
15,141
5,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
11
Kills
22
22
Deaths
11
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
3
3
1.17
W
Chronos
Frazzless
Chronos
6
1
5
8.5
L
1
3
3
0.83
L
Sun Wukong
Quikpuff
Sun Wukong
2
5
1
0.5
W
Tsukuyomi
ReDS_267
Tsukuyomi
8
2
2
4.5
W
4
1
6
7
L
Jing Wei
1
4
0
0.25
L
6
6
1
1.08
L
Athena
1
4
2
0.5
W
Morgan Le Fay
iiPurpleSkittle
Morgan Le Fay
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,163
Damage
53,347
71,646
Taken
74,252
43,750
Mitigated
40,703
18,450
Healing
32,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,301
3,076
0
6,966
15,843
17,926
459
1,059
13,542
0
59,157
W
Chronos
Frazzless
Chronos
12,838
6,320
0
6,221
12,661
4,505
112
4,712
7,805
64,765
0
L
13,650
2,808
0
1,485
9,871
3,620
452
7,581
2,290
55,618
0
L
Sun Wukong
Quikpuff
Sun Wukong
8,866
2,326
0
4,908
17,114
15,159
700
1,039
14,770
0
50,319
W
Tsukuyomi
ReDS_267
Tsukuyomi
9,172
2,278
0
5,388
13,620
4,840
247
2,298
11,133
0
65,691
W
8,288
753
319
7,064
16,987
8,164
164
5,428
11,242
49,876
0
L
Jing Wei
8,772
4,717
0
3,322
12,280
4,407
0
7,319
4,961
0
73,272
L
7,709
3,639
0
5,158
17,603
7,453
330
5,609
11,816
0
57,802
L
Athena
7,166
1,855
0
3,577
14,778
13,111
185
9,326
5,452
26,454
0
W
Morgan Le Fay
iiPurpleSkittle
Morgan Le Fay
9,748
1,848
398
6,319
15,141
5,268
1,178
6,066
8,491
80,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,455
Gold Earned
48,582
458
Minions Killed
562
0
Camps Cleared
0
1,665,258
Distance Traveled
1,670,781
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,836
546
117
7
0
332,519
0
W
Chronos
9,884
549
115
6
0
312,300
1
L
Nu Wa
8,513
473
87
5
0
331,873
5
L
Sun Wukong
8,808
489
93
5
0
292,313
8
W
Tsukuyomi
9,926
551
110
6
0
381,557
4
W
Ymir
9,337
519
73
4
0
312,944
2
L
Jing Wei
8,768
487
135
8
0
317,508
3
L
Set
10,159
564
102
6
0
362,540
2
L
Athena
8,207
456
41
2
0
361,024
1
W
Morgan Le Fay
9,599
533
147
8
0
331,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role