Player Matchup

Susano
Susano
DrevenXLR
Susano
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,411 Elo+
Solo
Izanami
Izanami
SmudgyKhan5070
Izanami
Level 11
God Stats
11W - 5L
1,837 SR
Queue Stats
17W - 22L
1,380 Elo+
Party 1
Cthulhu
Cthulhu
TheFlanagan
Cthulhu
Level 21
God Stats
20W - 12L
1,803 SR
Queue Stats
24W - 28L
1,523 Elo+
Solo
Thoth
Thoth
XxtraprcxX
Thoth
Level 15
God Stats
5W - 7L
1,352 SR
Queue Stats
26W - 32L
1,388 Elo+
Party 1
Olorun
Olorun
luchopod24
Olorun
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,423 Elo+
Solo
Team Averages
Level 12
1,598 SR
1,425 Elo+

VS

Team Averages
Level 16
1,382 SR
1,348 Elo+
Fenrir
Fenrir
 
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Pielaczini
Ra
Level 4
God Stats
0W - 2L
1,239 SR
Queue Stats
0W - 4L
1,079 Elo+
Party 2
Heimdallr
Heimdallr
PrincePower9999
Heimdallr
Level 18
God Stats
4W - 9L
1,308 SR
Queue Stats
45W - 56L
1,427 Elo+
Solo
Odin
Odin
SithariSadow
Odin
Level 20
God Stats
2W - 3L
1,361 SR
Queue Stats
13W - 18L
1,314 Elo+
Party 2
Jormungandr
Jormungandr
fegfhjf
Jormungandr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DrevenXLR
Susano
20
5 / 6 / 19
14,463
964
22,995
21,772
9,785
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 5 / 16
14,933
996
24,982
16,823
7,560
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
TheFlanagan
Cthulhu
20
7 / 4 / 24
16,519
1,101
22,285
29,876
19,982
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thoth
20
9 / 2 / 17
15,731
1,049
24,690
15,798
6,684
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
luchopod24
Olorun
20
10 / 10 / 15
15,302
1,020
21,173
24,540
10,740
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

51

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
10 / 10 / 8
15,745
1,050
28,737
32,918
24,598
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
3 / 8 / 12
14,258
951
16,157
13,005
4,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
PrincePower9999
Heimdallr
20
12 / 11 / 10
16,689
1,113
36,683
36,015
13,260
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
2 / 5 / 16
13,825
922
11,000
18,553
21,576
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
fegfhjf
Jormungandr
20
0 / 4 / 14
13,772
918
10,921
24,328
19,044
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
87
38
Kills
27
27
Deaths
38
91
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
10
10
8
1.4
W
Susano
DrevenXLR
Susano
5
6
19
2.42
L
3
8
12
1.13
L
Heimdallr
PrincePower9999
Heimdallr
12
11
10
1.55
L
2
5
16
2
W
7
5
16
3
W
Cthulhu
TheFlanagan
Cthulhu
7
4
24
4.75
W
Thoth
9
2
17
8.75
L
Jormungandr
fegfhjf
Jormungandr
0
4
14
1.75
W
Olorun
luchopod24
Olorun
10
10
15
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,125
Damage
103,498
108,809
Taken
124,819
54,751
Mitigated
82,852
14,121
Healing
8,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
28,737
5,415
0
2,700
32,918
24,598
0
17,383
14,532
121
46,267
W
Susano
DrevenXLR
Susano
22,995
2,604
0
0
21,772
9,785
0
3,966
17,758
0
37,834
L
16,157
1,992
1,413
1,298
13,005
4,374
0
8,392
4,613
38,630
0
L
Heimdallr
PrincePower9999
Heimdallr
36,683
16,304
924
1,263
36,015
13,260
0
19,755
16,260
0
80,828
L
11,000
2,222
0
413
18,553
21,576
0
10,008
8,545
0
20,974
W
24,982
18,373
0
0
16,823
7,560
0
3,352
13,467
0
58,162
W
Cthulhu
TheFlanagan
Cthulhu
22,285
2,175
0
5,550
29,876
19,982
0
7,833
21,595
54,877
0
W
Thoth
24,690
872
138
2,814
15,798
6,684
0
4,455
11,343
54,165
0
L
Jormungandr
fegfhjf
Jormungandr
10,921
1,136
0
0
24,328
19,044
0
12,610
11,718
46,350
0
W
Olorun
luchopod24
Olorun
21,173
14,010
300
5,319
24,540
10,740
0
7,593
16,765
32,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,948
Gold Earned
74,289
292
Minions Killed
290
4
Camps Cleared
7
1,522,207
Distance Traveled
1,351,721
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,745
1,050
52
3
2
293,708
1
W
Susano
14,463
964
32
2
0
304,515
0
L
Ra
14,258
951
71
5
1
243,877
2
L
Heimdallr
16,689
1,113
86
6
0
284,082
3
L
Odin
13,825
922
23
2
1
297,373
0
W
Izanami
14,933
996
96
6
0
245,792
1
W
Cthulhu
16,519
1,101
78
5
0
359,096
0
W
Thoth
15,731
1,049
61
4
2
315,889
1
L
Jormungandr
13,772
918
58
4
3
232,681
0
W
Olorun
15,302
1,020
25
2
2
296,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role