Player Matchup

Chang'e
Chang'e
Bronze III
MIYUKl
Chang'e
Bronze III
Level 156
God Stats
1W - 0L
1,481 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver II
Siegfried8
Cu Chulainn
Silver II
Level 158
God Stats
1W - 0L
1,462 SR
Queue Stats
7W - 5L
1,605 MMR
Party 1
Bellona
Bellona
Gold V
enteiover
Bellona
Gold V
Level 155
God Stats
1W - 0L
1,856 SR
Queue Stats
13W - 15L
1,372 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 156
1,599 SR
1,492 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,499 SR
1,178 MMR
Kuzenbo
Kuzenbo
Silver II
I3esitos
Kuzenbo
Silver II
Level 129
God Stats
0W - 1L
1,372 SR
Queue Stats
29W - 50L
1,270 MMR
Solo
Fenrir
Fenrir
Bronze I
M21GG
Fenrir
Bronze I
Level 84
God Stats
0W - 1L
1,415 SR
Queue Stats
52W - 93L
791 MMR
Solo
Zeus
Zeus
Silver I
angel11840
Zeus
Silver I
Level 129
God Stats
1W - 2L
1,710 SR
Queue Stats
15W - 22L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MIYUKl
Chang'e
16
4 / 4 / 7
12,703
635
7,495
14,399
5,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
Siegfried8
Cu Chulainn
18
8 / 4 / 8
13,852
693
19,593
25,294
26,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
enteiover
Bellona
16
4 / 2 / 9
12,515
626
12,397
22,802
23,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Bans
AresPersephoneMorgan Le FayOdinKumbhakarna

VS

Bans
GebAh Muzen CabAchillesCupidTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
I3esitos
Kuzenbo
12
3 / 2 / 3
11,264
563
10,577
9,804
9,087
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
M21GG
Fenrir
16
3 / 7 / 5
11,963
598
13,567
22,022
12,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 8 / 5
12,909
645
21,428
12,612
6,341
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
16
Kills
10
10
Deaths
17
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
I3esitos
Kuzenbo
3
2
3
2.25
L
Fenrir
M21GG
Fenrir
3
7
5
0.79
W
Chang'e
MIYUKl
Chang'e
4
4
7
1.88
W
Cu Chulainn
Siegfried8
Cu Chulainn
8
4
8
3
L
4
8
5
0.81
W
Bellona
enteiover
Bellona
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,485
Damage
45,572
62,495
Taken
44,438
55,392
Mitigated
27,575
22,261
Healing
5,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
I3esitos
Kuzenbo
10,577
3,155
0
2,481
9,804
9,087
0
3,149
5,862
22,162
0
L
Fenrir
M21GG
Fenrir
13,567
1,867
0
2,992
22,022
12,147
0
6,351
14,282
0
42,042
W
Chang'e
MIYUKl
Chang'e
7,495
335
6,070
6,149
14,399
5,671
703
7,706
6,470
40,262
0
W
Cu Chulainn
Siegfried8
Cu Chulainn
19,593
3,601
0
6,885
25,294
26,637
754
13,363
11,445
13,617
53,221
L
21,428
1,267
0
496
12,612
6,341
0
2,581
9,169
59,632
0
W
Bellona
enteiover
Bellona
12,397
2,625
0
3,157
22,802
23,084
1,122
11,590
10,887
4,475
37,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,070
Gold Earned
36,136
213
Minions Killed
180
11
Camps Cleared
6
1,136,109
Distance Traveled
883,789
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,264
563
28
1
0
210,752
0
L
Fenrir
11,963
598
68
3
4
357,719
7
W
Chang'e
12,703
635
84
4
0
340,939
1
W
Cu Chulainn
13,852
693
87
4
9
388,201
7
L
Zeus
12,909
645
84
4
2
315,318
5
W
Bellona
12,515
626
42
2
2
406,969
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role