Player Matchup

Kuzenbo
Kuzenbo
Beemann
Kuzenbo
Level 40
God Stats
4W - 3L
1,849 SR
Queue Stats
34W - 43L
1,368 Elo+
Party 1
Charybdis
Charybdis
EGFloesFatRoll
Charybdis
Level 20
God Stats
8W - 2L
1,756 SR
Queue Stats
39W - 50L
1,367 Elo+
Party 1
Thanatos
Thanatos
Penguin1225
Thanatos
Level 17
God Stats
4W - 1L
1,843 SR
Queue Stats
21W - 21L
1,421 Elo+
Solo
Geb
Geb
Skernix
Geb
Level 29
God Stats
24W - 26L
1,490 SR
Queue Stats
52W - 61L
1,387 Elo+
Party 1
Vulcan
Vulcan
Wuebit01278
Vulcan
Level 29
God Stats
4W - 6L
1,488 SR
Queue Stats
110W - 132L
1,442 Elo+
Solo
Team Averages
Level 27
1,685 SR
1,397 Elo+

VS

Team Averages
Level 14
1,362 SR
1,363 Elo+
The Morrigan
The Morrigan
FATNUTZZZZ
The Morrigan
Level 18
God Stats
5W - 7L
1,455 SR
Queue Stats
37W - 46L
1,311 Elo+
Solo
Medusa
Medusa
JULILOKA06
Medusa
Level 8
God Stats
40W - 43L
1,461 SR
Queue Stats
54W - 54L
1,304 Elo+
Solo
Mercury
Mercury
LoppyEggg
Mercury
Level 27
God Stats
3W - 4L
1,440 SR
Queue Stats
126W - 121L
1,557 Elo+
Solo
Tiamat
Tiamat
TrackStar52
Tiamat
Level 13
God Stats
0W - 3L
1,241 SR
Queue Stats
9W - 13L
1,408 Elo+
Solo
Ymir
Ymir
VadimLukasjenko
Ymir
Level 6
God Stats
0W - 3L
1,215 SR
Queue Stats
4W - 8L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Beemann
Kuzenbo
19
5 / 0 / 4
12,021
523
9,935
10,530
10,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
EGFloesFatRoll
Charybdis
19
6 / 3 / 2
11,505
500
13,569
18,086
7,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Penguin1225
Thanatos
16
8 / 2 / 8
11,087
482
12,744
17,094
7,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Geb
14
0 / 3 / 9
9,422
410
4,401
14,438
15,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
18
8 / 2 / 9
11,599
504
24,806
14,340
6,834
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FATNUTZZZZ
The Morrigan
13
0 / 6 / 5
8,803
383
10,279
12,440
4,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
JULILOKA06
Medusa
15
0 / 6 / 0
8,846
385
6,596
15,180
4,208
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
LoppyEggg
Mercury
13
4 / 7 / 4
9,737
423
13,027
17,360
5,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
15
6 / 6 / 0
10,023
436
8,004
16,794
10,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 9
8,913
388
5,026
21,904
10,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
27
Kills
10
10
Deaths
28
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Beemann
Kuzenbo
5
0
4
7
W
Charybdis
EGFloesFatRoll
Charybdis
6
3
2
2.33
L
The Morrigan
FATNUTZZZZ
The Morrigan
0
6
5
0.42
L
Medusa
JULILOKA06
Medusa
0
6
0
0
L
Mercury
LoppyEggg
Mercury
4
7
4
0.86
W
Thanatos
Penguin1225
Thanatos
8
2
8
6
W
Geb
0
3
9
1.5
L
Tiamat
6
6
0
1
L
0
3
9
1.5
W
Vulcan
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,455
Damage
42,932
74,488
Taken
83,678
48,165
Mitigated
35,483
37,240
Healing
20,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Beemann
Kuzenbo
9,935
2,332
0
1,750
10,530
10,908
700
4,702
5,338
76,589
0
W
Charybdis
EGFloesFatRoll
Charybdis
13,569
10,752
0
10,291
18,086
7,579
3,059
3,753
14,247
0
98,087
L
The Morrigan
FATNUTZZZZ
The Morrigan
10,279
3,003
0
2,119
12,440
4,413
0
5,875
6,520
43,867
1,778
L
Medusa
JULILOKA06
Medusa
6,596
2,106
0
1,817
15,180
4,208
1,096
5,471
9,709
0
55,608
L
Mercury
LoppyEggg
Mercury
13,027
6,838
0
4,548
17,360
5,659
0
6,210
11,150
0
49,099
W
Thanatos
Penguin1225
Thanatos
12,744
3,215
0
17,026
17,094
7,448
0
2,665
14,221
0
64,543
W
Geb
4,401
822
0
1,715
14,438
15,396
500
5,074
9,098
16,380
0
L
Tiamat
8,004
872
101
3,203
16,794
10,413
681
9,636
7,158
45,908
0
L
5,026
905
0
8,688
21,904
10,790
24
11,950
9,954
22,200
0
W
Vulcan
24,806
6,347
98
6,360
14,340
6,834
300
4,037
9,983
87,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,634
Gold Earned
46,322
541
Minions Killed
422
0
Camps Cleared
0
2,162,606
Distance Traveled
1,851,021
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,021
523
151
7
0
452,437
6
W
Charybdis
11,505
500
160
7
0
378,898
3
L
The Morrigan
8,803
383
109
5
0
355,293
4
L
Medusa
8,846
385
110
5
0
365,230
0
L
Mercury
9,737
423
86
4
0
392,684
6
W
Thanatos
11,087
482
92
4
0
457,082
2
W
Geb
9,422
410
22
1
0
437,629
12
L
Tiamat
10,023
436
86
4
0
374,284
8
L
Ymir
8,913
388
31
1
0
363,530
4
W
Vulcan
11,599
504
116
5
0
436,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role