Player Matchup

Ra
Ra
DarkDrake73
Ra
Level 29
God Stats
5W - 3L
1,617 SR
Queue Stats
23W - 35L
1,245 Elo+
Party 1
Mulan
Mulan
Iris_The_Goblin
Mulan
Level 58
God Stats
17W - 11L
1,481 SR
Queue Stats
195W - 182L
1,363 Elo+
Party 1
Jing Wei
Jing Wei
JOEB0Y7GUNDAM7
Jing Wei
Level 140
God Stats
1W - 0L
1,566 SR
Queue Stats
36W - 65L
1,301 Elo+
Party 1
Team Averages
Level 76
1,555 SR
1,303 Elo+

VS

Team Averages
Level 17
1,470 SR
1,178 Elo+
Geb
Geb
EvilDxrknexs
Geb
Level 18
God Stats
2W - 5L
1,411 SR
Queue Stats
19W - 43L
1,217 Elo+
Party 2
Jing Wei
Jing Wei
SP33DYB0YCLIVE71
Jing Wei
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,059 Elo+
Solo
Agni
Agni
SkygamerYTfufdis
Agni
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 68L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 13
9,560
735
7,553
9,945
3,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
9 / 1 / 12
10,426
802
13,463
13,154
13,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
14
10 / 0 / 9
10,516
809
7,528
11,968
4,942
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 2
8,244
634
5,092
12,328
4,278
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 9 / 3
7,733
595
3,102
10,582
3,075
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 8 / 3
7,881
606
11,086
10,821
2,914
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
23
Kills
4
5
Deaths
23
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
4
13
2.63
L
2
6
2
0.5
W
9
1
12
15
W
Jing Wei
10
0
9
14.5
L
1
9
3
0.28
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,544
Damage
19,280
35,067
Taken
33,731
22,071
Mitigated
10,267
12,754
Healing
3,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,553
452
801
2,359
9,945
3,714
706
4,824
5,121
31,661
0
L
5,092
121
0
372
12,328
4,278
0
3,657
8,208
9,853
0
W
13,463
2,339
508
5,300
13,154
13,415
182
6,525
6,629
0
28,905
W
Jing Wei
7,528
4,564
294
3,492
11,968
4,942
852
5,433
6,535
0
35,888
L
3,102
2,025
0
375
10,582
3,075
0
1,284
8,823
0
9,930
L
11,086
1,192
0
2,452
10,821
2,914
0
2,612
8,074
33,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,502
Gold Earned
23,858
139
Minions Killed
71
6
Camps Cleared
1
709,762
Distance Traveled
620,961
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,560
735
55
4
1
187,038
0
L
Geb
8,244
634
4
0
0
184,875
0
W
Mulan
10,426
802
41
3
1
252,102
2
W
Jing Wei
10,516
809
43
3
4
270,622
5
L
Jing Wei
7,733
595
23
2
1
238,372
1
L
Agni
7,881
606
44
3
0
197,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role