Player Matchup

Hachiman
Hachiman
Alneiwer
Hachiman
Level 103
God Stats
3W - 1L
1,649 SR
Queue Stats
120W - 127L
1,425 Elo+
Party 1
Set
Set
Chaos335
Set
Level 16
God Stats
2W - 1L
1,377 SR
Queue Stats
4W - 5L
1,391 Elo+
Solo
Ares
Ares
DragonRagnarok
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,100 Elo+
Party 1
Anubis
Anubis
K0DRAN12
Anubis
Level 27
God Stats
14W - 6L
1,385 SR
Queue Stats
151W - 146L
1,347 Elo+
Solo
Fenrir
Fenrir
WillSimp0310
Fenrir
Level 17
God Stats
1W - 0L
1,305 SR
Queue Stats
9W - 5L
1,634 Elo+
Solo
Team Averages
Level 34
1,443 SR
1,379 Elo+

VS

Team Averages
Level 15
1,512 SR
1,391 Elo+
Nemesis
Nemesis
Raaggnaar
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,214 Elo+
Solo
Arachne
Arachne
ShakeMilk1
Arachne
Level 23
God Stats
15W - 9L
1,693 SR
Queue Stats
193W - 207L
1,415 Elo+
Solo
Serqet
Serqet
UnknownAlpha1001
Serqet
Level 21
God Stats
10W - 10L
1,662 SR
Queue Stats
112W - 120L
1,527 Elo+
Solo
Cthulhu
Cthulhu
WomanBeaterTTV
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,375 Elo+
Solo
Izanami
Izanami
itzMcLovin
Izanami
Level 12
God Stats
0W - 5L
1,207 SR
Queue Stats
241W - 218L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alneiwer
Hachiman
20
9 / 2 / 5
15,287
588
18,851
20,124
7,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
4 / 11 / 7
12,788
492
11,177
21,944
7,830
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 4 / 5
11,793
454
4,098
15,216
17,495
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
K0DRAN12
Anubis
20
8 / 5 / 5
14,775
568
14,842
17,001
9,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
18
4 / 12 / 2
13,034
501
9,233
20,310
10,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Raaggnaar
Nemesis
3
0 / 2 / 1
6,806
262
264
1,910
309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
ShakeMilk1
Arachne
20
16 / 6 / 7
14,088
542
20,304
27,467
11,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
14 / 8 / 8
13,840
532
22,668
23,352
21,780
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 6 / 9
9,438
363
9,197
23,944
15,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
itzMcLovin
Izanami
19
3 / 4 / 8
11,723
451
10,075
12,700
3,795
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
66
26
Kills
33
34
Deaths
26
24
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Alneiwer
Hachiman
9
2
5
5.75
W
4
11
7
0.68
W
1
4
5
0.88
W
Anubis
K0DRAN12
Anubis
8
5
5
2.1
L
Nemesis
Raaggnaar
Nemesis
0
2
1
0.25
L
Arachne
ShakeMilk1
Arachne
16
6
7
3.25
L
14
8
8
2.25
W
Fenrir
4
12
2
0.42
L
0
6
9
0.75
L
Izanami
itzMcLovin
Izanami
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,201
Damage
62,508
94,595
Taken
89,373
52,574
Mitigated
52,859
21,773
Healing
23,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Alneiwer
Hachiman
18,851
11,411
0
8,561
20,124
7,560
8,512
3,354
14,529
0
150,355
W
11,177
6,031
0
2,284
21,944
7,830
1,909
1,648
19,277
0
50,319
W
4,098
729
0
560
15,216
17,495
149
2,201
12,583
16,063
0
W
Anubis
K0DRAN12
Anubis
14,842
1,644
0
8,249
17,001
9,021
2,690
996
15,758
75,968
0
L
Nemesis
Raaggnaar
Nemesis
264
46
0
400
1,910
309
0
1,015
895
0
2,072
L
Arachne
ShakeMilk1
Arachne
20,304
12,501
0
9,705
27,467
11,379
240
10,313
17,154
0
107,296
L
22,668
3,560
0
969
23,352
21,780
1,228
2,002
21,350
0
84,720
W
Fenrir
9,233
1,778
0
2,119
20,310
10,668
1,127
452
18,757
0
57,663
L
9,197
670
315
5,822
23,944
15,596
0
3,111
20,833
41,773
0
L
Izanami
itzMcLovin
Izanami
10,075
6,673
0
5,896
12,700
3,795
659
2,837
9,863
0
89,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,677
Gold Earned
55,895
478
Minions Killed
515
0
Camps Cleared
0
2,186,690
Distance Traveled
1,897,746
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
15,287
588
209
8
0
505,875
5
W
Set
12,788
492
63
2
0
428,332
6
W
Ares
11,793
454
17
1
0
392,525
1
W
Anubis
14,775
568
110
4
0
438,530
0
L
Nemesis
6,806
262
6
0
0
56,282
0
L
Arachne
14,088
542
160
6
0
529,510
0
L
Serqet
13,840
532
134
5
0
445,980
7
W
Fenrir
13,034
501
79
3
0
421,428
1
L
Cthulhu
9,438
363
53
2
0
406,747
6
L
Izanami
11,723
451
162
6
0
459,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role