Player Matchup

Xbalanque
Xbalanque
Dirty Magazines
Xbalanque
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,366 Elo+
Solo
Cthulhu
Cthulhu
StarlightCrow
Cthulhu
Level 24
God Stats
11W - 9L
1,474 SR
Queue Stats
51W - 37L
1,204 Elo+
Solo
Serqet
Serqet
darkdarling55
Serqet
Level 7
God Stats
21W - 18L
1,391 SR
Queue Stats
27W - 31L
1,319 Elo+
Solo
Bacchus
Bacchus
quickdeath6905
Bacchus
Level 22
God Stats
30W - 17L
1,483 SR
Queue Stats
71W - 68L
1,316 Elo+
Solo
Nu Wa
Nu Wa
smuksta729
Nu Wa
Level 16
God Stats
13W - 5L
1,703 SR
Queue Stats
84W - 85L
1,310 Elo+
Solo
Team Averages
Level 19
1,510 SR
1,303 Elo+

VS

Team Averages
Level 18
1,646 SR
1,382 Elo+
Zeus
Zeus
BOOshwackr69
Zeus
Level 25
God Stats
2W - 4L
1,353 SR
Queue Stats
103W - 135L
1,326 Elo+
Solo
Sobek
Sobek
Dinoflash2159
Sobek
Level 5
God Stats
3W - 8L
1,762 SR
Queue Stats
79W - 108L
1,365 Elo+
Solo
Baron Samedi
Baron Samedi
FELIPE AMORIM80
Baron Samedi
Level 15
God Stats
6W - 5L
1,678 SR
Queue Stats
16W - 23L
1,363 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mc GetDinked
Tsukuyomi
Level 17
God Stats
1W - 1L
1,763 SR
Queue Stats
8W - 8L
1,518 Elo+
Solo
Izanami
Izanami
MonstaCody4172
Izanami
Level 28
God Stats
1W - 1L
1,677 SR
Queue Stats
103W - 105L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dirty Magazines
Xbalanque
18
10 / 3 / 22
10,480
1,164
13,158
7,786
3,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
19
12 / 2 / 26
12,482
1,387
24,758
14,135
14,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
13 / 0 / 12
10,836
1,204
9,878
9,039
4,665
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
5 / 0 / 25
11,342
1,260
11,815
9,428
16,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
18
13 / 4 / 23
12,229
1,359
22,330
9,611
3,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

305

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 6
9,189
1,021
10,689
18,885
5,584
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 13 / 4
8,761
973
8,241
25,748
27,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
FELIPE AMORIM80
Baron Samedi
15
4 / 10 / 2
9,613
1,068
10,092
18,146
5,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Mc GetDinked
Tsukuyomi
15
4 / 10 / 4
9,780
1,087
7,289
14,783
4,927
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 10 / 6
8,650
961
8,638
16,248
5,099
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
31
53
Kills
9
9
Deaths
54
108
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
11
6
0.36
L
0
13
4
0.15
W
Xbalanque
Dirty Magazines
Xbalanque
10
3
22
7
L
Baron Samedi
FELIPE AMORIM80
Baron Samedi
4
10
2
0.5
L
Tsukuyomi
Mc GetDinked
Tsukuyomi
4
10
4
0.6
L
0
10
6
0.3
W
Cthulhu
12
2
26
12.5
W
13
0
12
19
W
5
0
25
17.5
W
Nu Wa
13
4
23
6.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,939
Damage
44,949
49,999
Taken
93,810
41,918
Mitigated
48,522
7,373
Healing
8,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,689
2,929
0
986
18,885
5,584
0
9,862
8,496
34,636
0
L
8,241
1,431
0
2,163
25,748
27,244
0
12,883
11,604
23,036
0
W
Xbalanque
Dirty Magazines
Xbalanque
13,158
6,639
0
352
7,786
3,111
0
4,558
3,228
0
19,522
L
Baron Samedi
FELIPE AMORIM80
Baron Samedi
10,092
1,283
2,189
2,033
18,146
5,668
0
12,919
4,558
27,252
0
L
Tsukuyomi
Mc GetDinked
Tsukuyomi
7,289
1,819
0
481
14,783
4,927
0
8,954
5,436
0
29,196
L
8,638
7,398
0
334
16,248
5,099
0
11,149
4,531
0
23,408
W
Cthulhu
24,758
2,551
897
2,248
14,135
14,247
0
8,302
5,833
50,685
0
W
9,878
4,884
0
1,381
9,039
4,665
0
5,948
3,091
0
12,528
W
11,815
2,163
0
1,301
9,428
16,243
0
5,024
4,404
17,916
0
W
Nu Wa
22,330
6,687
214
980
9,611
3,652
0
5,190
4,421
31,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,369
Gold Earned
45,993
130
Minions Killed
138
3
Camps Cleared
2
892,963
Distance Traveled
648,891
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,189
1,021
26
3
1
128,437
0
L
Sobek
8,761
973
13
1
0
141,887
3
W
Xbalanque
10,480
1,164
17
2
3
151,509
0
L
Baron Samedi
9,613
1,068
31
3
1
147,827
0
L
Tsukuyomi
9,780
1,087
44
5
0
120,706
0
L
Izanami
8,650
961
24
3
0
110,034
0
W
Cthulhu
12,482
1,387
81
9
0
196,172
0
W
Serqet
10,836
1,204
10
1
0
202,618
0
W
Bacchus
11,342
1,260
4
0
0
198,883
0
W
Nu Wa
12,229
1,359
18
2
0
143,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role