Player Matchup

Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Dr_Med_Darm
Kumbhakarna
Level 18
God Stats
12W - 8L
1,538 SR
Queue Stats
20W - 16L
1,587 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Dr_Med_Usa
Ah Muzen Cab
Level 140
God Stats
3W - 1L
1,568 SR
Queue Stats
64W - 37L
1,652 Elo+
Party 1
Team Averages
Level 106
1,535 SR
1,580 Elo+

VS

Team Averages
Level 44
1,451 SR
1,462 Elo+
Apollo
Apollo
Tenac1ou5 T
Apollo
Level 25
God Stats
0W - 3L
1,445 SR
Queue Stats
16W - 18L
1,490 Elo+
Party 2
Cthulhu
Cthulhu
ThatIsAwkward
Cthulhu
Level 100
God Stats
0W - 2L
1,406 SR
Queue Stats
18W - 26L
1,449 Elo+
Party 2
Izanami
Izanami
electric375king
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
8 / 0 / 12
9,133
830
7,576
4,459
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Dr_Med_Darm
Kumbhakarna
10
1 / 0 / 11
7,335
667
1,114
5,295
5,117
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Dr_Med_Usa
Ah Muzen Cab
14
12 / 0 / 8
9,382
853
18,285
6,739
2,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
0 / 6 / 0
6,054
550
1,663
6,841
2,148
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
10
0 / 6 / 0
6,123
557
7,719
13,302
8,123
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 9 / 0
6,006
546
1,816
10,307
2,861
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
0
21
Kills
0
0
Deaths
21
31
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
8
0
12
14
W
Kumbhakarna
Dr_Med_Darm
Kumbhakarna
1
0
11
6.5
W
Ah Muzen Cab
Dr_Med_Usa
Ah Muzen Cab
12
0
8
16
L
Apollo
0
6
0
0
L
Cthulhu
0
6
0
0
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,975
Damage
11,198
16,493
Taken
30,450
9,816
Mitigated
13,132
4,633
Healing
2,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,576
248
0
641
4,459
1,740
53
2,390
2,069
26,321
0
W
Kumbhakarna
Dr_Med_Darm
Kumbhakarna
1,114
66
110
90
5,295
5,117
0
2,032
3,263
5,931
0
W
Ah Muzen Cab
Dr_Med_Usa
Ah Muzen Cab
18,285
7,480
0
3,792
6,739
2,959
871
3,479
3,260
0
43,600
L
Apollo
1,663
290
0
0
6,841
2,148
0
2,579
4,262
0
17,774
L
Cthulhu
7,719
339
580
1,201
13,302
8,123
0
2,134
11,168
20,796
0
L
1,816
906
0
955
10,307
2,861
0
4,589
5,718
0
8,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,850
Gold Earned
18,183
118
Minions Killed
89
5
Camps Cleared
3
629,017
Distance Traveled
524,167
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,133
830
62
6
1
204,834
2
W
Kumbhakarna
7,335
667
2
0
0
202,896
2
W
Ah Muzen Cab
9,382
853
54
5
4
221,287
0
L
Apollo
6,054
550
43
4
2
176,606
0
L
Cthulhu
6,123
557
30
3
1
180,533
2
L
Izanami
6,006
546
16
1
0
167,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role