Player Matchup

Ah Puch
Ah Puch
Droslow
Ah Puch
Level 129
God Stats
1W - 0L
1,578 SR
Queue Stats
20W - 20L
1,365 Elo+
Solo
Kuzenbo
Kuzenbo
STK Ray
Kuzenbo
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 147L
1,476 Elo+
Party 1
Artemis
Artemis
YuqlyFN
Artemis
Level 108
God Stats
1W - 0L
1,246 SR
Queue Stats
111W - 91L
1,528 Elo+
Party 1
Team Averages
Level 101
1,441 SR
1,456 Elo+

VS

Team Averages
Level 77
1,527 SR
1,574 Elo+
Chronos
Chronos
KaguyaEnma
Chronos
Level 45
God Stats
6W - 6L
1,618 SR
Queue Stats
233W - 212L
1,509 Elo+
Party 2
Cerberus
Cerberus
Optic_Nudel
Cerberus
Level 88
God Stats
9W - 10L
1,556 SR
Queue Stats
307W - 222L
1,655 Elo+
Solo
Chiron
Chiron
bigbulldog2010
Chiron
Level 98
God Stats
4W - 9L
1,405 SR
Queue Stats
120W - 94L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Droslow
Ah Puch
17
4 / 1 / 7
12,746
637
15,911
10,321
3,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
STK Ray
Kuzenbo
17
3 / 1 / 10
12,644
632
13,742
17,171
22,091
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
YuqlyFN
Artemis
17
7 / 3 / 5
13,612
681
24,025
20,012
6,943
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
KaguyaEnma
Chronos
14
2 / 5 / 2
11,118
556
9,610
13,201
4,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Optic_Nudel
Cerberus
14
2 / 5 / 2
12,008
600
13,596
28,645
32,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 4 / 4
11,398
570
9,734
15,498
6,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
14
Kills
5
5
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Droslow
Ah Puch
4
1
7
7.5
L
Chronos
KaguyaEnma
Chronos
2
5
2
0.6
L
Cerberus
Optic_Nudel
Cerberus
2
5
2
0.6
W
Kuzenbo
STK Ray
Kuzenbo
3
1
10
8
W
Artemis
YuqlyFN
Artemis
7
3
5
3.17
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,678
Damage
32,940
47,504
Taken
57,344
32,095
Mitigated
44,376
20,588
Healing
12,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Droslow
Ah Puch
15,911
522
1,296
5,348
10,321
3,061
676
6,089
4,232
49,461
0
L
Chronos
KaguyaEnma
Chronos
9,610
1,090
0
1,856
13,201
4,996
0
7,548
5,653
36,866
1,497
L
Cerberus
Optic_Nudel
Cerberus
13,596
400
0
6,718
28,645
32,932
0
12,740
15,905
30,536
0
W
Kuzenbo
STK Ray
Kuzenbo
13,742
3,528
0
2,785
17,171
22,091
52
7,168
10,003
42,568
0
W
Artemis
YuqlyFN
Artemis
24,025
15,729
0
11,159
20,012
6,943
2,014
10,687
9,325
0
91,237
L
9,734
3,442
952
2,782
15,498
6,448
0
9,917
5,580
0
50,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,002
Gold Earned
34,524
252
Minions Killed
305
12
Camps Cleared
6
1,000,054
Distance Traveled
1,023,335
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,746
637
74
4
1
312,005
4
L
Chronos
11,118
556
94
5
3
350,532
8
L
Cerberus
12,008
600
42
2
0
345,489
2
W
Kuzenbo
12,644
632
54
3
3
384,048
3
W
Artemis
13,612
681
124
6
8
304,001
4
L
Chiron
11,398
570
169
8
3
327,314
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role