Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Amperaje
Ares
Level 149
God Stats
2W - 1L
1,798 SR
Queue Stats
36W - 16L
1,697 Elo+
Party 1
Ra
Ra
Nemesis2917
Ra
Level 65
God Stats
7W - 8L
1,421 SR
Queue Stats
161W - 197L
1,447 Elo+
Solo
Poseidon
Poseidon
NotAdcPlayer
Poseidon
Level 60
God Stats
12W - 6L
1,713 SR
Queue Stats
71W - 28L
1,637 Elo+
Party 1
Cthulhu
Cthulhu
Smesk4
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,742 Elo+
Party 1
Team Averages
Level 85
1,586 SR
1,605 Elo+

VS

Team Averages
Level 100
1,468 SR
1,488 Elo+
Skadi
Skadi
 
Skadi
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
ProtoKreW
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,390 Elo+
Party 3
Zeus
Zeus
amonragod
Zeus
Level 141
God Stats
3W - 1L
1,335 SR
Queue Stats
86W - 82L
1,518 Elo+
Party 2
Bastet
Bastet
zMaurii
Bastet
Level 148
God Stats
1W - 0L
1,503 SR
Queue Stats
121W - 91L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
1 / 5 / 3
8,855
886
5,808
11,930
5,347
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
16
0 / 3 / 5
9,103
910
9,013
18,229
24,390
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
1 / 4 / 1
9,057
906
3,405
9,122
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
NotAdcPlayer
Poseidon
16
3 / 5 / 1
10,166
1,017
10,940
10,650
4,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Smesk4
Cthulhu
15
0 / 3 / 4
8,705
871
7,397
10,315
10,232
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

182

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
8 / 0 / 7
11,041
1,104
14,617
6,258
2,282
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
 
Tyr
17
5 / 2 / 13
10,501
1,050
7,301
10,824
8,703
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
ProtoKreW
Merlin
17
1 / 1 / 12
9,725
973
9,063
4,793
1,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
17
3 / 2 / 10
10,159
1,016
13,632
5,242
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
zMaurii
Bastet
17
3 / 0 / 13
10,541
1,054
13,011
12,135
4,433
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
75
5
Kills
20
20
Deaths
5
14
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
5
3
0.5
W
Skadi
 
Skadi
8
0
7
11.5
W
Tyr
 
Tyr
5
2
13
5.75
L
Ares
0
3
5
0.83
L
1
4
1
0.38
L
Poseidon
NotAdcPlayer
Poseidon
3
5
1
0.7
W
Merlin
ProtoKreW
Merlin
1
1
12
7
L
Cthulhu
Smesk4
Cthulhu
0
3
4
0.67
W
Zeus
3
2
10
4
W
Bastet
zMaurii
Bastet
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,563
Damage
57,624
60,246
Taken
39,252
48,348
Mitigated
19,102
2,256
Healing
4,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
5,808
224
0
0
11,930
5,347
0
4,550
7,380
0
18,474
W
Skadi
 
Skadi
14,617
5,491
0
608
6,258
2,282
0
5,248
1,010
0
25,675
W
Tyr
 
Tyr
7,301
522
0
843
10,824
8,703
0
7,998
2,826
0
9,119
L
Ares
9,013
151
0
0
18,229
24,390
0
6,273
11,956
14,638
0
L
3,405
418
410
948
9,122
4,133
0
3,713
5,409
24,786
0
L
Poseidon
NotAdcPlayer
Poseidon
10,940
1,862
103
744
10,650
4,246
0
2,912
7,738
53,370
0
W
Merlin
ProtoKreW
Merlin
9,063
250
0
65
4,793
1,778
0
3,434
1,359
42,311
0
L
Cthulhu
Smesk4
Cthulhu
7,397
134
51
0
10,315
10,232
0
5,247
5,068
12,497
0
W
Zeus
13,632
1,698
135
1,272
5,242
1,906
0
4,014
1,228
41,422
0
W
Bastet
zMaurii
Bastet
13,011
3,818
0
1,777
12,135
4,433
0
10,061
2,074
0
31,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,886
Gold Earned
51,967
195
Minions Killed
202
8
Camps Cleared
9
972,175
Distance Traveled
1,098,781
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,855
886
32
3
0
191,211
0
W
Skadi
11,041
1,104
23
2
0
226,238
1
W
Tyr
10,501
1,050
3
0
2
253,969
0
L
Ares
9,103
910
7
1
1
210,601
2
L
Ra
9,057
906
54
5
1
168,225
6
L
Poseidon
10,166
1,017
94
9
6
198,955
0
W
Merlin
9,725
973
49
5
1
195,741
0
L
Cthulhu
8,705
871
8
1
0
203,183
0
W
Zeus
10,159
1,016
75
8
3
187,347
0
W
Bastet
10,541
1,054
52
5
3
235,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role