Player Matchup

Nemesis
Nemesis
BloodRiot69
Nemesis
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 27L
1,500 Elo+
Solo
Bellona
Bellona
CalaCaShida7
Bellona
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 21L
1,034 Elo+
Solo
Merlin
Merlin
DarkMist_07
Merlin
Level 29
God Stats
10W - 12L
1,477 SR
Queue Stats
85W - 85L
1,417 Elo+
Solo
Sol
Sol
Marcionos
Sol
Level 29
God Stats
1W - 0L
1,631 SR
Queue Stats
21W - 18L
1,386 Elo+
Solo
Cerberus
Cerberus
eco-asado9
Cerberus
Level 28
God Stats
5W - 3L
1,374 SR
Queue Stats
67W - 97L
1,293 Elo+
Solo
Team Averages
Level 18
1,496 SR
1,326 Elo+

VS

Team Averages
Level 13
1,400 SR
1,367 Elo+
Cliodhna
Cliodhna
Matta_gringos
Cliodhna
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,376 Elo+
Solo
Tyr
Tyr
Sir_Corny_Neck
Tyr
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Anubis
Anubis
hichiiro
Anubis
Level 26
God Stats
42W - 66L
1,448 SR
Queue Stats
87W - 124L
1,393 Elo+
Solo
Nemesis
Nemesis
historic_money7
Nemesis
Level 6
God Stats
0W - 1L
1,308 SR
Queue Stats
1W - 4L
1,330 Elo+
Solo
Sobek
Sobek
yisus-lev
Sobek
Level 15
God Stats
2W - 5L
1,243 SR
Queue Stats
36W - 42L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BloodRiot69
Nemesis
20
12 / 2 / 1
13,542
677
13,957
16,234
6,644
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
CalaCaShida7
Bellona
14
2 / 3 / 1
8,641
432
2,645
8,178
3,454
Heavy Mace

Heavy Mace

+30
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
15
9 / 5 / 8
10,686
534
21,786
10,660
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 10 / 5
8,406
420
6,295
12,551
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
eco-asado9
Cerberus
9
0 / 6 / 6
7,292
365
2,560
10,481
3,214
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Matta_gringos
Cliodhna
17
3 / 5 / 2
10,490
525
5,058
14,132
4,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
9 / 3 / 2
10,218
511
10,811
18,782
13,568
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
hichiiro
Anubis
17
12 / 7 / 5
11,521
576
18,172
22,155
7,968
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 9 / 2
6,842
342
820
9,035
1,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
yisus-lev
Sobek
8
0 / 3 / 3
6,797
340
1,536
10,899
5,880
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
38
24
Kills
24
26
Deaths
27
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BloodRiot69
Nemesis
12
2
1
6.25
W
Bellona
CalaCaShida7
Bellona
2
3
1
0.83
W
Merlin
9
5
8
2.6
W
1
10
5
0.35
L
Cliodhna
Matta_gringos
Cliodhna
3
5
2
0.8
L
9
3
2
3.33
W
Cerberus
eco-asado9
Cerberus
0
6
6
0.5
L
Anubis
hichiiro
Anubis
12
7
5
2.07
L
0
9
2
0.11
L
Sobek
yisus-lev
Sobek
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,243
Damage
36,397
58,104
Taken
75,003
19,510
Mitigated
34,156
14,055
Healing
26,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BloodRiot69
Nemesis
13,957
6,799
0
8,772
16,234
6,644
4,553
3,902
12,332
0
115,543
W
Bellona
CalaCaShida7
Bellona
2,645
647
0
466
8,178
3,454
668
891
7,287
0
28,792
W
Merlin
21,786
1,601
180
1,715
10,660
3,310
1,350
5,811
4,849
57,157
0
W
6,295
558
201
1,669
12,551
2,888
1,147
6,105
6,446
36,208
0
L
Cliodhna
Matta_gringos
Cliodhna
5,058
298
0
4,420
14,132
4,781
570
3,108
11,024
0
78,633
L
10,811
393
0
7,725
18,782
13,568
341
5,504
13,278
90
61,522
W
Cerberus
eco-asado9
Cerberus
2,560
235
0
1,052
10,481
3,214
0
3,089
7,392
11,093
0
L
Anubis
hichiiro
Anubis
18,172
373
0
12,449
22,155
7,968
1,650
12,029
9,878
64,437
0
L
820
605
0
150
9,035
1,959
0
3,446
5,589
0
11,425
L
Sobek
yisus-lev
Sobek
1,536
155
0
1,988
10,899
5,880
230
6,306
4,593
9,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,567
Gold Earned
45,868
396
Minions Killed
388
0
Camps Cleared
0
1,711,943
Distance Traveled
1,481,256
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,542
677
183
9
0
399,899
2
W
Bellona
8,641
432
58
3
0
393,781
1
W
Merlin
10,686
534
71
4
0
308,493
1
W
Sol
8,406
420
49
2
0
289,860
0
L
Cliodhna
10,490
525
141
7
0
331,390
2
L
Tyr
10,218
511
103
5
0
348,350
2
W
Cerberus
7,292
365
35
2
0
319,910
0
L
Anubis
11,521
576
108
5
0
235,971
0
L
Nemesis
6,842
342
22
1
0
321,263
0
L
Sobek
6,797
340
14
1
0
244,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role