Player Matchup

Sol
Sol
Diamond I
Destr4
Sol
Diamond I
Level 133
God Stats
11W - 1L
1,784 SR
Queue Stats
46W - 5L
2,393 MMR
Party 1
Hou Yi
Hou Yi
Masters
FrasTexx_Kriix
Hou Yi
Masters
Level 148
God Stats
34W - 4L
2,057 SR
Queue Stats
104W - 18L
2,713 MMR
Party 1
Terra
Terra
Masters
Godz-Sirma
Terra
Masters
Level 160
God Stats
7W - 0L
2,089 SR
Queue Stats
104W - 18L
2,713 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 147
1,977 SR
2,607 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 81
1,707 SR
2,044 MMR
Kumbhakarna
Kumbhakarna
Diamond II
 
Kumbhakarna
Diamond II
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Diamond I
Botrossbot
Anhur
Diamond I
Level 64
God Stats
68W - 25L
1,928 SR
Queue Stats
292W - 82L
2,834 MMR
Party 2
Tiamat
Tiamat
Platinum I
LgTv_Ger-ESport
Tiamat
Platinum I
Level 121
God Stats
56W - 39L
1,692 SR
Queue Stats
190W - 179L
1,797 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Destr4
Sol
14
4 / 1 / 6
9,794
700
19,739
12,661
5,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
5 / 2 / 4
9,959
711
10,124
10,394
4,625
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
14
3 / 2 / 8
9,520
680
8,219
16,267
20,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Morgan Le FayArtioPersephoneGebOdin

VS

Bans
AphroditeScyllaCabrakanThothAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
2 / 2 / 2
8,637
617
4,132
17,374
15,866
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
13
2 / 5 / 2
8,920
637
9,604
13,684
4,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 5 / 2
8,181
584
8,540
12,223
6,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
12
Kills
5
5
Deaths
12
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
2
2
2
1.5
L
Anhur
2
5
2
0.6
W
Sol
Destr4
Sol
4
1
6
7
W
5
2
4
3.5
W
Terra
3
2
8
3.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,082
Damage
22,276
39,322
Taken
43,281
30,598
Mitigated
26,365
19,385
Healing
9,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
4,132
412
150
3,553
17,374
15,866
0
10,045
6,763
10,184
0
L
Anhur
9,604
5,330
0
2,519
13,684
4,317
0
7,989
5,472
0
34,084
W
Sol
Destr4
Sol
19,739
7,272
0
7,324
12,661
5,851
2,126
5,966
6,695
59,433
6,276
W
10,124
6,817
0
3,137
10,394
4,625
898
3,674
6,720
0
35,272
W
Terra
8,219
830
3,050
5,874
16,267
20,122
0
3,368
12,899
14,151
0
L
8,540
740
0
2,863
12,223
6,182
43
6,724
5,259
36,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,273
Gold Earned
25,738
173
Minions Killed
124
8
Camps Cleared
4
747,527
Distance Traveled
782,986
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,637
617
10
1
1
287,171
4
L
Anhur
8,920
637
76
5
0
232,075
4
W
Sol
9,794
700
95
7
5
242,840
4
W
Hou Yi
9,959
711
58
4
3
244,972
3
W
Terra
9,520
680
20
1
0
259,715
5
L
Tiamat
8,181
584
38
3
3
263,740
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role