Player Matchup

Agni
Agni
ANNAilation
Agni
Level 106
God Stats
1W - 3L
1,401 SR
Queue Stats
197W - 194L
1,426 Elo+
Party 1
Jormungandr
Jormungandr
ANNAilation01
Jormungandr
Level 69
God Stats
5W - 4L
1,574 SR
Queue Stats
103W - 112L
1,396 Elo+
Party 1
Jing Wei
Jing Wei
INeeDHollow
Jing Wei
Level 101
God Stats
11W - 11L
1,460 SR
Queue Stats
443W - 459L
1,402 Elo+
Solo
Loki
Loki
Shinobi1Kin0bi
Loki
Level 69
God Stats
2W - 4L
1,286 SR
Queue Stats
292W - 349L
1,416 Elo+
Solo
Kukulkan
Kukulkan
TiggyyB
Kukulkan
Level 88
God Stats
3W - 3L
1,630 SR
Queue Stats
203W - 206L
1,501 Elo+
Solo
Team Averages
Level 87
1,470 SR
1,428 Elo+

VS

Team Averages
Level 82
1,520 SR
1,448 Elo+
Achilles
Achilles
 
Achilles
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Diabling_pc
Fenrir
Level 88
God Stats
7W - 6L
1,720 SR
Queue Stats
232W - 255L
1,453 Elo+
Party 2
Izanami
Izanami
KoDi31
Izanami
Level 49
God Stats
42W - 38L
1,441 SR
Queue Stats
157W - 182L
1,376 Elo+
Solo
Athena
Athena
RavenousRamone
Athena
Level 108
God Stats
6W - 4L
1,449 SR
Queue Stats
465W - 498L
1,454 Elo+
Solo
He Bo
He Bo
firulays_acp2
He Bo
Level 95
God Stats
3W - 2L
1,487 SR
Queue Stats
350W - 375L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 0
4,356
726
3,014
4,071
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
ANNAilation01
Jormungandr
6
1 / 1 / 1
3,826
638
2,235
4,341
1,676
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
INeeDHollow
Jing Wei
6
1 / 0 / 1
3,983
664
3,202
2,707
542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

6
0 / 2 / 2
3,735
623
1,007
3,982
900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
TiggyyB
Kukulkan
3
0 / 1 / 0
2,808
468
0
724
163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
1 / 0 / 0
4,403
734
452
1,989
858
Fenrir
7
3 / 2 / 1
4,514
752
2,338
4,188
1,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
KoDi31
Izanami
7
0 / 0 / 1
3,738
623
2,879
2,472
404
Short Bow

Short Bow

+15%
Attack Speed

6
0 / 1 / 0
3,860
643
1,055
5,090
1,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 2 / 2
4,303
717
2,532
3,374
973
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
5
Kills
5
5
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
0
0
1
L
3
1
0
3
L
Jormungandr
ANNAilation01
Jormungandr
1
1
1
1.5
W
Fenrir
3
2
1
1.75
L
Jing Wei
INeeDHollow
Jing Wei
1
0
1
1.5
W
Izanami
KoDi31
Izanami
0
0
1
0.5
W
0
1
0
0
L
0
2
2
0.5
L
Kukulkan
TiggyyB
Kukulkan
0
1
0
0
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,458
Damage
9,256
15,825
Taken
17,113
4,397
Mitigated
4,731
5,436
Healing
6,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
452
0
0
250
1,989
858
372
0
1,989
0
15,226
L
3,014
604
0
1,890
4,071
1,116
0
1,728
2,343
15,594
0
L
Jormungandr
ANNAilation01
Jormungandr
2,235
811
252
1,136
4,341
1,676
0
507
3,834
11,462
0
W
Fenrir
2,338
689
0
1,854
4,188
1,354
0
1,416
2,700
0
14,730
L
Jing Wei
INeeDHollow
Jing Wei
3,202
2,900
0
491
2,707
542
0
548
2,159
0
18,239
W
Izanami
KoDi31
Izanami
2,879
1,999
199
787
2,472
404
0
489
1,983
0
18,304
W
1,055
451
792
1,703
5,090
1,142
0
1,717
3,373
7,493
0
L
1,007
0
0
1,667
3,982
900
0
804
3,178
0
10,670
L
Kukulkan
TiggyyB
Kukulkan
0
0
0
0
724
163
0
0
724
2,062
0
W
2,532
243
0
1,094
3,374
973
32
1,405
1,819
12,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,708
Gold Earned
20,818
121
Minions Killed
155
0
Camps Cleared
0
517,303
Distance Traveled
630,734
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
4,403
734
39
7
0
139,939
0
L
Agni
4,356
726
31
5
0
119,821
1
L
Jormungandr
3,826
638
17
3
0
113,359
1
W
Fenrir
4,514
752
41
7
0
126,786
1
L
Jing Wei
3,983
664
41
7
0
118,833
0
W
Izanami
3,738
623
40
7
0
116,288
1
W
Athena
3,860
643
9
2
0
132,829
2
L
Loki
3,735
623
27
5
0
133,264
1
L
Kukulkan
2,808
468
5
1
0
32,026
0
W
He Bo
4,303
717
26
4
0
114,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role