Player Matchup

Skadi
Skadi
GreatestToLive
Skadi
Level 29
God Stats
8W - 4L
1,500 SR
Queue Stats
41W - 61L
1,222 Elo+
Solo
Thanatos
Thanatos
Lusne
Thanatos
Level 48
God Stats
5W - 5L
1,487 SR
Queue Stats
22W - 30L
1,352 Elo+
Party 2
Athena
Athena
Paullen007
Athena
Level 27
God Stats
4W - 2L
1,186 SR
Queue Stats
11W - 19L
1,213 Elo+
Solo
Ra
Ra
TubIar
Ra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Artemis
Artemis
kwLs_KALVIN
Artemis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Team Averages
Level 21
1,435 SR
1,357 Elo+

VS

Team Averages
Level 12
1,425 SR
1,361 Elo+
Ares
Ares
Beanzyboy1_YT
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Lz358_NLT
Guan Yu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Powergamer456
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Odin
Odin
TedRux
Odin
Level 28
God Stats
7W - 14L
1,376 SR
Queue Stats
27W - 51L
1,134 Elo+
Party 3
Jing Wei
Jing Wei
WaveKing
Jing Wei
Level 26
God Stats
1W - 2L
1,250 SR
Queue Stats
36W - 58L
1,170 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
16 / 0 / 6
8,618
575
9,427
4,908
1,633
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Lusne
Thanatos
14
14 / 1 / 11
9,358
624
9,945
10,758
4,195
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Paullen007
Athena
11
7 / 1 / 9
8,031
535
6,519
12,299
6,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ra
11
5 / 3 / 17
7,459
497
8,807
6,184
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
kwLs_KALVIN
Artemis
11
2 / 1 / 15
7,750
517
8,208
6,347
2,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 18 / 3
5,613
374
2,579
20,566
10,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Guan Yu
Lz358_NLT
Guan Yu
1
0 / 5 / 1
4,419
295
0
3,174
692
Breastplate

Breastplate

+20
Physical Protection

10
4 / 13 / 0
6,461
431
7,661
12,581
3,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
TedRux
Odin
10
0 / 1 / 0
5,892
393
1,834
8,250
4,237
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
WaveKing
Jing Wei
10
1 / 7 / 2
6,448
430
7,136
10,835
3,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
11
44
Kills
5
6
Deaths
44
58
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
18
3
0.08
W
16
0
6
19
W
Thanatos
Lusne
Thanatos
14
1
11
19.5
L
Guan Yu
Lz358_NLT
Guan Yu
0
5
1
0.1
W
Athena
Paullen007
Athena
7
1
9
11.5
L
4
13
0
0.31
L
Odin
TedRux
Odin
0
1
0
0
W
Ra
5
3
17
4.5
L
Jing Wei
WaveKing
Jing Wei
1
7
2
0.29
W
Artemis
kwLs_KALVIN
Artemis
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,906
Damage
19,210
40,496
Taken
55,406
16,587
Mitigated
22,174
19,866
Healing
4,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,579
807
0
1,176
20,566
10,498
214
6,927
13,182
9,814
0
W
9,427
4,681
0
0
4,908
1,633
2,936
1,789
3,119
0
25,609
W
Thanatos
Lusne
Thanatos
9,945
3,222
491
11,287
10,758
4,195
1,476
2,092
8,666
0
54,385
L
Guan Yu
Lz358_NLT
Guan Yu
0
0
0
160
3,174
692
0
391
2,743
0
567
W
Athena
Paullen007
Athena
6,519
1,526
258
3,495
12,299
6,442
503
1,515
10,784
23,098
0
L
7,661
3,931
0
1,451
12,581
3,393
63
2,039
10,432
19,625
3,588
L
Odin
TedRux
Odin
1,834
1,278
0
1,000
8,250
4,237
113
2,783
5,343
0
15,190
W
Ra
8,807
2,936
982
1,526
6,184
2,099
1,167
2,754
3,430
25,502
0
L
Jing Wei
WaveKing
Jing Wei
7,136
3,870
0
376
10,835
3,354
389
2,732
8,063
0
36,983
W
Artemis
kwLs_KALVIN
Artemis
8,208
5,756
0
1,827
6,347
2,218
3,657
854
5,493
0
32,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,216
Gold Earned
28,833
252
Minions Killed
118
0
Camps Cleared
0
1,350,727
Distance Traveled
1,064,785
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,613
374
12
1
0
222,624
3
W
Skadi
8,618
575
39
3
0
266,364
0
W
Thanatos
9,358
624
83
6
0
303,102
0
L
Guan Yu
4,419
295
0
0
0
61,728
1
W
Athena
8,031
535
33
2
0
309,760
1
L
Olorun
6,461
431
32
2
0
226,567
0
L
Odin
5,892
393
22
1
0
272,874
0
W
Ra
7,459
497
45
3
0
223,138
1
L
Jing Wei
6,448
430
52
3
0
280,992
0
W
Artemis
7,750
517
52
3
0
248,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role