Player Matchup

Yemoja
Yemoja
HaMaG37
Yemoja
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,202 Elo+
Party 1
Bakasura
Bakasura
Lonex_37
Bakasura
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Ravana
Ravana
Nero-TXC
Ravana
Level 29
God Stats
1W - 2L
1,439 SR
Queue Stats
90W - 124L
1,373 Elo+
Party 2
Apollo
Apollo
NilsKruppe2002
Apollo
Level 8
God Stats
4W - 9L
1,263 SR
Queue Stats
9W - 14L
1,229 Elo+
Party 1
Hades
Hades
Skorpio2015
Hades
Level 27
God Stats
6W - 6L
1,660 SR
Queue Stats
66W - 88L
1,391 Elo+
Party 2
Team Averages
Level 15
1,472 SR
1,339 Elo+

VS

Team Averages
Level 27
1,522 SR
1,384 Elo+
Agni
Agni
MONKEY-D-MATTHI
Agni
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 232L
1,379 Elo+
Party 3
Sol
Sol
SenseOfJustice
Sol
Level 25
God Stats
9W - 7L
1,779 SR
Queue Stats
208W - 229L
1,385 Elo+
Party 3
Olorun
Olorun
Tr3ma18_
Olorun
Level 27
God Stats
4W - 2L
1,523 SR
Queue Stats
37W - 32L
1,407 Elo+
Party 4
Chaac
Chaac
WordPear217455
Chaac
Level 27
God Stats
1W - 1L
1,278 SR
Queue Stats
60W - 59L
1,367 Elo+
Party 4
The Morrigan
The Morrigan
zAnonymer_Tomen
The Morrigan
Level 28
God Stats
5W - 6L
1,527 SR
Queue Stats
242W - 273L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HaMaG37
Yemoja
16
2 / 10 / 1
10,912
436
7,678
24,101
27,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
Lonex_37
Bakasura
16
3 / 14 / 3
11,247
450
11,612
21,118
8,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
Nero-TXC
Ravana
20
3 / 6 / 6
12,684
507
12,186
20,449
10,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 13 / 2
10,211
408
11,405
24,250
8,843
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 4 / 5
13,034
521
12,202
20,076
9,415
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 5
12,657
506
10,721
12,224
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 6 / 4
14,491
580
23,574
21,067
6,217
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Olorun
Tr3ma18_
Olorun
20
11 / 1 / 9
14,805
592
24,776
18,208
7,240
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
12 / 1 / 7
13,542
542
13,716
22,259
13,970
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
zAnonymer_Tomen
The Morrigan
20
11 / 4 / 5
14,999
600
18,218
17,653
8,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
77
15
Kills
47
47
Deaths
16
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Yemoja
HaMaG37
Yemoja
2
10
1
0.25
L
Bakasura
Lonex_37
Bakasura
3
14
3
0.32
W
4
4
5
1.63
L
Ravana
Nero-TXC
Ravana
3
6
6
1
L
1
13
2
0.15
W
9
6
4
1.83
L
6
4
5
2.13
W
Olorun
Tr3ma18_
Olorun
11
1
9
15.5
W
12
1
7
15.5
W
The Morrigan
zAnonymer_Tomen
The Morrigan
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,083
Damage
91,005
109,994
Taken
91,411
65,627
Mitigated
39,746
24,193
Healing
34,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
HaMaG37
Yemoja
7,678
2,274
385
709
24,101
27,902
798
13,595
10,458
42,678
0
L
Bakasura
Lonex_37
Bakasura
11,612
6,749
0
2,723
21,118
8,996
1,444
14,093
6,929
0
41,114
W
10,721
567
0
1,587
12,224
3,891
1,810
2,435
9,712
53,757
0
L
Ravana
Nero-TXC
Ravana
12,186
3,775
0
6,161
20,449
10,471
58
14,377
5,820
0
112,280
L
11,405
8,240
0
3,785
24,250
8,843
2,726
16,028
8,148
0
62,761
W
23,574
7,124
78
9,126
21,067
6,217
271
7,345
13,722
96,194
0
L
12,202
2,077
323
10,107
20,076
9,415
864
14,803
5,005
77,229
0
W
Olorun
Tr3ma18_
Olorun
24,776
13,596
587
10,908
18,208
7,240
10,121
3,186
14,224
117,820
0
W
13,716
4,926
0
8,552
22,259
13,970
2,707
5,824
16,197
0
75,192
W
The Morrigan
zAnonymer_Tomen
The Morrigan
18,218
5,662
0
4,001
17,653
8,428
830
4,476
12,280
87,727
13,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,088
Gold Earned
70,494
531
Minions Killed
652
0
Camps Cleared
0
2,018,016
Distance Traveled
2,249,767
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,912
436
49
2
0
358,238
0
L
Bakasura
11,247
450
81
3
0
402,379
1
W
Agni
12,657
506
91
4
0
444,416
0
L
Ravana
12,684
507
160
6
0
436,819
0
L
Apollo
10,211
408
109
4
0
350,431
0
W
Sol
14,491
580
137
5
0
460,887
0
L
Hades
13,034
521
132
5
0
470,149
0
W
Olorun
14,805
592
176
7
0
439,731
1
W
Chaac
13,542
542
79
3
0
470,852
0
W
The Morrigan
14,999
600
169
7
0
433,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role