Player Matchup

Geb
Geb
BaneOne1
Geb
Level 65
God Stats
8W - 3L
1,561 SR
Queue Stats
17W - 22L
1,575 Elo+
Party 3
Sol
Sol
Kirby 097831
Sol
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 19L
1,205 Elo+
Party 2
Bakasura
Bakasura
TTVMICHAEL9341
Bakasura
Level 9
God Stats
1W - 7L
1,500 SR
Queue Stats
8W - 30L
1,215 Elo+
Party 2
Ullr
Ullr
TheM93150
Ullr
Level 19
God Stats
4W - 3L
1,457 SR
Queue Stats
19W - 22L
1,376 Elo+
Solo
Neith
Neith
mumblebeecko
Neith
Level 2
God Stats
3W - 1L
1,670 SR
Queue Stats
3W - 1L
1,704 Elo+
Party 3
Team Averages
Level 20
1,537 SR
1,415 Elo+

VS

Team Averages
Level 19
1,430 SR
1,333 Elo+
Kukulkan
Kukulkan
Nikbo_Dublin
Kukulkan
Level 28
God Stats
9W - 6L
1,753 SR
Queue Stats
144W - 173L
1,407 Elo+
Solo
Cthulhu
Cthulhu
ODSRT
Cthulhu
Level 11
God Stats
10W - 8L
1,284 SR
Queue Stats
106W - 70L
1,068 Elo+
Party 1
Geb
Geb
ST4RPLATINUM944
Geb
Level 8
God Stats
11W - 20L
1,112 SR
Queue Stats
82W - 59L
1,135 Elo+
Party 1
Jing Wei
Jing Wei
alternativ29
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 60L
1,533 Elo+
Party 4
Achilles
Achilles
molochuk
Achilles
Level 23
God Stats
5W - 7L
1,500 SR
Queue Stats
84W - 66L
1,523 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 26
16,658
980
21,266
29,362
39,836
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 11 / 9
16,098
947
17,960
29,491
11,717
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
20
4 / 7 / 18
16,619
978
12,993
30,090
20,769
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
20
22 / 8 / 8
19,642
1,155
63,939
43,746
20,934
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
5 / 3 / 19
16,182
952
20,790
11,202
4,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

5

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Nikbo_Dublin
Kukulkan
20
1 / 8 / 19
15,313
901
28,082
23,311
11,345
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
ODSRT
Cthulhu
20
6 / 14 / 15
16,387
964
33,352
39,003
24,501
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
2 / 4 / 18
16,598
976
14,053
23,820
13,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jing Wei
alternativ29
Jing Wei
20
9 / 9 / 15
17,539
1,032
27,647
28,962
13,418
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
molochuk
Achilles
20
13 / 5 / 10
17,795
1,047
29,294
30,332
50,636
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
108
40
Kills
31
31
Deaths
40
80
Assists
77
Player
Kills
Deaths
Assists
KDA
W
2
2
26
7.5
W
7
11
9
1.05
L
Kukulkan
Nikbo_Dublin
Kukulkan
1
8
19
1.31
L
Cthulhu
ODSRT
Cthulhu
6
14
15
0.96
L
2
4
18
2.75
W
Bakasura
4
7
18
1.86
W
Ullr
22
8
8
3.25
L
Jing Wei
alternativ29
Jing Wei
9
9
15
1.83
L
Achilles
molochuk
Achilles
13
5
10
3.6
W
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,948
Damage
132,428
143,891
Taken
145,428
98,116
Mitigated
113,266
34,768
Healing
10,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,266
1,490
1,438
3,710
29,362
39,836
0
18,118
10,114
35,180
0
W
17,960
4,526
0
1,772
29,491
11,717
0
14,741
14,096
50,392
0
L
Kukulkan
Nikbo_Dublin
Kukulkan
28,082
2,510
0
355
23,311
11,345
0
3,016
20,267
58,745
0
L
Cthulhu
ODSRT
Cthulhu
33,352
5,201
1,446
1,531
39,003
24,501
0
14,218
24,586
66,734
0
L
14,053
2,974
0
1,170
23,820
13,366
0
7,912
15,336
32,165
0
W
Bakasura
12,993
10,321
0
4,208
30,090
20,769
0
16,552
13,086
0
26,937
W
Ullr
63,939
35,881
330
21,194
43,746
20,934
0
19,738
23,035
0
88,308
L
Jing Wei
alternativ29
Jing Wei
27,647
19,857
0
2,497
28,962
13,418
0
5,977
22,835
0
61,138
L
Achilles
molochuk
Achilles
29,294
7,585
0
3,294
30,332
50,636
0
8,103
21,829
0
46,283
W
20,790
8,917
0
2,116
11,202
4,860
0
6,338
4,864
0
40,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,199
Gold Earned
83,632
243
Minions Killed
298
1
Camps Cleared
14
1,650,612
Distance Traveled
1,665,155
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
16,658
980
10
1
0
328,989
1
W
Sol
16,098
947
89
5
0
334,637
0
L
Kukulkan
15,313
901
77
5
2
328,408
0
L
Cthulhu
16,387
964
82
5
2
301,529
0
L
Geb
16,598
976
39
2
4
354,753
0
W
Bakasura
16,619
978
54
3
0
368,305
0
W
Ullr
19,642
1,155
47
3
1
336,591
0
L
Jing Wei
17,539
1,032
76
4
1
324,832
0
L
Achilles
17,795
1,047
24
1
5
355,633
0
W
Neith
16,182
952
43
3
0
282,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role