Player Matchup

Sylvanus
Sylvanus
LuminosityBLK
Sylvanus
Level 82
God Stats
26W - 17L
1,596 SR
Queue Stats
246W - 281L
1,494 Elo+
Party 2
Artemis
Artemis
SaltyChips1
Artemis
Level 138
God Stats
2W - 0L
1,952 SR
Queue Stats
24W - 32L
1,370 Elo+
Solo
Nu Wa
Nu Wa
WantedWarlock
Nu Wa
Level 128
God Stats
2W - 2L
1,501 SR
Queue Stats
110W - 106L
1,494 Elo+
Party 2
Team Averages
Level 116
1,683 SR
1,453 Elo+

VS

Team Averages
Level 75
1,537 SR
1,415 Elo+
Scylla
Scylla
FamousKilla12345
Scylla
Level 74
God Stats
6W - 12L
1,339 SR
Queue Stats
325W - 395L
1,376 Elo+
Solo
Sol
Sol
LostKnightBr204
Sol
Level 43
God Stats
2W - 3L
1,517 SR
Queue Stats
63W - 87L
1,406 Elo+
Party 1
Achilles
Achilles
RHLoliveira
Achilles
Level 107
God Stats
3W - 2L
1,757 SR
Queue Stats
135W - 161L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LuminosityBLK
Sylvanus
16
3 / 1 / 14
12,590
663
9,923
17,728
16,215
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
SaltyChips1
Artemis
14
3 / 4 / 10
11,882
625
13,910
15,552
6,198
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
12 / 2 / 5
13,751
724
25,362
13,789
6,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 3
10,774
567
13,251
14,968
3,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 6 / 5
11,019
580
8,344
12,616
4,821
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Achilles
RHLoliveira
Achilles
15
4 / 5 / 3
11,283
594
16,908
28,828
34,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
18
Kills
7
7
Deaths
18
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
2
6
5
0.75
W
Sylvanus
LuminosityBLK
Sylvanus
3
1
14
10
L
Achilles
RHLoliveira
Achilles
4
5
3
1.1
W
Artemis
SaltyChips1
Artemis
3
4
10
2
W
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,195
Damage
38,503
47,069
Taken
56,412
28,938
Mitigated
42,981
22,241
Healing
12,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,251
883
276
1,579
14,968
3,707
0
10,594
3,998
51,488
0
L
8,344
1,476
0
2,827
12,616
4,821
0
7,641
4,643
32,575
0
W
Sylvanus
LuminosityBLK
Sylvanus
9,923
1,946
9,305
9,161
17,728
16,215
487
8,041
8,719
22,109
0
L
Achilles
RHLoliveira
Achilles
16,908
1,767
132
7,718
28,828
34,453
0
15,952
12,276
0
40,170
W
Artemis
SaltyChips1
Artemis
13,910
5,819
0
1,397
15,552
6,198
510
6,702
8,211
0
45,532
W
25,362
6,736
0
2,378
13,789
6,525
1,762
7,163
6,171
69,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,223
Gold Earned
33,076
211
Minions Killed
219
7
Camps Cleared
4
915,057
Distance Traveled
927,659
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,774
567
98
5
1
289,342
1
L
Sol
11,019
580
83
4
3
284,457
1
W
Sylvanus
12,590
663
20
1
2
335,732
3
L
Achilles
11,283
594
38
2
0
353,860
2
W
Artemis
11,882
625
72
4
1
252,545
1
W
Nu Wa
13,751
724
119
6
4
326,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role