Player Matchup

Ne Zha
Ne Zha
EolinnMarian
Ne Zha
Level 126
God Stats
7W - 7L
1,719 SR
Queue Stats
155W - 153L
1,531 Elo+
Solo
Persephone
Persephone
JinSime
Persephone
Level 100
God Stats
17W - 10L
1,580 SR
Queue Stats
85W - 54L
1,642 Elo+
Solo
Danzaburou
Danzaburou
kaizer77
Danzaburou
Level 136
God Stats
3W - 7L
1,484 SR
Queue Stats
59W - 70L
1,505 Elo+
Solo
Team Averages
Level 121
1,594 SR
1,560 Elo+

VS

Team Averages
Level 99
1,571 SR
1,513 Elo+
Hel
Hel
 
Hel
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
SirMiniton
Odin
Level 152
God Stats
0W - 2L
1,593 SR
Queue Stats
61W - 54L
1,581 Elo+
Solo
Heimdallr
Heimdallr
heitorfp
Heimdallr
Level 68
God Stats
17W - 13L
1,620 SR
Queue Stats
261W - 286L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
6 / 4 / 8
9,809
755
11,769
11,847
5,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
JinSime
Persephone
14
6 / 2 / 9
10,232
787
14,638
6,605
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
kaizer77
Danzaburou
14
5 / 2 / 12
9,971
767
15,367
10,859
3,810
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 9 / 6
8,096
623
3,810
14,265
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
1 / 2 / 6
8,511
655
6,233
21,469
15,994
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
heitorfp
Heimdallr
13
7 / 6 / 1
10,315
793
10,304
13,172
4,462
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
17
Kills
8
8
Deaths
17
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
9
6
0.33
W
Ne Zha
6
4
8
2.5
W
Persephone
JinSime
Persephone
6
2
9
5.25
L
1
2
6
2
L
Heimdallr
heitorfp
Heimdallr
7
6
1
1.25
W
Danzaburou
kaizer77
Danzaburou
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,774
Damage
20,347
29,311
Taken
48,906
11,253
Mitigated
23,420
8,075
Healing
14,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,810
454
4,253
4,215
14,265
2,964
194
3,137
10,521
25,540
0
W
Ne Zha
11,769
1,651
0
3,031
11,847
5,342
728
2,455
9,148
0
27,952
W
Persephone
JinSime
Persephone
14,638
342
98
1,243
6,605
2,101
725
925
5,584
32,295
0
L
6,233
1,141
0
4,277
21,469
15,994
337
6,586
14,102
0
16,893
L
Heimdallr
heitorfp
Heimdallr
10,304
4,065
0
1,397
13,172
4,462
1,225
4,118
8,506
0
29,156
W
Danzaburou
kaizer77
Danzaburou
15,367
6,611
0
3,703
10,859
3,810
1,443
704
10,100
0
41,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,012
Gold Earned
26,922
144
Minions Killed
123
4
Camps Cleared
3
833,308
Distance Traveled
708,910
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,096
623
62
5
1
212,281
2
W
Ne Zha
9,809
755
32
2
2
303,708
6
W
Persephone
10,232
787
45
3
1
256,060
5
L
Odin
8,511
655
13
1
0
262,436
4
L
Heimdallr
10,315
793
48
4
2
234,193
3
W
Danzaburou
9,971
767
67
5
1
273,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role