Player Matchup

Artio
Artio
HaderachK
Artio
Level 8
God Stats
3W - 5L
1,166 SR
Queue Stats
17W - 13L
1,488 Elo+
Solo
Izanami
Izanami
MizFan
Izanami
Level 8
God Stats
1W - 0L
1,296 SR
Queue Stats
3W - 1L
1,537 Elo+
Solo
Bastet
Bastet
SupDupWup
Bastet
Level 29
God Stats
4W - 1L
1,588 SR
Queue Stats
151W - 150L
1,530 Elo+
Solo
Olorun
Olorun
ThorsWammer
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 28L
1,571 Elo+
Solo
Sylvanus
Sylvanus
YakYakman
Sylvanus
Level 28
God Stats
5W - 1L
1,754 SR
Queue Stats
197W - 150L
1,592 Elo+
Solo
Team Averages
Level 20
1,461 SR
1,544 Elo+

VS

Team Averages
Level 17
1,492 SR
1,552 Elo+
Xing Tian
Xing Tian
AVOJA
Xing Tian
Level 21
God Stats
7W - 10L
1,404 SR
Queue Stats
89W - 87L
1,524 Elo+
Solo
Danzaburou
Danzaburou
JazzTics
Danzaburou
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Horus
Horus
Luxury11299
Horus
Level 27
God Stats
3W - 8L
1,585 SR
Queue Stats
221W - 198L
1,472 Elo+
Solo
Janus
Janus
SSSlayeRR
Janus
Level 22
God Stats
0W - 2L
1,470 SR
Queue Stats
18W - 15L
1,567 Elo+
Solo
Pele
Pele
xxx4TreeFidy
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
HaderachK
Artio
17
2 / 5 / 10
11,404
543
19,244
24,344
20,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
MizFan
Izanami
19
8 / 7 / 5
12,777
608
14,446
14,070
5,732
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
SupDupWup
Bastet
20
13 / 0 / 6
13,991
666
21,917
15,933
7,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
19
11 / 3 / 5
12,778
608
18,950
18,688
10,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
YakYakman
Sylvanus
16
4 / 3 / 17
11,333
540
7,284
19,067
23,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AVOJA
Xing Tian
16
4 / 6 / 5
9,919
472
17,344
25,306
17,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
JazzTics
Danzaburou
17
3 / 8 / 5
11,254
536
9,628
14,408
4,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 9 / 4
8,132
387
5,312
23,668
19,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
SSSlayeRR
Janus
15
4 / 6 / 4
9,902
472
10,654
14,457
3,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 9 / 2
11,287
537
16,978
24,202
8,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
38
38
Kills
18
18
Deaths
38
43
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AVOJA
Xing Tian
4
6
5
1.08
W
Artio
HaderachK
Artio
2
5
10
1.4
L
Danzaburou
JazzTics
Danzaburou
3
8
5
0.69
L
1
9
4
0.33
W
Izanami
MizFan
Izanami
8
7
5
1.5
L
Janus
SSSlayeRR
Janus
4
6
4
1
W
Bastet
SupDupWup
Bastet
13
0
6
16
W
Olorun
11
3
5
4.5
W
Sylvanus
YakYakman
Sylvanus
4
3
17
4.17
L
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,841
Damage
59,916
92,102
Taken
102,041
67,130
Mitigated
54,492
39,320
Healing
21,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AVOJA
Xing Tian
17,344
2,052
0
5,600
25,306
17,575
144
11,705
12,316
51,789
0
W
Artio
HaderachK
Artio
19,244
2,266
461
10,947
24,344
20,329
0
11,079
11,742
66,847
0
L
Danzaburou
JazzTics
Danzaburou
9,628
5,778
0
1,591
14,408
4,852
930
4,131
10,277
0
70,937
L
5,312
2,258
1,467
4,858
23,668
19,502
0
9,648
13,635
0
23,338
W
Izanami
MizFan
Izanami
14,446
11,560
0
3,295
14,070
5,732
6,913
3,056
10,780
0
95,761
L
Janus
SSSlayeRR
Janus
10,654
471
0
844
14,457
3,984
0
6,780
7,486
50,092
0
W
Bastet
SupDupWup
Bastet
21,917
6,535
0
11,179
15,933
7,594
983
2,587
13,060
0
118,280
W
Olorun
18,950
8,617
920
7,625
18,688
10,091
3,377
4,152
14,360
97,958
7,799
W
Sylvanus
YakYakman
Sylvanus
7,284
2,641
1,157
3,736
19,067
23,384
1,105
4,688
13,958
24,249
0
L
16,978
4,464
0
7,202
24,202
8,579
0
9,510
14,497
0
86,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,283
Gold Earned
50,494
668
Minions Killed
471
0
Camps Cleared
0
2,001,803
Distance Traveled
1,870,387
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,919
472
78
4
0
356,452
0
W
Artio
11,404
543
119
6
0
395,351
0
L
Danzaburou
11,254
536
129
6
0
340,368
1
L
Horus
8,132
387
31
1
0
403,294
3
W
Izanami
12,777
608
182
9
0
352,804
0
L
Janus
9,902
472
100
5
0
405,814
5
W
Bastet
13,991
666
173
8
0
507,918
2
W
Olorun
12,778
608
166
8
0
390,894
0
W
Sylvanus
11,333
540
28
1
0
354,836
0
L
Pele
11,287
537
133
6
0
364,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role