Player Matchup

Merlin
Merlin
HERONyghtShade
Merlin
Level 6
God Stats
3W - 5L
1,492 SR
Queue Stats
4W - 8L
1,331 Elo+
Solo
Nemesis
Nemesis
NIYBBLER
Nemesis
Level 5
God Stats
0W - 3L
1,190 SR
Queue Stats
2W - 5L
1,317 Elo+
Solo
Izanami
Izanami
Pielaczini
Izanami
Level 4
God Stats
0W - 2L
1,230 SR
Queue Stats
0W - 4L
1,041 Elo+
Party 1
Sun Wukong
Sun Wukong
SithariSadow
Sun Wukong
Level 20
God Stats
1W - 2L
1,377 SR
Queue Stats
13W - 18L
1,302 Elo+
Party 1
Hades
Hades
XLanzelottX
Hades
Level 6
God Stats
0W - 2L
1,290 SR
Queue Stats
1W - 5L
1,347 Elo+
Solo
Team Averages
Level 8
1,316 SR
1,267 Elo+

VS

Team Averages
Level 14
1,537 SR
1,441 Elo+
Cthulhu
Cthulhu
TheFlanagan
Cthulhu
Level 21
God Stats
20W - 12L
1,816 SR
Queue Stats
24W - 28L
1,536 Elo+
Solo
Ratatoskr
Ratatoskr
alejo159
Ratatoskr
Level 18
God Stats
3W - 5L
1,189 SR
Queue Stats
50W - 48L
1,401 Elo+
Solo
Ra
Ra
crab300
Ra
Level 4
God Stats
5W - 0L
1,500 SR
Queue Stats
20W - 10L
1,500 Elo+
Solo
Chronos
Chronos
fegfhjf
Chronos
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,347 Elo+
Solo
Zeus
Zeus
originalwuss
Zeus
Level 13
God Stats
2W - 0L
1,679 SR
Queue Stats
20W - 29L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 5
9,944
994
12,631
15,913
5,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
NIYBBLER
Nemesis
15
3 / 6 / 3
10,246
1,025
12,171
19,284
7,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Pielaczini
Izanami
15
1 / 12 / 3
9,493
949
11,170
15,662
5,616
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
SithariSadow
Sun Wukong
17
3 / 4 / 5
10,899
1,090
7,679
13,713
8,879
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 9 / 3
9,241
924
5,475
17,626
7,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
TheFlanagan
Cthulhu
18
5 / 2 / 18
11,506
1,151
19,319
19,033
8,945
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
alejo159
Ratatoskr
18
9 / 1 / 13
11,310
1,131
15,741
9,036
3,548
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
16 / 2 / 11
14,156
1,416
19,926
8,877
3,761
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
fegfhjf
Chronos
17
4 / 2 / 8
9,982
998
11,751
8,960
3,272
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 3 / 17
11,097
1,110
8,178
8,951
10,185
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
104
10
Kills
37
38
Deaths
10
19
Assists
67
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
L
Nemesis
NIYBBLER
Nemesis
3
6
3
0.75
L
Izanami
Pielaczini
Izanami
1
12
3
0.21
L
Sun Wukong
SithariSadow
Sun Wukong
3
4
5
1.38
W
Cthulhu
TheFlanagan
Cthulhu
5
2
18
7
L
1
9
3
0.28
W
Ratatoskr
alejo159
Ratatoskr
9
1
13
15.5
W
16
2
11
10.75
W
Chronos
fegfhjf
Chronos
4
2
8
4
W
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,126
Damage
74,915
82,198
Taken
54,857
35,040
Mitigated
29,711
4,331
Healing
10,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,631
1,181
0
440
15,913
5,530
0
10,609
5,304
26,381
0
L
Nemesis
NIYBBLER
Nemesis
12,171
4,049
0
1,289
19,284
7,360
0
15,311
3,973
0
23,430
L
Izanami
Pielaczini
Izanami
11,170
7,113
0
0
15,662
5,616
0
9,120
6,542
0
26,994
L
Sun Wukong
SithariSadow
Sun Wukong
7,679
1,621
0
922
13,713
8,879
0
9,630
4,083
0
20,424
W
Cthulhu
TheFlanagan
Cthulhu
19,319
1,154
0
3,235
19,033
8,945
0
7,764
11,269
46,693
0
L
5,475
2,046
0
1,680
17,626
7,655
0
14,504
3,122
12,263
0
W
Ratatoskr
alejo159
Ratatoskr
15,741
4,342
0
1,590
9,036
3,548
0
2,015
7,021
0
24,626
W
19,926
3,502
1,288
3,244
8,877
3,761
0
2,163
6,714
45,198
0
W
Chronos
fegfhjf
Chronos
11,751
4,558
0
1,246
8,960
3,272
0
2,161
6,799
19,615
0
W
8,178
3,301
0
0
8,951
10,185
0
4,003
4,948
24,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,823
Gold Earned
58,051
122
Minions Killed
207
4
Camps Cleared
10
812,777
Distance Traveled
967,041
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,944
994
21
2
1
163,833
0
L
Nemesis
10,246
1,025
27
3
1
224,246
0
L
Izanami
9,493
949
28
3
1
142,699
2
L
Sun Wukong
10,899
1,090
36
4
0
196,336
1
W
Cthulhu
11,506
1,151
64
6
0
209,939
0
L
Hades
9,241
924
10
1
1
85,663
1
W
Ratatoskr
11,310
1,131
16
2
3
210,615
0
W
Ra
14,156
1,416
76
8
4
176,310
2
W
Chronos
9,982
998
22
2
0
165,995
0
W
Zeus
11,097
1,110
29
3
3
204,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role